Peetty sure this is all covered in the psychoanalysis book of batman. Let me see if i can find a link to it
Edit* Found it, a friend mentioned this to me once, he briefly went over what was in it, i wanna say he mentioned the analyzing his villians and how they represent different aspects of bruce wayne
https://www.amazon.com/Batman-Psychology-Dark-Stormy-Knight/dp/1118167651
The creator of and story around wonder woman is uh... something else. this is a good book that I had to read for a class https://www.amazon.com/Secret-History-Wonder-Woman/dp/0804173400/ref=sr_1_1?keywords=wonder+woman+history+book&qid=1577389875&sr=8-1
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but, some highlights, if you want the TL;DR, William Moulton Marston was a super fuckin weird guy who had trouble keeping a job despite of a good education. He did invent the lie detector test though, which is terrible because it leads to the incarceration of innocent people but also fascinating in the context of the magic lasso. He married a woman (Elizabeth) and she essentially became responsible for supporting the family which later also included his (their?) girlfirend Olive Byrne, who happened to be margaret sanger's neice (lady who started planned parenthood). He had children with both women who Olive was basically 100% responsible for raising while Elizabeth was busy working to support all of them. The two women continued to live together after he died so I guess they were... happy? Who knows.
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He was very much one of those guys who thought of himself as a good feminist, believing that amazonian tough women were the next stage of evolution for humanity, but was actually just a huge pervert who thought that archetype was super hot and was drawing his own wank material more than for empowerment.
Stan Lee was the first editor that credited the penciler, colorist, inker as well as the letterer and writer on the cover. He insisted on that. u/myqhunt gets a lot of his facts wrong.
Source: https://www.amazon.com/Marvel-Comics-Untold-Sean-Howe/dp/0061992119
If anyone wants to delve into the crediting and creative side: http://comicsalliance.com/stan-lee-legacy-jack-kirby-steve-ditko-marvel-history/
Edit: looking at myqhunt other replies makes it worse. They're not only wrong on their facts, they are willfully and negligently wrong.
Here's the link, dirty birds.
FYI there's more than one volume.
You can get a physical hardcover copy on Amazon too if your interested. Most of the stuff posted here is fan art from these books.
I recently started making comics and my storytelling ability is still developing, so I don't have any advice, however there is an incredible book that I've found ridiculously helpful, and I think that you would benefit from. Scott McCloud Making Comics
Wrote this comment before I read through the comments, and then just copy pasted down here instead...
If you aren’t aware of it you should check out Arakis book: Manga in Theory and Practice. It gives a lot of insight into how to create this type of series. It does heavily focus on shounen series creation though which may be what you’re after.
You should check out a book on this topic. "Making comics" by Scott McCloud is a good starting place for how to structure these things:
https://www.amazon.com/Making-Comics-Storytelling-Secrets-Graphic/dp/0060780940/ref=sr_1_1?dchild=1&keywords=making+comics&qid=1618952504&sr=8-1
If youre wanting the physical books, then here they are on Amazon. Next time you may have better luck trying the MGQ subreddit or somewhere more appropriate. LINK
Anyone who knows anything about explosives isn't going to tell a random person on the internet how to make or use them. There are just too many ethical and legal issues.
Looking at your posts you clearly enjoy super hero based entertainment. You may enjoy this book https://www.amazon.com/Physics-Superheroes-James-Kakalios/dp/1592402429
I think the two common gateways into engineering are wanting to know how stuff in the real world works and wanting to make the thinks from sci-fi a reality. Sounds to me like you might be one of the people in the later camp. Stay curious.
It's a great book, really helped me think things over about how to tell a story. He also went into detail on how a story/character with a similar premise can go in wildly different directions, along with focusing a story around a single concept and being able to produce storylines from that single thing.
Strawman double down?
To commit a crime, you need:
Opportunity
Ability
Desire
***
There was plenty that could be done for 9/11.
First I recommend this Graphic Novel, it is extremely well done.
The hijackers took advantage of a DON'T RESIST and COMPLY with hijackers rule in commercial aviation. This rule still exists, but is effectively null because passengers will now just dismember any potential hijacker.
Prez Clinton actively passed on the chance to kill OBL. The military set this up after years of trying and Clinton demurred.
The FBI and CIA had standing orders NOT TO COMMUNICATE with each other because reasons. Absurd as you say it.
Understanding why or even caring why these idiots did what they is immaterial. Anybody can work themselves into insanity or just be wired up wrong...there is little that can be done about people's desires...As Alfred said from Batman said: "some people just want to see the world burn". There is no reason for it.
