Being a German myself, I'm so embarrassed about the narrow mindedness rrowmindednessof politicians and leader in traditional sports in our country. It is an absolute disgusting to compare E-sport with Knitting, for both of the activities!
> Tencent has the lions share of "say" in eastern markets while we focus mostly on NA/EU/LATam/BR/AUS&NZ
I think this is a great business decision for HiRez. Tencent has proven themselves in making games appealing to the Chinese playerbase. Not to mention the difficulty in interacting with Chinese businesses (especially as a foreign company). I expect only good things to come from Tencent's managing in China for SMITE.
> Its certainly a great buisness opportunity but due to some engine/platform restrictions
Hopefully with the announcement that the current Unreal Engine is now free for anyone to use, the engine/platform restrictions will be reduced drastically. If DotA 2 skins are any comparison, sourcing the creation to the community is like a free money printer. User makes content, automation brings it to VALVe's attention, user gets cut of profits while VALVe still gets a big chunk for doing essentially no work. Certainly something to look into :)
> There are no current plans to port the game to OSX. Linux is probably more likely in the long term.
From a technical standpoint, I'm not sure why Linux would be more likely than OSX in the grand scheme of things. Maybe for reasons that TA2 was more likely than a single update to TA... (ok that's my only #shotsfired I promise)
> The world is not yet ready for more TRIBES but I know I am.
So no news, I guess?
> I think that what we learned from TRIBES is what allowed SMITE to succeed. Future titles will enjoy the luxury of us actually having a good idea of what to do. The biggest take away was esports is a pull not a push.
I certainly hope so. Best of luck on your future endeavors!
Investors * Business Plan (should also include basic marketing plan) * Investment Deck (https://www.slideshare.net/PitchDeckCoach/sequoia-capital-pitchdecktemplate) * You will need something tangible for people to buy into, investors will expect SOMETHING - users, players, experienced founders, tech, etc.
Sponsorship * Sponsorship deck (can re-tool the above deck to be focused more on the properties and opportunities you offer brands to advertise/promote) * Properties (ie, website, social presence, IP, players/personalities, franchise rights, etc.) * Key Statistics (ie, subscriptions, sales, previous campaign results, viewership stats, etc.) * Opportunities (ie, logo & product placement across your properties, usage rights, creative development and publishing, etc.)
In both cases you need to prove your value across the board. You aren't wrong that you will need to give an overview of esports to some investors, but Id keep that to 1-2 slides in each deck, or just create a supplementary deck that paints a really pretty picture of "the esports opportunity" - but less is more, people don't want to read a lot. Which brings us to being concise, you need to make sure you are saying the most whilst talking the least. Your figures should do the majority of the talking, and then you need to prove that YOU at the helm of this enterprise is a good fit, otherwise it wont really matter what your numbers say, if they don't trust or like you - they will not do business with you.
Matt Marcou is likely the real leader behind this.
It's cool to see but from a real esports perspective its kind of lame because EA doesn't really have any "eSports" titles at the moment.
Sourcecrowd wants a sourcebased game.
1.6 crowd wants a 1.6-based game.
Everyone who thinks this game will unite the 2 playerbases without valve acknowledging the few things 1.6 players want is delusional.
Just watched the trailer: http://www.ign.com/videos/2011/08/25/counter-strike-global-offensive-video-preview-pax
Not even an offchance i will test it. No movement, no recoil, basicly source with new weapons.
Yay, it has improved a lot in the past year. So much has changed it'd take too long to write it out, 2v2 is the main tournament mode atm.
I just read "Good luck have fun. The rise of eSports." I'm 42 years old, male with two daughters. Thought it was great.
Here's the Amazon link https://www.amazon.com/Good-Luck-Have-Fun-eSports/dp/163450657X
You're welcome for the post.
