Beyond All Reason is a modernized Total Annihilation based on the venerable Spring engine https://www.beyondallreason.info/ It's been getting a lot of polish lately and is hopefully going to end up on Steam, but you can already play it now as lots of people do.
UnCiv is a recreation of Civilization with lots of mods, except UnCiv is optimized for mobile/tablet players which makes it great game to play on slow or lazy days https://github.com/yairm210/UnCiv
You can download the APK from Github and manually install the latest version. Unfortunately then you generate a new ID and don't get automatically updated.
https://github.com/yairm210/Unciv/releases/tag/3.18.8-patch1
Unciv. It is a game based of Civilization 5. It was really enjoyable and the hardest part is navigating the code base, but once you can it navigate well you can write code for it. Another hard part was writing maintainable code that could be read by others. I had to have my code corrected many times by the lead Dev.
Overall it was a great learning experience and I will do more open source in the future
I essentially played Stellaris as my first "4x"-like game. It plays out quite differently than tile-based games though. IMO the base game on sale for $10 is very fun and you don't really need the DLC.
Oh and if you want to see if the Civ 5/6 gameplay loop is for you, just download Unciv, its an open source reimplementation of Civ5. Its got basic 2d graphics, but the gameplay is essentially exactly the same. https://github.com/yairm210/Unciv/releases
I haven't tried it, but the directions say this:
> * Go to your Github page > * Click the gear icon next to the About (top-right part of the page) > * In 'Topics', add "unciv-mod"
Then anyone who enables the experimental mod manager in Unciv version 3.10.5+ will see it automatically when they open the mod manager. Presumably there will be refinements in the future and it will eventually be enabled by default.
Glad to help :)
>1gb ram, quad-core
I'm not sure how much of an issue the RAM will be, but it should work fine on smaller maps.
>Vodabanka
I still need to try that one!
>still finish Antiyoy Campaign
Once you really start to understand how it works, a lot of the campaign levels are fairly quick to beat (at least on normal mode; I haven't tried many campaign levels with slay rules). There are still some challenging levels that make you rethink strategies, however! Then you've still got all the user levels… (I've completed all but 28 of the single-player user levels … some of them are hard!)
>I don't know how long it will take to look into the modding of UnCiv, I'll look for a wiki tonight, but I might not be that technically proficient to implement anything there
Modding pretty much consists of editing some specially formatted configuration files and organizing said files in a particular way. In case you haven't gotten to it yet, the directions are here (and of course r/Unciv is the sub for discussing all that). Good luck!
This game is open source, just look at the source code. If you can program, you can contribute some code. I have made the game year clock run on time and cleaned up some diplomacy code, which is why I know this.