There's an anecdote from Art and Fear (great book, and very short, highly recommended) similar to that. Half of a pottery class was told they'd be graded on the single best pot they produced that semester, the other half was told they'd be graded solely on weight of pots produced. At the end of the semester, the "graded on weight" half was producing better pots.
Buddy Scalera's reference books are pretty good. This is a Kindle edition of all 3 of them in one volume.
I bought a book from Amazon, which helped me up my game a bit.
https://www.amazon.com/gp/product/B013KZ269Y/ref=oh_aui_d_detailpage_o00_?ie=UTF8&psc=1
I use Photoshop on my Dell Latitude 12-7275 and an active stylus. I'm still working on my test maps, which may become my real maps. The ability to draw layers is critical to me.
I've played with paint.net as well, but it doesn't seem to accept the stylus input nearly as well as Photoshop CS. The Gimp has similar issues, sadly.
Art and Fear is a very good book that approaches some of these topics. I think you would like it.
https://www.amazon.com/dp/B0042JSQLU/ref=dp-kindle-redirect?_encoding=UTF8&btkr=1
Art & Fear. I think Robert Rodriguez told me about it.
This is not a self-promotion at all but since you are looking for help, I wrote an entire book on this topic. I actually started writing this book because I felt that I was over-invested in K-pop.
If you want, you can check it out here. It's free on Kindle Unlimited. Hope it helps!
My book has been translated in Italian. And I have further plans to translate it in Spanish, French, Arabic and Portuguese. I want to follow similar cover format for all translations. That's why I wanted to get some feedback on the book cover before I completely commit to it.
In case you need more details, you can check out the book here.
something like these?
or just... print out line-of-action.com? lol
I would suggest this book by a former professor of mine: Amazon Link
Get and read this book as soon as you can: How to Survive and Prosper as an Artist: Selling Yourself without Selling Your Soul. It's highlighter worthy.
The articles at artbusiness.com will offer some insight into the "game" of the art industry as well. They're the folks behind, "The Art of Selling Art."
this book has good guidelines and some examples.
My upcoming D&D campaign has allowed me to start exploring drawing more seriously, which has been a really awesome side effect. I like doing everything out on paper, although given that my players are spread out across the country I have yet to decide exactly how I will disseminate the information. I got this book along with a drawing pad and a set of nice pencils, and it has been really fun coming up with my world. It's less focused on towns and cities, and more the larger layout of the land, but I think that can be important in informing how a town or city is formed.
Rather than thinking of yourself as a map maker, I would suggest thinking of yourself as a city planner. Pretend you are actually overseeing the construction of the town. What will be important for the citizens to access, how will the layout of the town facilitate that? How will they get food, water, social interaction, entertainment? Start in the middle with the most important stuff, and work your way out.
Thank you for the reminder.
As thanks, here is a book I'd recommend for expanding the way you approach art. It's focused on painting, but the lessons apply to all creative pursuits. <3
I'm reading an excellent book about making art called "Art and Fear" by David Bayles and Ted Orland. This is one of the topics that they discuss at length. Very motivating and highly recommended.