Some people theorize that the "God Era" is coming to a close, as upsets are way more common. Armada is the only player immune from upsets; he's basically an immovable wall. PPMD is starting to become worse due to health problems, M2K has an awful mindset that completely destroys his chances of winning a major, and he has severe hand pain from playing for over a decade. Mango usually gets upset by a lower ranked player (usually Westballz) but then makes an insane lower bracket run only to lose to Armada or Hungrybox in grand finals. Hungrybox is almost as dominant against non-Gods as Armada, but still occasionally gets upset. Leffen is ranked 3rd in the world, ahead of 3 of the Gods, but he still isn't considered one.
We've tried implimenting a tour of some sort, but it's hard without Nintendo's support. Twitch, Redbull and other companies sponsor our largest events, so I'm sure we could figure out something, it'll just take time. Recently, we've started having more invitational tournaments for top 20 players, but open bracket tournaments are still the format we prefer the most because it's how it's been done for nearly 15 years. We have large enough viewership for a tour; our average regional/decently sized major gets anywhere from 40-80K viewers, and our largest Smash-only tournaments break 100K, and Evo gets over 200K.
I don't mean to sound pushy, but if you're interested, we have a decently sized tournament happening this weekend: Pound 6. I would only recommend watching Sunday, as Saturday pools and early bracket are almost always extremely one sided, because professionals are just destroying average players. Top 32 should be entertaining, though.
Here's the Liquipedia page for the event if you're interested, and the stream:
3 days ago, I called for founders of esports organizations and today, I'm bringing you my first interview with founder of VillainGG. You can subscribe to my newsletter ArmadaGG
Please PM me if you would be interested in doing an interview. I would like to here more similar stories.
I hope you enjoy it!
QC is still currently in early access, it came out of closed BETA at the end of last year I think.
It will be free to play when the game releases, and passes for F2P are given out like candy recently. There were thousands released in the last month or two. The F2P version will come with 1 Champ, Ranger, who's basically like the neutral Q3 Arena Champ. The rest are unlocked via in game currency for renting, out of loot boxes for permanent unlocks, or by buying a pack like the $5 one you saw. The Scalebearer pack comes with Scalebearer unlocked, which is what I'm assuming you saw on Steam. You can buy all Champs for $30.
The recent patch has put the game in a good place, and gives a lot of hope for the future of the game.
Edit: In an announcement today ID says that we'll be able to buy Champs with in game currency instead of just renting them, and there will be a rotating roster of free Champs like LoL. Pretty fucking sweet
I hate to be a douche n all, but I started a group 3 weeks ago for the same purpose as you did which already has around 200 members..
https://www.linkedin.com/groups?home=&gid=8173100
Seems to me that we should just consolidate into a single group :p.
You misread my sentence. I was stating that consoles do fighting and sports games better than PC and that PCs do shooters better. I didnt compare the skill ceiling of those respective genres within their medium. I also never said that I disrespected high level console players. But read this: http://www.tomshardware.com/news/xbox-360-windows-live-gaming-voodoopc-rahul-sood,10924.html
So the best console players arent even as good as average pc players. Therefore when you watch console, you arent watching it at the highest level, just the highest level for that piece of technology.
From what I've heard they have a couple new leagues or tournaments being launched. A lot of the previous pro's that converted to SC2 have moved back to Brood War and are streaming frequently over in Korea. Also, Tastosis are supposed to be casting it in english.
I can't speak or read Korean, so it's tough finding news sources. But here's one thing I found: http://www.teamliquid.net/forum/closed-threads/502702-starcraft-brood-war-league-will-continue-in-2016
I also follow the game BW on Twitch, and there's a lot of pro's that are being recasted there. (https://www.twitch.tv/directory/game/StarCraft%3A%20Brood%20War)
Hey everyone! Evan Walker here and I am an esports manager at DraftKings. I co-founded and ran LoLStats until we moved to DK a little while back.
I enjoy working in the startup community and finding out what cool new things are being brought to esports! You can add me on Linkedin and I'm really excited about the future of esports!
First of all, congratulations. You're commiting yourself to something that most (including me) can't/won't commit to for a varierity of reasons.
