From hearing my friends who went to school talk about it, "Race Car Vehicle Dynamics" by Milliken is kinda the gold standard for sources. I've also heard it's a very dry read, unlike Carroll Smith's books... but it might be a good source if you can find a used copy, because it's technically a textbook which means it's going to be expensive.
https://www.amazon.com/Race-Car-Vehicle-Dynamics-Experiments/dp/0768011272
You're a very compliant citizen. You worry about painted lines, and order, and organization. I'm an agent of anarchy. Lines aren't needed if there aren't other cars on the road. I live in the middle of nowhere. Speed limits are for people who don't know the roads or can't drive. You ever read this book? I have.
https://smile.amazon.com/Race-Car-Vehicle-Dynamics-Experiments/dp/0768011272
Do you have any good links for more information? I see what /u/Wozrop is saying from the theoretical model of friction standpoint but I see a ton of empirical evidence to backup what you're saying—and no doubt racers know this. I'm basically looking for technical explanations of why this is the case.
Edit: Incase anyone cares (or even reads this) I found an excerpt from Race Car Vehicle Dynamics:
>Tractive force F_T and braking force F_B are a function of slip ratio. As the slip ratio increases (numerically) from zero, the forces rise rapidly to a maximum which usually occurs in the range of 0.10 to 0.15 slip ratio, after which the forces fall off.
So, yeah, Milliken's 10-15% slip ratio finding corroborates /u/Kkubaa's statement. The chapter on Tire Behavior is pretty interesting; a lot more going on than simple problems from undergrad mechanical engineering.
https://www.amazon.com/Race-Car-Vehicle-Dynamics-Experiments/dp/0768011272
This is a very good book on the subject
There are lots of resources online. This setup guide on Mazdaspeeds is pretty good and runs through a lot of the math you can use to calculate this stuff. Another resource for calculating suspension frequencies (Spring rate non-dimensionalized which can allow you to compare car-to-car).
The Milliken and Milliken book covers pretty much all of it and is where most the above resources got their information too. I quite like this blog page as well and there are some good articles in there that talk about this information.
I was in FSAE in college, so I learned a lot of this working with the team and setting up suspension calculators that are currently in-use behind the scenes of the teams in-house lap simulator. A lot of this information out there is free and easy to access, and you can really go into a rabbit hole of information by googling any specific term that seems hard to understand!