This app was mentioned in 9 comments, with an average of 1.00 upvote
Yeah, our main problem is that we don't really get how to play the game from the trailer. Try to add some fingers touching the screen where pulse waves are to make the player understand that's what they have to do in the game.
About the play tester reviews, leave them for the last part. Or, even better, try to include them in screenshots. On appstores it's very important to have text on the screenshots to explain what your game is about if screens are not enough. See the following examples:
Stick War: Legacy: screens are enough. I get that the game is about stick figures waging wars, and by the look of the screenshots I get it's a semi-strategy game. The action on the screen along with the title tell me enough about the game to understand it.
Zombidle: screenshots are not enough. It it were only the screenshot we wouldn't know if we are the zombies or if we are playing against the zombies. They've also used this opportunity to showcase their game and attract people.
Many times on Google Play people don't even bother checking the reviews. They just watch the screenshots, possibly the trailer, and if they are good they will download the game. (This doesn't necessarily apply to paid titles as well.)
Hopefully we've been of help.
Stick War: Legacy | 4.5 rating | Free with IAP | 100,000,000+ downloads | Search manually
> One of the most popular and highest rated web games of all time now comes to mobile! Play the game Stick War, one of the biggest, most fun, challenging and addicting stick figure games. Control your ...
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