Even better, develop a game about it and have people play that on Twitch. But, without telling them, set up the real thing somewhere which they are actually controlling. Perhaps not unlike the plot of a certain Masterpiece sci-fi novel.
For everyone asking, I'll post the book link. Just know this is a HUGE spoiler for the novel so if you care about that kind of thing, I warned you. Link to the book
There's a leadership book based on Picard. It's called "Make it so"
https://www.amazon.com/Make-So-Leadership-Lessons-Generation/dp/0671520989
Actually, that's been a thing since at least 1991; the <em>TNG Technical Manual</em> Rick Sternbach wrote is the earliest reference to it I can recall offhand. To be fair, Discovery was the first on-screen reference to it.
Star Trek The Next Generation: Technical Manual
Basically goes through and explains all about how the ship works from an in-universe point of view. It's actually really fun to see all the explanations they came up with for everything.
Bioshock’s story is my favorite. I’ve replayed Bioshock 1 probably 4-5 times.
I love that they wrote a novel as well. Well worth the read if you’d like to see the story laid out from conception of Rapture through the building of the city, it’s hay day and downfall. BioShock: Rapture https://www.amazon.com/dp/0765367351/
> there must be better lists out there, but Memory Alpha has the eps for reference.
I had a pocket book written by Armin Shimerman once that was all 285 of the rules of acquisition. I wonder what happened to it.
Edit: A quick search produced an Amazon link. Apparently it's by Ira Steven Behr, not Armin Shimerman. Still don't know what happened to mine.
Can confirm...
I even have this book : Star Trek: The Next Generation Technical Manual Star Trek Next Generation Unnumbered: Amazon.de: Sternbach, Rick, Okuda, Michael: Fremdsprachige Bücher
So that is at least a PHD worth i guess
It's available on Amazon Kindle which you can read on a smart phone or even your computer.
While we were scared of an Orwellian future what we got was even more sinister. Current future is more like Huxley’s Brave New World
Alexa belongs to this future
Amazon has it for as little as $4 (0.01+3.99 s/h), used.
https://www.amazon.com/Star-Trek-Next-Generation-Technical/dp/0671704273
There is also an "Interactive" CD-ROM version, designed for Windows 3.x. While it is interesting, and does cover some of the same material, it is its own work, and in the end, covers far less. The video quality is also severely lacking in 2016, and getting it to work is not straightforward.
I think you want /r/TrekBooks
The only Trek book that I've read and enjoyed enough to remember anything about it is A Stitch in Time by Andrew Robinson, fleshing out his DS9 character, Garak.
Have you read the novel that this image belongs to? It's absolutely my favorite video game based novel I've ever read. link to amazon page for it
You should check out The Wind Up Girl by Paolo Bacigalupi. Unsure if it fits your futuristic setting, and its more sci-fi. But the story and the storytelling are both pretty compelling.
Maybe this might happen before we can experience multiplayer VR via mind control. The middle of that page shows an excerpt from the Star Trek Technical Manual written by two technical advisors on the Star Trek: The Next Generation" TV show.
In the manual they describe how the Holodeck worked, as seen in the screenshot shows. People in the Holodeck didn't have to wear anything to be convinced that what happened around them was real.
According to the technical manual, the computer created force field beams that people could walk and run on without moving. The computer projected distant holographic imagery. And, according to the manual, real temporary matter was created as needed so that people could touch a temporary human, sit in a temporary chair or feel temporary snow.
If holographic projectors and force field beams don't exist 1000 years from now, maybe they will 50,000 years from now. The hard part might be the matter replicators.
there is a bioshock novel which attempts to explain alot of the backstory and motivations of the characters
BioShock : Rapture by John Shirley
https://www.amazon.com/BioShock-Rapture-John-Shirley/dp/0765367351
If you're referring to this book-
it's probably one of the finest examples of lore building I've ever seen.
Someone linked this in another comment. It's what I have. Looks like you can still buy a copy!
I found this. paperback or kindle pdf
I'm not familiar with K.J. Parker, but you may enjoy The Windup Girl by Paolo Bacigalupi (https://www.amazon.com/Windup-Girl-Paolo-Bacigalupi/dp/1597801585)
While this certainly leans heavily in science fiction, the world and tech seemed fantasy enough to me. I rarely read science fiction but this hit the right spot.
