This app was mentioned in 2 comments, with an average of 1.50 upvotes
Oh I thought direct linking to APK google play store was forbidden.
Here is the link in google play: https://play.google.com/store/apps/details?id=air.DiamondDropTruePro
My biggest criticism with the mobile version is that drop down is the controls are sensitive. Maybe don't try dropping the piece much if the speed gets higher. The web version is more crisp.
Thanks everyone who checks it out.
This is probably my most polished one: http://tangerinepop.com/dungeon_run/ A team of five did this one. I did all the core gameplay code and much game design, another did UI, another managed, another did the art, another did low key technical setups and questions.
I have: https://store.steampowered.com/app/658480/Starfighter_General/ I did the great majority of this one. My Ui bud from dungeon run did some Ui here, and it made the game better.
I have: www.throneandcrown.com I did all the code here, and managed, recruited art and music talent. The music in this game gets high praises.
I have /r/battlemon as my focus til Easter. This is not just a Pokemon Go style game. I designed it 5-10 years before Pokemon Go came out. As an indie, I don't have deep legal pockets so I waited til someone trail blazed gps games with precidents.
You can find Diamond Drop by searching: https://play.google.com/store/apps/details?id=air.DiamondDropTruePro&hl=en_US This is a unique puzzle game. I could do more with it, but its a curiosity as is.
After Easter, I'll be back on my action MMORPG horse I've been on and off since 2003: /r/crystalfighter
This will be Tekken meets MMO, and I will solo it mostly too, probably only take me 6 months after Easter to get a live starter zone up.
I scrapped an MMORPG I worked on form 92-98ish when Ultima Online came out and grabbed my market share before I launched.
I am theory crafting an epic Metroidvania in /r/afterJuliet, but it probably won't be done for 5-10 years, as I want to really really take my time on this one.