On topic now. It's simple, to be at your best (in any field) you need to be healthy, stay hydrated, sleep enough, dedication and don't forget that there is always something to be learned. There is a reason the romans used the saying "Mens sana in corpore sana" ("A healthy mind in a healthy body"), to be at your peak mental ability, you need to be in good physical shape. Keep that in mind(ALWAYS): you can have a second shot at competetive gaming, but you only have 1 body.
Most guides as you said, are straight forward; There's no manual for succes, there are only tips and tricks to improve at what you do and be succesful through that. Skillwise (reflexes, multitasking, ...) there are a lot of options: you can play a multitude of flash based reflex and multitasking games which will sharpend those individual skills and offer a nice break from your training with the actaul game; while you should also play the game as possible to sharpen your overal play. It's useless having super fast reflexes, if you have to look for a button or location.
Now aside from that I can't really offer any literature that would add next to the ones already posted, while not repeating the simple things you probably already know.
Eve kicks ass on a competitive level. Its easily my favorite game to watch, play, and read about. I hope it never gets to an esports level though. A large part of what makes Eve special is not aloud in esports. For example backstabbing, selling strats, leaking information is all welcome and frankly I would say encouraged by the community and the devs. What makes this even cooler is the "Get fucked" vibe when you do fall for something like this. It makes for an incredible story that wouldn't happen anywhere's else.
To everyone who hasn't read or watched anything Eve related, check out this story below that happened recently to an Alliance of about 20,000.
http://www.mmorpg.com/gamelist.cfm/game/14/feature/9661/EVE-Online.html
Mobile games : Arena of valor and Clash Royale !
Add 2-4 fighting games like SFV, Tekken, SSB family :)
Cards games : HS, Magic (already in Open Beta i think), Gwent.
Rocket League and FIFA.
Moba : LoL, Dota2, HoTS.
Maybe one sim racing game ?
And i will add TrackMania because it's awesome !!!
Try to avoid "violent" games (aka Mortal Kombat or FPS sadly). School and parents are a little cold about them :D
A little late to the party but I finally listened to the interview. Thanks for posting it!
The archery/bridge part was perfect. Will definitely use that image in the future when I talk to stubborn people blocking at the "sport" part of "esports".
Like you it seems, I'm not convinced by, and I'm not pushing for esports as we know it in olympic games. Proprietary games have no place there.
For me, the only true esport game I saw in my life that could fit the olympic games terms was Warsow. It was free, open-source, made with an old enough engine so that it runs on most computers. It was a truly great fast FPS with a real sports spirit.
I remember Matthieu Dallon, head of ESWC, talking about including Warsow in the ESWC line-up (they didn't in the end).
Now Warsow is pretty much dead since years, and it always was a niche game even in its prime time. As much as I would like to see esports going the open way like Warsow did, I see no way of that happening in a popular fashion, given creating, maintaining and marketing a game is so costly.
For anyone that hasn't tried it yet, I'd highly recommend checking out the new unreal tournament: https://www.unrealtournament.com/
The fact that the source code is open is an enormous advantage. Imagine if we all had the source code to Counter Strike or LoL. No need to wait for Valve to give us a decent spectator mode for tournaments and no need to wait for modders to put in a feature that we all want to try out. With open code, Unreal Tournament has a chance to become an enormous force in esports.
This is exciting not just because Unreal has the potential to be the next huge esport, but it has the potential to completely change the industry. Having all major competitive games be open source would be an enormous step in the right direction, at least from an esports point of view.
Just imagine if ESL could develop their own branch of Unreal Tournament specifically designed so that the spectator aspects of the game work exactly how they want to for the stream. We could have UI hooks where whenever a player is killed, a custom graphic appears on screen. That's basically impossible in a closed source game, but an open source game allows any custom code to be run in-game to improve the spectator/streaming aspect of the game.
Hi Thomas, thanks for the feedback.
