Don't pay 10k to buy out a campaign.
Spend less than half of that on Firepower Deluxe Edition and get 4 premium ships and some loot much more useful to a new player.
If you haven't already, pick up the Firepower Deluxe Edition. You'll get Iwaki, Kamikaze, Texas and Arizona.
Kamikaze is an absolute OP ninja sneaky torpedo assassin at tier 4 right out of the box, and if you get the commanders right it gets so much better.
IMO the American TT DD line will teach you to use them as gunboats, the Japanese line will teach you how to use concealment and torpedoes, and the German line splits the difference between the two for all-around play.
The game bombards newer players with a lot of stuff that never really gets explained.
The Daily/Weekly/Premium missions are completely separate tracks from the big 5-week campaigns, but just playing creates some overlap and you run up your required numbers on the tasks on multiple missions at once as long as you meet the particular requirements (i.e.- playing ships of a high enough level, playing in standard mode vs. AI, etc..). Those extra modes like Brawl/Arena/Ranked are usually just for fun and bragging rights and don't count toward mission requirements. The Bureau is a stand-alone thing.
There is always a big campaign going on. The only time there isn't is the few hours downtime when one campaign ends and the other is installed. Just doing the weekly portions will get you to completion, but you still have to buy the Admiralty Backing at the end to get the prize ship and all the loot.
The weekly premium missions are really the only regular way to accumulate some of the commander progression resources outside of the campaign rewards. You should have got a Tier 2 DD from the first Bureau thing. Firepower Deluxe Edition really is the best value in the game- it'll give you premium ships at tier 3/4/5, a couple of them outstanding, and the campaigns now give out tier 8 premiums at the end- was tier 7 if you picked one up already, or you can buy one for green "free" GXP in the store once you've accumulated enough. That leaves you on the hook to buy a tier 6 outright.
The single best RMT buy in the game is that Firepower Deluxe Edition that someone else mentioned. You won't have the commanders to run those ships quite to their potential anytime soon, but it's a great value.
There's a series of premium ship missions in the game tabs for all of the ship tiers. Doing these is the most reliable way to get the resources to raise the level of your commanders. Firepower will give you premium ships in tiers 3,4,5. You should be able to research a tier 2 premium (Campbeltown) in the Bureau.
Prioritize doing all of the first stages of the bureau research projects that give a free commander as the reward. Pick a specific ship to research later, focus on those commanders. There's a weekly mission chain that gives a free commander crate also. They don't repeat- you'll get a different guy every time, but there's nearly 60 of them now so it will be a struggle to get them all for a while.
New and tier 4 means you're kind of at a sweet spot to buy Firepower Deluxe Edition if you're not opposed to spending a little real money on the game.
4 good premium ships at tiers 3,4 & 5 (a couple of them great) plus goodies.
Premiums earn better silver and having them in every tier helps get those commander ranking resources from the weekly premium missions.
If throwing the cash at 25k dubs is a possible or typical thing for you in the first place, spend another 15 or so and buy Firepower Deluxe Edition. Search this sub for the trick to buying Texas first in the PS or XB game store to get even more dubs out of it.
The point is, if you're going to stick around a while in this game, you want to build up your fleets with the right mix of premium ships- you want at least one in every tier to do the weekly challenges, and you want the right mix of ship's strengths to do the monthly campaign challenges.
Play every class- you want good destroyers for challenges that focus on torpedo-ey things they do well, you want good cruisers for those set fires and citadels challenges, and you want good battleships to ring up big damage and potential damage received numbers for those tasks.
There's a 'free' tier 2 premium coming next week or so, Firepower Deluxe will give you some fantastic premiums at tiers 3-4-5, and you have the dubs to buy any of the best tier 6 ships. You'll get tier 7's out of the campaigns if you build yourself up to be able to complete them.
Your real problem starting out is going to be the commanders. It will take you a while to get the right ones to run all those ships in the first place, and you can't really buy your way into ranking them up fast- you have to put in the time playing.
Which branch is maxed? Probably best to start with a class you have the commanders ranked enough to make use of.
All premiums have the same increased silver earnings per tier regardless of whether the description has that money-maker tag or not. T6 is the highest payout.
If you've been around that long I'm sure you've seen it mentioned before, but coming from a F2P state of mind, best way to dip your toe into buying premiums is the Firepower Deluxe disc- 4 premiums from T3-T4-T5 plus goodies for around $15. Buy it new- you want the code that comes with it, not the hardcopy of the game. There's a trick to buying Texas first in the console store first so between the dubs that come with the disc code and what you get back on the duplicate Texas, you have most of the cost of buying a T6 premium.
Do that and if you have one of the free T2 premiums already and buy a T7 campaign ship on the cheap, you have everything you need to knock out the weekly premium missions and pick up all those promotion orders.
>I hated every ship at first until I got the hang of it's particular niche
This is so much of it... i was where you are a while ago.
Two things really made the game come alive for me:
First, getting the right commanders and leveling them up enough to be useful makes an enormous impact on how well a ship runs. This a long grind- you have to do the first stages of all the Bureau projects that offer a commander that you don't have yet, always do the weekly missions that give a commander crate, and if you can manage the silver, buy the three-commander crates in the store every week.
Second: I get it if somebody doesn't want to spend real money on a game, but having a few great premium ships makes a big difference in how fun things can be. They're the cure for not being able to earn enough silver, and they're already topped out- you just have to pay for the mods. If nobody else has mentioned it, Firepower Deluxe Edition has some great ships for their tiers and is just a great deal overall.
Like others have said, Firepower Deluxe is the best deal in the game.
If you buy Texas first in the PS or XB store for $10, you'll get back 6,250 dubs for the extra one when you redeem the code on Firepower Deluxe (Only 1,250 if you do it the other way).
You get 2,500 dubs with Firepower, so for about $35 spent you can get 4 premiums at tiers 3,4,5 and have 3/4 of the dubs you need to buy any T6 you want.
Do you have the Firepower Deluxe Edition? Lots of help there at T4 and T5 for doing campaign tasks and those premiums earn great silver for their tiers.
No, it's a physical disc with a promo code inside, so you can buy it on Amazon or at Best Buy or Gamestop or something like that. Here's a link (sorry, it's a couple more dollars for the PS version than the Xbox for some reason, but still well worth $27):
https://www.amazon.com/World-Warships-Legends-Firepower-Deluxe-Xbox/dp/B07XD37T99?th=1
This isn't the one, m8. Keep saving that GXP for a T6 or T7.
Meantime, scrape $20 together and get Firepower Deluxe Edition.