While nobody can solve or understand violent crazy nutters, one can sure deal with deal them in a clear manner without understanding them at all. Simply put: I don't care why you are hijacking this plane it is unacceptable and are to be stopped immediately. "
Manga in Theory and Practice was my best resource in getting started. He discusses writing manga from the inside out, starting with your characters and motivations, and working organically towards your plot from there. Not a fan of "JoJo's" myself, but his advice is solid and practical.
Almost everything has "been done" in some iteration before, so it's hardly worth worrying about. The originality comes from a story that could not have gone any other way given the circumstances, and from your voice and vision telling it.
Good luck!
depends on setting actually but yes and the awnser is this wonderfull thing https://www.amazon.de/Monster-Girl-Encyclopedia-Kenkou-Cross/dp/1626923612/ref=asc_df_1626923612/?tag=googshopde-21&linkCode=df0&hvadid=310668511389&hvpos=&hvnetw=g&hvrand=8343380436781526363&hvpone=&hvptwo=&hvqmt=&...
https://www.amazon.in/gp/product/0762445262/ref=ppx_yo_dt_b_search_asin_image?ie=UTF8&psc=1
If you are planning to switch this thing on, the battery wouldn't last 15 mins.
Get a copy of "Manga in Theory and Practice". It's one long "ooooh!" moment.
I start with the time period and place. It would help me visualize what type of character lives in this.
After that, I create a lot of characters which fits in the time period and place. I also think about their traits and how they think so I can decide which characters have potential to make the story compelling. The unused ones might have use in a different story so I keep in the notes.
I don't think too much about the theme of the story because I might find out while writing through the character's interactions but I make an overall flow of what I want to make the story to be for the first draft. If the character interactions' feel weird, I change up a bit. I want to make my characters feel like an actual human with feelings.
The way I found my style is through this book. Even though it is about manga, there are some aspects you can use for your story.
Really? Ok sure...
https://www.amazon.com/Monster-Girl-Encyclopedia-Vol-1/dp/1626923612
I dont think it will be as fun as you might expect though.
The most helpful books for writing the script for me are Manga in Theory and Practice and Story: Substance, Structure, Style and the Principles of Screenwriting. They both have solid practical advice on story and script writing, starting with knowing who your characters are from the inside out. Characters need to have their own ideas and outlooks on the world to establish motivation, and then story.
I think that script and artwork grow up around each other. I get stuck in the scriptwriting when I can't think of a name for a character, or if I haven't drawn his face. I "audition" all sorts of faces for "roles" in my story; just keep drawing quick faces in all varieties. It is very satisfying when you choose the right character and he starts improvising new dialog for you in your imagination.
Drawing will also further inspire your story. I often start with funny or dramatic scenarios because they get the dialog going. This gives you a breadcrumb trail that you can just fill in between as necessary, both drawing and writing.
To be creative, read and explore. Learn about things; maybe you have a character who breeds tropical fish, so you would need to know about those things and how it would color your perspective. Page through others' work that you admire; you're collecting ideas on how to improve your own work.
Good luck!
For some reason I couldn't copy the link, but googling "Araki how to make characters" came up with a good result. The pages themselves are from an amazing book called Manga in Theory and Practice
I highly recommend the graphic novel adaptation of the 9/11 Commission's report. Gives a great illustrated overview of the planning and execution of the attack, and the characters involved, without having to parse the full several-hundred-page volume.
https://www.amazon.com/Batman-Bat-Signal-Miniature-Editions/dp/0762445262
Zamontuj przed domem tak by nietoperz zobaczyl, otworz okno i zapal. Dziala jak marzenie.
Good concept, but battles at this level of power simply don't make any sense.
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Different universes, the highest level of ability which may or may not be below warping all of reality itself.
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At this level, none of the laws of physics/chemistry/biology work.
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https://www.amazon.com/Physics-Superheroes-James-Kakalios/dp/1592402429
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For the lower tiers like Spiderman/wolverine/maybe even weak versions of superman, you can SORTOF get them to work without bending the laws of reality TOO much. Or you can just remove/edit 1 or 2 rules for the character while having the rest of reality still work.
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Knull vs Superboy Prime? That's getting rid of all of them. Unlike Saiyan Saga Vegeta vs Captain Marvel, this is insane.
Kenkou Cross is the author of Monster Girl Encyclopedia (Volumes One and Two), which is beloved by filthy degenerates worldwide. The books present an unexpectedly detailed example of world building, mostly in the form of entries for various “monster girls”. These books are widely available, both in the original Japanese and translated into English:
His examples of “mushroom girls” are not explicitly based on real-world mushrooms, but the “Matango” monster girl is clearly based on the iconic Amanita Muscaria toadstool.