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Years ago I got my 2 year degree in electronics. Afterwards I ran across this book and it filled in ALOT of blanks with more layman explanations.
Depending on your current knowledge of course:
https://www.amazon.com/Practical-Electronics-Inventors-Third-Scherz/dp/0071771336
https://www.amazon.com/gp/aw/d/0521809266/ref=dp_ob_neva_mobile
These cover ALOT of material. I have practical electronics. It gives some of the physics which is nice. You'll get circuit analysis, transistors, amplifier, op amps pretty much anything covered in your circuits courses. It even gets into some digital topics as well. I recommend it!
Edit: let me know current you're knowledge of EE and I can recommend more.
https://www.amazon.com/Digital-Design-Computer-Architecture-Harris/dp/0123944244
This book teaches you how to implement a 32-bits MIPS processor with single or multi-cycle design using verilog.
It's a fantastic book. No need to get all of them though, this is a pic of the third edition (2015), the second edition (1989), and the first edition (1980). You can skip the first and second.
If you want to learn electronics, this is the book to get:
Make: Electronics: Learning Through Discovery https://amazon.com/dp/1680450263
It literally goes through everything you need to know about basic electronics to be able to teach you how to make your own stuff. I only read through part of the first edition and loved it, so I’m planning on getting the second and actually doing the stuff by hand. I believe one of the last experiments is to 3D print a racecar yourself and create all the electronics from scratch to make it work.
You’ll obviously have to buy all the electronics parts (there’s guides in the book on how and what to buy) but if you don’t want to spend the time buying individual stuff online they sell kits tailored to this book. Each kit covers a certain number of experiments and the total will probably set you back about $200.
I saw Reddit threads recently (not specific to the book) about where to get discount electronics, so you could get the book and then look for the parts you need if you have time.
Fair point.
I should also have posted a reference to the Black Magic book, which covers this in great detail.
Amazon link: High Speed Digital Design: A Handbook of Black Magic
It might be good to know that as a lifetime EE, you’re ALWAYS learning and trying to understand more. Get the book titled The Art of Electronics, 3rd Edition. https://www.amazon.com/dp/0521809266/ref=cm_sw_r_cp_api_i_R-8eFb73Z7TV8
Alors, y'a deux bon bouquins, malheureusement je ne connais pas les titres en francais (si ils existent).
Practical Electronics for Inventors, Fourth Edition, C'est juste une bible sur l'elec, ça couvre tous les trucs de base et un avec un certain niveau de profondeur. C'est un bon morceau à lire par contre, genre 5kg de papier bible.
How to Diagnose and Fix Everything Electronic, Second Edition, C'est beaucoup plus pratique sur le comment s'y prendre, les outils, la logique pour réparer des trucs. Après tu seras forcément limité par ce que tu comprends du 1er.
One of the better online resources for getting from zero to basic understanding is the Navy Electricity and Electronics Training Series.
http://www.fcctests.com/neets/Neets.htm
For something with more rigor and much more depth. one could do worse than "The Art of Electronics" by Paul Horowitz, Winfield Hill. But that might not be basic enough for some.
https://www.amazon.com/Art-Electronics-Paul-Horowitz/dp/0521809266/
I agree, particularly with the first paragraph.
Ben's CPU videos coupled with Harris and Harris https://www.amazon.co.uk/Digital-Design-Computer-Architecture-Harris/dp/0123944244 is a great way to get junior EEs started with FPGAs.
I would start from there (CPU), but you won't be missing or struggling with anything if you start from somewhere else, or jump around a bit.
While not exactly synth based, I found the Make: Electronics book a very nice hands-on intro to basic electronics concepts.
https://www.amazon.com/Make-Electronics-Discovery-Charles-Platt/dp/0596153740
And it's already been pointed out but Moritz Klein's YouTube series on VCO's is great. Follow along on a breadboard and you'll be good.
To be fair, Ben Eater's 8-bit computer uses microcoded ROM for control of the processor, which is just one of many control schemes for a processor. Though, that's outside the scope of this comment.
OP, check out Digital Design and Computer Architecture for a good intro after you watch through some of Ben Eater's stuff. I'd HIGHLY recommend doing the questions at the end of each chapter to make sure you actually understand the stuff.
The book mostly covers question 3 (and I guess 4) above. 1 and 2 are, as others have stated, more VLSI questions.
On that front (again, briefly): the chip designers use hardware description languages (like Verilog and VHDL) to describe the functionality of the chip. They then use programs to convert it to an intermediary language called RTL (register transfer logic). They then "lay out" the chip - describe how they want things positioned with respect to one another) and the chip fabricator then uses libraries that they have to transfer the RTL to a series of photolithography masks… you know what. This process is too damned complex to go through right now. Sam Zeloof has a great series of videos on this. He built a chip fabrication set up in his folks' garage when he was in high school. He's insane.
Start here: https://www.allaboutcircuits.com/textbook/
Follow up with YouTube videos on particular topics that are confusing/interesting.
As for a great book, check out Practical Electronics for Inventors. Get the book, not the kindle version, which apparently has some formatting issues and stuff missing.
https://www.amazon.com/dp/1259587541/ref=cm_sw_r_cp_apa_glt_fabc_PGN4W8MATXTD2R7Z158C
Practical Electronics for Inventors. Get the book, not the kindle version, which apparently has some formatting issues and stuff missing.
https://www.amazon.com/dp/1259587541/ref=cm_sw_r_cp_apa_glt_fabc_PGN4W8MATXTD2R7Z158C
But How Do It Know? Is a really good book that explains how computers work in a very simple way. There’s also a short YouTube video that sums up the concepts in the book.
