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Ahh, an iOS app would be wonderful but I'll need to refine the mobile experience a whole lot before publishing there. It's currently playable and totally functional on mobile web but I'd really love to make a ground-up native experience for it.
I have however actually published an Acrofever app for Android, which is basically just a web wrapper packaged as an app. Might run a little better than just using your device's browser, but the user experience is the same, and currently sub-par.
For now I recommend using the desktop version and invite your friends to your games!