We are actually using OpenWRT as a base firmware. Our QoS is completely novel and doesn't work using lartc and qdiscs. We will post a paper soon with real world comparisons. Please follow us on twitter @netduma if you're interested in being notified when we publish it.
During our R&D we considered using a constant ping drip for detecting ISP bandwidth changes like Gargoyle. However we decided not to as it adds extra stress on the Internet but more importantly ping packets are often policed and shaped through the Internet so they may give invalid results. I don't want to take anything away from Paul Bixel and Gargoyles fantastic implementation though, people should definitely check them out as well!.
Additionally we have way more exciting features.
I'd suggest several other tools also, such as IFTTT. (This is my basic starting point whenever I automatize something).
IFTTT - IF This Then That - works with recipes. The easiest way to explain how it works is through an example: If I post a new article to my blog, post a tweet about it. For this I connect my wordpress site with ifttt, and my twitter also.
Actually, ifttt can be connected with most of the online marketing tools, so a huge amount of stuff can be automatized. A HUGE amount of recipes are available already for every tool. And the best thing is that its free.
Use it with google calendar (to make a list of your tweets for example, it will come handy after a longer period of time), or use it with Pocket to schedule news tweet from esports industry.
A way I use it: I roam around the web in some free minutes to put interesting news into my Pocket. Later, when I have time, I pick the relevant ones (for example the esport related ones), and favorite them. Here comes an IFTTT recipe, which puts these articles into my buffer, and later those go to twitter with a specific hashtag. In buffer I add notes and edit the posts if needed.
Bang, a fully scheduled twitter activity for a week within an hour!
Hi all! Cardiff Uni here my name is Lines I'm the president of Cardiff University Esports.
MASSIVE CONGRATULATIONS ON ALL YOUR A-LEVEL RESULTS (even better if you are going to Cardiff)
If you are interested in Esports or even just playing with mates over the game you love please hop in and see what we offer here at Cardiff Esports.
http://linktr.ee/cardiffesport
SEE YOU SOON!
Hi Reddit users! I'm doing a marketing project for college. My professor is requiring me to survey at least 100 people. With the power of TL and reddit I'm sure I can get more than enough feedback from you guys. My topic? eSports of course! I'm marketing the current scene and the future of eSports as a whole. How the current community feels about it and how to possibly attract other demographics. The survey consist of roughly 15 questions, mostly multiple choice. You can skip the demographic questions if you don't feel to give that information. All other questions require an answer though. For the questions that require more then a button click, feel free to give a brief sentence or even a one word explanation. The Survey: https://www.surveymonkey.com/s/96MBS87 I greatly appreciate your help in my project and hoping this information could possibly help the future of eSports. I'll post the results after a week or so. Comments, feedback, and suggestions are encouraged. If there's a really good question I'm missing feel free to put in the comments below and I can still add it in. Thanks, sYz-Adrenaline Jeremy Discussion topic: How do you think eSports is going to impact the future of business in 2012/2013?
Hi All,
My name is Chris, I'm the content manager at Myspace Inc. Recently we have moved into the content space (no longer social media), I'm looking for someone to do some freelance writing covering eSports (we pay well). If you or someone you know is interested please contact me here. Or connect with me on Linkedin
Thanks!
Hi I am Mack I am a entrepreneur I have been working on a social startup for two years. I started building Business when I was 17 in high school to make money so I didn't have to work in the winter. I used to professorially game in CS and Cod4 when I was younger. I am very interested in starting something in the Esports space would love to talk. Add me on https://www.linkedin.com/in/mack-o-neill-4b062594
This is going to sound a bit stupid, but read "The Inner Game of Tennis"
https://www.amazon.com/Inner-Game-Tennis-Classic-Performance/dp/0679778314
It's not even really about tennis but about mastering the "inner voice" that's telling you what to do. It teaches you techniques about how to let that go and find an inner calm before you play. Basically, letting your body (in this case your hands) make the decisions while you become a passive observer to what's happening.
