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Retro Rogue
https://play.google.com/store/apps/details?id=com.mcietwie.retrorogue
Released in 2014 for Android. It was my first Roguelike. Mechanically it has extremely simple bump-to-attack gameplay. I've spent the time on polish and smooth animation. I've completed it start to finish in about two and a half months. It was made from scratch in C++ using OpenGLES and OpenAL.
It did alright on Android, I've sold roughly 1,500 copies. I'd like to share with you nice folks to provide a bit of inspiration, keep your first game simple, polish it up, and release it. There is a lot to learn from doing a whole game start to finish to release, even if it is simple underneath the surface.
This is a $1 paid game, but here are some codes! If you decide to use one of these please call out which one you've used. I'll add more if they run out.
~~P668JFQPVFG6UTHTEHLHPE1~~
~~AKSUSASPZ6A6KBJAVRVG63B~~
~~HEB2NXFXGTQ4CL97NL4V68V~~
0LHXC4LEPFSXYQC8D71QN0S
KYVTJ04UR683AZKV5XNUTP8
~~26MUKTDR75Z0TXCRTBFT73C~~
BME12CDWVWTCHG7ECVL0JGP
~~8G1YNZ9GWZMP99YDL3V7C3B~~
56251S3QNNQRA0FTB2866PN
75CER0237L2SHS0JUETBR57