This app was mentioned in 4 comments, with an average of 1.25 upvotes
Reminds me of Toaster Swipe
Toaster Swipe | Android | Twitter
My crunchy arcade is finally out of Google Play beta, but I'm still looking for a ways to improve it! Last week got me some valuable feedback and helped to increase "one more time" feeling of the game flow.
This week I'd like to ask... does difficulty curve feel okay? AreTutorial level hints confusing? What parts of UI you didn't like? What kind of obstacles would you like to see in the game?
Gameplay: Youtube
Thank you!
Toaster Jam | Windows | Android | iOS: PM your email | Twitter
Puzzle-y arcade with built-in level editor and simple sharing system (upload to web service, share level ID). I'm a couple days from mobile version launch and I don't feel I have got enough feedback about gameplay mechanics. Let me know how ease it was to understand the controls and what powerups do (few get "coffee") and which levels (except endless ones) were trickiest to complete.
Gameplay: http://i.imgur.com/kexO80Y.gifv
P.s. Windows & mobile controls are quite different, it would be interesting to hear which version is more fun to play
Thank you!
Toaster Swipe | Android | Twitter
Toaster Swipe is a breakfast-based mobile arcade game, where you gotta swipe to angle the jumps of a toaster to get away from avalanche of pink goo (maybe it's bubble gum, who knows) and collect as many toasts as you can in an obstacle course which gradually gets more difficult.
Cropped gameplay GIFVs: forks | donuts
Download: https://play.google.com/store/apps/details?id=com.snoutup.toaster
Let me know how easy it is to figure out the controls, how responsive they are and is it too easy or too difficult to play.
Also available for Testflight testing, tho at the moment iTunes is giving me error when I try to access it (maybe it's Christmas lockdown), but if you PM me your email I will add it to testers as soon as possible (likely after Christmas).
And have a lovely holidays!