It's kind of hard to explain but IMHO it deals with exactly what you're talking about.
get a PowerA Fusion. Ive had an elite controller and multiple Scufs and this controller is better than all of them when it comes to quality control. Its like $70 and it has on the fly remapping to any button you want. Highly recommended.
I used to go through elites pretty fast(stick drift and bumpers), bought a PowerA Fusion and it is much higher quality and much cheaper. It is wired but less input lag, super quality cord, etc. I have given two as gifts.
The thrustmaster controllers look interesting with hot swappable sticks, dpad, etc but are not rated that high and cost quite a bit more.
>Any fellow Eggers around here?
ftfy. September 3rd, https://www.epicgames.com/store/en-US/product/diabotical/home
(But yes, there are also some quakers around here.)
Well there's this article where they're making the announcement. And also the fact that when CGS opened in 2007, one of their Pan-Asian franchises was the Wuhan Dragon (who honestly had a pretty sick logo and color scheme). But like WSVG, CGS went belly-up so I don't have as much documentation as I'd like.
I don't normally feed the trolls but the cases listed above are well documented.
https://thenextweb.com › 200k-... Web results Sim-swappers hack League of Legends star for $200K of cryptocurrency - TNW
Also let's face it pro gamers often fall for social engineering themselves.
Then explain this: http://www.tomshardware.com/news/xbox-360-windows-live-gaming-voodoopc-rahul-sood,10924.html
Sure, I understand consoles have their own little tricks. But they can be perfected to a further extent on PC.
The major Esports (CS, LoL, DOTA, etc.), mainly pro.
Here is the list ESPN has which is nice but it doesn't include locations. I'm looking for something like this except with locations attached.
Did you try searching on Google Scholar, there might be something of use there: http://scholar.google.com/scholar?lr=lang_en&q=esports&hl=en&as_sdt=0,50
Or you can try a Google search like this: "filetype:pdf esports" (without quotes): https://www.google.com/#output=search&sclient=psy-ab&q=filetype:pdf+esports&oq=filetype:pdf+esports&gs_l=hp.3...599.4918.0.5013.26.20.2.1.1.1.191.2432.3j16.19.0...0.0...1c.1.9.psy-ab.D3wL2IVCQrE&pbx=1&bav=on.2,or.r_cp.r_qf....
That's an awesome selection of games, wouldn't have picked anything different.
I think there is a nother big competition with great names behind the project. Found a good review on steemit about the HERO ICO https://steemit.com/cryptocurrencies/@bon3s90/hero-revolutionizing-online-betting
If you need help: We have also a great group at Linkedin. You can also post your questions there. https://www.linkedin.com/grp/home?gid=8298103
If you need further help, feel free to contact me via email Lars.at.esportscareer.org
We can figure something out
> but not everyone has access to those types of lobbies
What? You can find scrims trivially in any game like this. If you "don't have access" it's because you haven't really looked. Here, took me 12 seconds to find: https://discord.com/invite/QT6CP3k - Valorant Scrims discord server with 16k members.
Ranked matchmaking sucks if you're solo because CS and Valorant are games that're hugely reliant on coordination with other players, and you never get enough of that in a pub. But games nowadays have gotten reasonably good at pairing 5-player queues into good matches, so I hope we see a lot of that in Valorant as opposed to unnecessary inhouse leagues.
Had to link to a tweet instead of the direct link because of this error
>ign.com is not allowed on reddit: this domain has been banned for vote cheating
http://www.ign.com/ipl/all/news/100000-shootmania-tournament-at-ipl5
Apex Legends IS an Esports since they've had numerous tournaments already with prizes. Yeah, it's not as big as LoL, CS:GO, VALORANT, R6, etc. but it's definitely considered an entry in the Esports scene. Even EA is creating tournaments around it: https://www.ea.com/games/apex-legends/compete/events
>4.2 Equipment. Players are to use PlayStation®4 compatible controllers for all Challengers Online and LAN competitions. Mouse and Keyboard controls are strictly prohibited.