Sorry, there is no 4th rule.
It jumps from the third (never pay more for an acquisition then you have to) to the 6th (never allow family to stand in the way of opportunity)
Source: https://www.amazon.com/Star-Trek-Space-Ferengi-Acquisition/dp/0671529366
Joke's on you, there is no 43 rd rule.
Jumps from 41 (Profit is it's own reward) to 44 (never confuse wisdom with luck).
Source: https://www.amazon.com/Star-Trek-Space-Ferengi-Acquisition/dp/0671529366
> Any challenges regarding the material and technology?
I belive you want this book: TNG Tech Manual
It's a good read, and it answers all your questions. Yes, that one, too.
I’ve always been enamored with all of the games. To me it was like Christmas morning getting the remastered HD versions on PS4. I was on convalescent leave recovering from shoulder surgery on my non dominant arm so I was still Able to play, got through the first game in almost 3 days I loved it so much.
There have been rumors for years that there will be a film adaptation or possibly a fourth game - but I’m not holding my breath. I will say that there is a novel called Bioshock: Rapture that you can purchase on Amazon - that was flippin’ fantastic if you’re looking to score some bioshock content
BioShock: Rapture https://www.amazon.com/dp/0765367351/ref=cm_sw_r_cp_api_glt_i_640K4425GGPA1WVGZDFB
They had exactly this in Blindsight. The main thing that helps us is that predators never eat their prey to extinction, for obvious reasons. And the only way to avoid that is to maintain a lot more prey animals than predators. (There’s actually a mathematical formula for how big both populations need to be, called Lotka-Volterra predator-prey equations.)
In the book, it turns out that we accidentally killed them off despite them being much smarter than us, because we tended to group together and build things, but they never developed a society or had to develop technology, and by an accident of evolution they had epileptic seizures when they saw right angles (crucifix glitch—turns out a dim memory of them is where our vampire myths came from).
In the book we bring them back to life to help with certain things because of their intelligence, and we think we can use the “crucifix glitch” to keep them under control despite them being so much more intelligent. 😬
Oh man, read Blindsight by Peter Watts. He has humanity revive a creature that was the basis for our vampire myths. In his book, it was actually a creature that evolved to hunt and eat humans. They’re stronger than us, faster than us, and much smarter than us. They’re better at navigating extremely complex scenarios, which is why we brought them back from extinction despite them still wanting to eat us. But they also don’t form societies so they never had the scientific progress that we had, which depends on our culture. They also by chance never evolved to deal with right angles (as an accident of evolution—the “crucifix glitch”), so we accidentally killed them off when we started living in buildings instead of caves, despite us being the obviously inferior prey animal.
Bioshock 1 is still my favorite game of all time. The artwork, the audio logs, politics and philosophy, the atmosphere and the characters. I was so happy when the Burial at Sea DLCs came out for Bioshock Infinite came out because you get to see Rapture at its height, in all its beauty and strength.
If you want more of the story of Bioshock, there is a novel: BioShock: Rapture https://www.amazon.com/dp/0765367351. Highly recommended.
The TNG Technical Manual provides a detailed explanation of how it works.
https://www.amazon.com/Star-Trek-Next-Generation-Technical/dp/0671704273
It's not just analog, I like tangibility, something you can see and touch like the concept of a "hero ship", a ship worth making not only models of but also manuals, something that inspires engineers to want to build the technology of the future. It's like when you look for new "Sci-Fi" anime, it's just used in the place of magic where it's a technological explanation of a super power like Railgun, yes, mass drivers are cool and they can be used to launch cargo into space cheaply, but a human can't be a mass driver, only a machine.
It's like machines don't look cool in anime anymore and the fans don't like machines, they like magic and I feel anime doesn't even do magic right anymore, Isekais mostly have video game logic, not very fantasy.
To me anime has always been about cool machines with exotic materials.
>I like to think that there is always room to reinvent yourself.
I have so much pressure to excel, I do nothing. It's like trying my best only punishes me. The more I want, the harder I try, the harder I try, the more I feel punished.
Nah. Its normal for humans to be like that with people. Yunno? Having a social conscience?
Some reading material for you whipper snappers
Consider that