This app was mentioned in 3 comments, with an average of 4.67 upvotes
I finally got the HTML5 version of my game working:
http://users.telenet.be/geek/connectdiscs/
Read the description on the play store:
https://play.google.com/store/apps/details?id=be.geek.connectballs.android
Have fun (in the sun sun sun) !
SOLVED!
Gdx.app.getApplicationListener() doesn't seem to work. I had to replace that by passing my application along as an argument.
And some lazy initialisation of a texture did not work either. Weird.
Anyway, this is the result, enjoy:
http://users.telenet.be/geek/connectdiscs/
Read the description: https://play.google.com/store/apps/details?id=be.geek.connectballs.android
Pause the game with 'p'.
I <3 the superdev mode. That made debugging this a whole lot easier!
Yep, project was setup as per the wiki.
Great suggestion! I'll revert to an early version and gradually add stuff until it breaks. You'd think I'd have come up with that doing the same technique at work. ;)
I'm mulling over sharing the code on a definite basis.
In the meantime here's what I have released sofar:
https://play.google.com/store/apps/details?id=be.geek.connectballs.android