But How Do It Know? - The Basic Principles of Computers for Everyone https://www.amazon.com/dp/0615303765/ref=cm_sw_r_cp_api_glt_fabc_WM1AQKMRCGNFPYW5T2F5
If you've got a chunk of money (~90 USD) to drop on it:
https://www.amazon.com/Art-Electronics-Paul-Horowitz/dp/0521809266
Valuable resource for anyone at any stage of electronics learning. Covers many different types of components (ranging from simple passives on up to complex integrated circuits) and their characteristics, common circuits/ applications, etc.
This is a good reference book and can be found in PDF format for free on archive.org
As a student, I can recommend "Practical Electronics For Inventors, Fourth Edition" by Paul Scherz, accompanied by the occasional youtube video and reddit question :) You can buy it from Amazon here
I havent read any others, so I cant compare the quality, but you can go through it like a book and be able to understand everything. You may run into some problems in the real world that requires some fairly advanced calculus, which the book doesn't cover. (It does cover where to apply it, just not how). It is really extensive (1256 pages on my desktop e-reader), so if you have an idea for something specific you want to build, there might be something more efficient out there :)
I would think that not a lot of electronics books, if any, explain the math in full, so I would suggest that you find an online source for whatever specific piece of math you've run into. I can recommend Kahn academy.
Good luck :)
This is an awesome intro book to electronics. Covers all the basics, including how to read diagrams and identify components. Which is beyond important.
I also wouldn't hesitate to recommend Pong Chu's Verilog/VHDL books, which are very practical.
Digital Design and Computer Architecture, Second Edition is another book I recommend because it takes primitives and then successively builds components that are finally integrated to produce a RISC processor (bottom-up).
https://www.amazon.com/Digital-Design-Computer-Architecture-Second/dp/0123944244/
Other links you may want to check out:
https://www.reddit.com/r/ECE/comments/50tlkl/fpga_bookresource_reccomendations/d7c08i8/
If you plan on doing more of this, here is one of the better textbooks on the subject. It takes a very practical approach rather than pure theory. It is geared towards higher speeds than what you are working with, but the design techniques still apply.
http://www.amazon.com/High-Speed-Digital-Design-Handbook/dp/0133957241
The Art of Electronics will take you from Ohm's Law to modern computer circuits in one volume. It has a wealth of information, and almost anyone worth their salt as a circuit designer will have a copy of this on hand for reference.
Well, depending on how you look at it, it's either Boolean algebra or black magic.
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TL;DR: You can click through to play with it and see what happens ;)
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The idea is that you set one of the A/B/C inputs and one of the X/Y/Z inputs.
There are 9 outputs corresponding to 9 different score values for a specific game.
Once you set the inputs, one of those outputs will be set to 1, denoting the score.
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The circuit uses fairly basic logic gates - AND and OR, plus one NOT.
Almost everything I know (and it's not that much believe me) comes from a couple of goods books on the subject (I recommend Practical Electronics for Inventors) and from YouTube (where I've watched every Ben Eater videos if you're into bare metal computing which I'm really fond of).
It's amazing what you can learn online theses days.
To answer your questions, the tool left of the soldering iron is Siglent SDS 1104 X-E 4 Channel Oscilloscope. It allows you to measure voltage across some very time interval. Perfect for measuring and studying the frequency, amplitude and shapes of waveforms. It's one of the most essential tool you can get after getting a decent multi-meter.
The other one on the far left is a FeelElec FY6900 Waveform Generator, think of it as a power supply for AC instead of DC. It can generate sine, square and trig waveform of varying frequency and amplitude. Let's say you want to build a full bridge rectifier which is a fun little beginner project. You'd use one of them to generate the AC current input.
All About Circuits has a pretty good primer for all things EE
Can also recommend the book Practical Electronics for Inventors by Sherz and Monk. Typically you'll see The Art of Electronics recommended as the bible of EE when it comes to books also.
Sounds like cool stuff.
For Zynq specifics and great examples on using Vivado for Zynq SoC development, have you seen the Zynq Book? There is a lot of great information in there.
For bottom up courses on FPGAs I'm not super familiar with any. A great text book which simply covers introductory details on hardware design, FPGAs, and hardware description languages is Digital Design and Computer Architecture by Harris and Harris. Not all chapters of the book are relevant to what you're interested in, but some contain the introductory information I think you're looking for. If you're uninterested in paying for the book, it shouldn't be too difficult to find it online 😉.
I dont know if this is even still relevant to your question, but i always wondered how a pc works and i stubled over this youtube video: How a CPU works.
Ofcause it is only the most basic computer you can build, but with modern computers the basics are the same, you just have some more things that help doing other things faster.
The Video is based on this Book: But how do it know, which i have read and really reccommend if you want to know a little more about the Topic.
It is truly the bible of electronics.
It's great but to start it's often a bit violent,
I advise you to read this one : https://www.amazon.com/Practical-Electronics-Inventors-Fourth-Scherz/dp/1259587541/ref=sr\_1\_1?crid=QBLGLJURDU5&keywords=inventor+for+electronic&qid=1664644736&s=books&sprefix=inventor+for+electronic%2Cstripbooks-intl-ship%2C141&a...
Entire books have been written about this topic, and they sell quite briskly.
High Speed Digital Design: A Handbook of Black Magic
And of course the Electronic Design Automation industry sells CAD software which helps you to simulate these phenomena, so you can debug and optimize your design before building boards and performing tests. Prepare to write a check for $100K, or else to use flakeazoid free software from ~~ditzy grad students~~ universities.