Francis Ching has a whole series of very easy to understand books on architecture. Some of his books are pre-requisites for aspiring architects
Check out: https://www.amazon.com/Building-Construction-Illustrated-Francis-Ching/dp/1118458346
Look at your local library if you'd rather not purchase it.
Frequency dependent treatments generally are for situations where a particular room mode is very problematic. Broadband absorbers are most often the best price/performance ratio by far.
As for references, it’s true that few other books cover the topics involved well, and generally they’re very expensive. This work by Cox and D’Antonio is one of the best, albeit not inexpensive. Also, the work of Helmut Fuchs has fundamentally changed room acoustics almost from the ground up. I still hear consultants claim that the 1/4 wave rule is immutable while Fuch destroyed that quite a few years back. His VPN devices are amazing.
Christopher Alexander et al. approve.
There's a chapter in there about this sort of thing, little hideouts for kids.
We used this textbook in the class I did: https://www.amazon.com/Fundamentals-Geometric-Dimensioning-Tolerancing-Krulikowski/dp/1111129827
I though it was pretty good. You can get the 2nd edition for much cheaper, it is based on an older revision of the standard but the basics really haven't changed.
Some of the info is dated, and a lot more information has been refined/improved since this book came out, but it's the foundation for this whole field.
I always recommend A Pattern Language.
IANAA, but I think this fits what you are asking for.
Soupir. Ok. Je te propose de lire. J'ai pas l'impression que c'est l'activité préférée de l'électeur conservateur moyen toutefois, mais essaye: https://www.amazon.ca/Confessions-Recovering-Civil-Engineer-Transportation/dp/1119699290/ref=asc_df_1119699290/?tag=googleshopc0c-20&linkCode=df0&hvadid=459616255919&hvpos=&hvnetw=g&hvrand=16696851648254931926&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9000386&hvtargid=pla-1187958944116&psc=1
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Ça explique POURQUOI les propositions de Duhaime en lien avec les automobiles sont absolument totalement indiscutablement IMBÉCILES.
Yes. I immediately thought of architecture and the classic A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series).
Dude. There’s probably only recreational paths here, the German suburbs are all quite walkable. These are not because the only pleasurable way to walk, without the cars going 65 kph, is by taking back roads. Also, I’m basing my argument on the data presented in Confessions of a Recovering Engineer: Transportation for a Strong Town by Charles L. Marohn Jr..
The US suburbs need actual bike infrastructure otherwise you have to deal with walking over 30 minutes down a main stroad without any walking paths.
You're the one without a clue. The reason they died out is because they were deliberately killed off because it was more profitable for banks, the oil and auto industries not because they weren't effective.
If you don't want to believe me, maybe some civil engineers telling you how car-centric transportation sucks ass and needs to change will help.
They are the futon of Civil Engineering, Chuck Marohn Confessions of a Recovering Engineer: Transportation for a Strong Town.
Not fire specific, but Im a big fan of Building Construction Illustrated
I recommend checking out Confessions of a Recovering Engineer by Charles Marohn. The current, poor, dangerous designs came from the minds of engineers that were solely concerned about traffic flow. Computer simulations will never correctly replicate real-life scenarios.
Thanks for the shout-out. I have an engineering degree, but in a different field (materials). At my alma mater, CS was very high status, but it was a different kind of high status than engineering. The highest status department was still mechanical engineering. (But that's probably because I went to a dedicated engineering school, and not an "everything" university.)
> The best-of-the-best, I'm told, do not go into civil engineering any more.
Correct. Civil engineering is the lowest paid engineering discipline. It is mostly about infrastructure (roads, bridges, drainage systems), and not as much about buildings. So it attracts people who care a lot about the public policy around big, flashy infrastructure projects, versus people who just want to build cutting edge stuff for its own sake.
The elite engineers who just want to build cool stuff are out building robots and rockets, not bridges.
If you'd like a more in-depth look at the "public policy first, build stuff second" attitude in civil engineering, I'd recommend the new Strong Towns book, <em>Confessions of a Recovering Engineer.</em>
Not sure if this is a start: https://www.amazon.co.uk/Measure-Man-Woman-Factors-Design/dp/0471099554
What sorts of things are you wanting to test?
What you might want to consider is the mass of already accepted objects like Subbuteo, as these make good references.
FWIW "A pattern language"is an excellent reference manual for Planning design architecture. I've heard that software engineers use it also
A Pattern Language: Towns, Buildings, Construction (Center for Environmental Structure Series) https://www.amazon.com/dp/0195019199/ref=cm_sw_r_awdo_MWER9ETY04H313H7CJTB
^building construction illustrated. It shows several aspects of a building, and how they are often represented on 2D drawings. It then describes in a paragraph or two what each component the detail is trying to achieve. This has everything from wall sections, to masonry structures, to window details. It’s pretty comprehensive, and is a great summary reference, although more detail may be needed in some areas.