It should've been obvious from the context. If they're using controllers, I'd rather they play on shitty servers to conserve the environment because no amount of infrastructure is going to save them.
It works well except some sites will still have popups asking you to turn off ad blocker. But I’ll also drop this handy extension here. (All chrome extensions work on brave since brave is based on chromium)
First of all if you're new to all this then I'd suggest running tournaments through a forum first and gaining experience before you invest in a full blown automated solution.
Have a look at phpBB (https://www.phpbb.com/).
It's free and if you get a host with cPanel (most of them these days) you can install the whole site with a click of a button and there's plenty of free themes too. It'll cost you next to nothing to get started, you can get your feet wet, start building a community and build from there.
There are plenty of plugins for things like live chat, paid memberships and loads more.
Just a small indie game and not really something ppl would consider eSport, but its a very nice RTS, its running in Browser, is free and its gameplay is good enough to be played on a somewhat high level. There are also small turnaments (~100$ pricepool). http://littlewargame.com/play/
Who knows, maybe in 2 years this is #1 eSport game ;)
No problem. Here is the official page with all of the information: https://www.ea.com/games/apex-legends/compete/overview
Try to find a coach who will pair your nephew up with a team and build from there. A good coach should focus on the adjustments players need to make and should always look into new mechanics, best load outs, player tactics, etc. Ask them what they can do for your nephew before selecting the right coach.
I wish you and your nephew the best of luck!
Heyy so although I have not tested it, I've been watching some tutorials for logo development. As I've seen on the comments you have Adobe Illustrator, but that can get expensive. One video I saw (this one) talks about some software. It mentions Adobe Illustrator, Affinity Designer (54,99€ for Windows and Mac, 21,99€ for iPad) and Inkscape (Free and Open-source)
if you're on a budget maybe you can use the free one until you can invest on a better one? I've seen the other comments the suggestion to share an Adobe account, so of course go for it if you can, but I'll give these different options, maybe they can help :)
First I would look at the market and what the market needs.
New games generally need a quick overview for potential new users so they can decide if the game is for them.
Here you want to run a good looking text with graphics article and video review (make sure you watermark with your site info). You also want to get players that do want to continue with the game onto a list and to like, subscribe and follow your org.
Next level is what are the classes and what are the optimum ways to win. aka What's the Meta? You want to document and provide strats and make sure if they haven't bookmarked, subscribed, liked and followed you to do so. You also what some form of forum where players can share their strats. You will also have to moderate this forum.
Further you want to establish your site as the go to hub of the community. One of the quickest ways to do so, is to recognize and reward player achievements. Do highlight and compilation videos at least weekly. Set up goals and contests.
If the game lacks something fill the hole and most importantly track what features are popular with what segments of your audience.
Examples of things where Nintendo has fallen flat on their face are...
So it's been a month and you have identified the leaders in the game and the game is doing monster numbers. Okay now you want to interview the best players and then use that content. EDIT Then you want to take that info and feedback and open a line of dialogue with the developers and are a champion of the community.
Off the top of my head those are a few ideas of how you might try to hit that game. The real problem though is the game launches really soon and ideally you would have been following it well before now.
EDIT Esports Morning Ep. 12 covers some of the issues with communities http://mixlr.com/mm1/showreel/esports-morning-ep12/ and what works with games
I had a connection to the very first one, due to having played for it before I took on a management role.
I've put together a few of my thoughts and my voluntary career in a blog post if you care to read it - https://wordpress.com/post/tidusminolists.wordpress.com/273
-Leagues
-Prizes(donations and prize giving)
-Categorize and group by genre as well as individual game
-Integrated IRC client (most tournaments use irc for organisation in the ArenaFPS scene) http://limechat.net/mac/
-Integrated Twitch of the streamer
-Player/Organiser Social media-esqe pages with detailed info about their win/loss for each tournament they participated in and prizes. --Integration with API of the game to pull in that players results for the games played in the tournament + general player profile/stats for each game.
