I think probably the resource I've found that most reminded me of the bits of writing advice I've heard scattered throughout Matt's videos is Beating the Story, a book coincidentally authored by Robin Laws, who is himself a trpg creator and author of Robin's Laws of Good Game Mastering, which is itself a book that Matt has discussed before in at least one of his videos on categorizing players into descrete "types."
Anyhow, if you happen to remember Matt's writing advice where he defined drama as tension followed by resolution, you can consider this book to be a deep dive into that in particular: it's a book all about breaking down the structure of stores into their constituent narrative "beats", all of which are either down beats (roughly analogous to tension in Matt's phrasing) or up beats (likewise approximating Matt's conception of resolution); and the thesis of the book is that stories fundamentally engage their readers by alternating up and down beats in a satisfying rhythm.
Along the way there's also a bunch of advice on the differences between procedural and dramatic plots and the respective heroes audiences expect in each kind of narrative. It's all interesting stuff, and I had a lot of fun connecting dots between sections of BTS and tidbits from Matt's videos.