Try taking a look at the books of Francis D.K. Ching.
Your school or local library might have them. They can be a bit pricy I find, but he's done books on a ton of architecture topics, from sketching and drawing styles to details and construction.
I particularly thought of his
Building Construction IllustratedBuilding Construction Illustrated
As one to consider. I found it hard to leap straight into understanding details, but taking a step back and really looking at construction process helped put details into perspective. Made me able to consider why a detail might or might not work, why it's done that way, what the goal of the detail really is
Strong Towns is great. They did a really good job of simplifying our problems with transportation in their recent Confessions of a Recovering Engineer book. I hope they continue to gain momentum. The fact that we're talking about them here is probably a good sign.
May I suggest you read A Pattern Language. You don't need to read the whole thing, just the patterns that interest you. Well with your while, and very enjoyable.
The guy with the website is also a civil engineer with a career in road design. He wrote a whole book about some of the failings of auto-centric street design and what needs to change. The whole point is that maximizing vehicle traffic speeds on streets leads to unsafe streets and dysfunctional street life. Trying to put lots of intersections and driveways on roads similarly leads to reduced utility of the road as a thing that connects places via high speed travel and also makes it unsafe.
The book is called Confessions of a Recovering Engineer (amazon link)
Look into small colleges. I took a course from Palm Beach State, that my last company paid for. After all that I am still learning.
See what the new company offers, if they pay for training. I had to do it on my own time, but the company reimbursed the expenses.
I am ok at it, but it takes a lot to be an expert. Or local expert is part of the ASME group that covers it.
We used this book, the pocket ref is good too: Fundamentals of Geometric Dimensioning and Tolerancing https://www.amazon.com/dp/1111129827/ref=cm_sw_r_cp_api_glt_fabc_FT2507SQFBBQ2ENBHH2G
You're probably not going to like this but I'd say there really arent any. The problem with most GD&T courses is that they're not really taught effectively from either side of the GD&T spectrum. You realistically need to know how it works from the engineering function side as well as the machinist inspection side. You could have the entire y14.5 standard memorized and know how they typically apply it in the engineering world but your drawings will be basically useless if you call something out that cant be inspected or takes ages to inspect.
Look at flatness, for example. Most courses will teach you to control your primary datum with flatness, it's often the only applicable control. But they wont tell you how flatness is inspected, or they'll tell you the wrong, but commonly accepted, way of measuring flatness that's really just parallelism.
I would start by getting ahold of the y14.5 standard and reading it. Typing "asme y14 5 pdf 2018" into google will get you the full standard as the first result. It's worth noting that this is the 2018 standard so it wont have symmetry or concentricity (thank God!) but many many companies still use 2004 or 1999, so it would be good to familiarize yourself with it. I've also heard rave reviews of this text from people in the machining community as a supplement: https://www.amazon.com/gp/product/1111129827/ref=ox_sc_act_title_2?smid=A33AYO0FZG6YH&psc=1
I think I would consider trying to find a metrology or inspection course instead of trying to find a pure GD&T course. Designing for the engineering side of GD&T is much easier, imo, than efficiently designing for the manufacturing side.
Great book for applying the analytical mindset of engineers to design problems
https://www.amazon.com/Design-Hackers-Reverse-Engineering-Beauty/dp/1119998956
Most good design is about consistency, reused patterns, harmonious relationships in color, sizing, etc. Good design is more predictable than you think. Once you understand the patterns, the design process will become a lot more manageable. You may not be great, but you can get to be good enough.
There isn’t a one size fits all to construction. It’s like asking “books on cooking?” Not only are there “a dozen ways to skin a cat”, but building science/practice is constantly evolving with the development of new tools/materials/practices.
To answer your question, There are numerous books on paint alone, and mechanical systems alone. Not to mention general construction books that do (to a degree of success) attempt to be an overall guide. Here is one that seems to be respected:
Building Construction Illustrated https://www.amazon.com/dp/111958308X/ref=cm_sw_r_cp_api_i_3vauFb76FG43J
We don't have to hazard guesses, there is an enormous amount of evidence on the subject. Again, highly recommend Jan Gehl's book, Cities for People . It's presented in easy to understand terms, and the first two chapters which cover this would take under an hour to read. Great synopsis of the data on road use and the effects of altering roading and transport options.
https://www.amazon.com/Building-Construction-Illustrated-Francis-Ching/dp/111958308X
Residential construction is really standard, and usually does not require engineering as the methods are well known and documented.
The book above is a great resource to see how it all goes together.
I would look at this book if you are interested, in design and construction. Building Construction Illustrated
Edit: This is a book we use at my architecture firm, and Is recommend to read through it at least once before taking the ARE(architectural registration exam), in the States. It goes through foundation types, truss', and framing. I would recommend it.
Design for Hackers is a great common sense correlation between engineering mindsets present in both code and design activities.