Do all that very well and you could build a business model that takes 5-10% from prize fund for each tournament and has premium features for a subscription (player profiles).
>As for daily online communication and business, skype is (unfortanatly) the tool to go. pretty much every eSports mainly operates on Skype,
People really should move away from Skype for their main source of communication, especially in esports. It can cause more trouble than it is worth (so easy to get a player's IP address and DDOS them).
There are a bunch of alternatives out there that work just as well. Slack is a pretty good one if you don't need voice chat.
I work in a corporate setting where many of my seniors are part of that demographic that just never grew up with competitive video games. When I try to explain the concept to them, a lot of it goes over their heads, but luckily they're accepting of the idea that maybe our generation is just different.
To that extent, I've tried finding ways to legitimize eSports to the eyes of the layperson. Everyone's tickled by different things. Some people need to see large amounts of prize money / salaries to be convinced it's serious. Other need to see that it's not just about the gamers, but that it's a spectator event as well. Some people just need to see that someone they respect is interested in eSports, and then they buy into the idea as well.
If you want, feel free to view an introduction to eSports I made a little while back that covers some of these topics. If you have any feedback, I'd love to hear!
https://www.slideshare.net/LucRyu/esports-more-than-just-a-game-70239605
well, first thing you need to understand is that any kind of questions related to someones identity is going to be instantly downvoted. But if you're a normal human being, you probably couldn't give two fucks about reddit karma. you should question anything that interests you. Never let the mob control your curiosity.
So, on the topic of your curiosity, I recently watched this clip, which made me watch the full podcast. She wrote a book. Some people will immediately think it's negative and somehow denying their right to live, but it's not about that at all. Haven't read the book yet, but I am planning on it. She interviewed over 100 trans teenagers and relays the information that is given.
I did a quick google search and found this. However, I don't think I am the right person to recommend actual literature. If I could, I'd be a professor :P
Maybe you could ask your school's PE teacher?
I had actually played in a CS tournament at a CompUSA in 2002 or 2003. My teammates and I would run out to the game guide section between matches and use the Team X3 Counter-Strike guide book to go over strats.
https://www.amazon.com/Half-Counter-Strike-Official-Strategy-Guide/dp/3980745341
I might buy this for nostalgia and laughs.
I'm so sorry, I've been swamped for the last couple of weeks!
Well typically they would be fairly familiar with rival orgs that they're likely to face, as well as the tier of teams above them, so when I say "profiling" I'm more talking about looking into recent strats used by that team, say in recent scrims or tournaments. As a whole, they generally already know very roughly what tricks the enemy has up their sleeve.
It's like how Google Deepmind AlphaGo beat Lee Sedol. It computes a limited number of moves available to both of them, then eliminates the moves that Lee is unlikely to do (because they'd put him on the back foot), and goes from there. As long as a team can eliminate enough strats for his opponent, either because the opposing team haven't drilled those strats, or favour a different strat, etc. they can get a general idea of their opponent's thoughts.
I'd definitely recommend reading Sun Tzu's The Art of War, it mentions how getting in the head of your opponent and winning the mental battle will often provide you with the physical victory.
I was also reading an interestingarticle by a Hockey player in the Players Tribune recently, where the player essentially went through this in more depth. I'll be able to find it for you tonight when I'm home from work.
I feel like I'm rambling again...
TL;DR - as you spend time around (in practice, scrims, tournaments) the rival orgs, you begin to familiarise yourself with them so not too much profiling is necessary when it comes down to game time.
For me Team 3D vs. CompLexity in Counter Strike 1.6 will always be the top rivalry.
I highly suggest checking out the book "Game Boys" - https://www.amazon.com/Game-Boys-Professional-Videogamings-Basement/dp/0670018961
you really want to be spoon-fed uh?! :p
here we are
i think you need kakao but if you are in korea, it should not be a problem