This app was mentioned in 4 comments, with an average of -0.75 upvotes
I turned my physical installation into a game and app and screensaver iOS app and android app. Basically, I went the opposite direction. I also have a robotic version I install in galleries.
I just released a non-trivial app for iOS and Android using Ionic 1. I had some issues with zooming simultaneous with native scroll, but I made a workaround. Other than that anything UI is doable. I didn't really try WebGL stuff for games... But the plugins for sharing and purchases are pretty good.
As a solo dev on this project, there's NO WAY I could have done this native. It saves time for sure, but you still have to learn the deployment pipeline for each platform.
I might try NativeScript next time, it's not Cordova based, and instead wraps native APIs with js.
Android https://play.google.com/store/apps/details?id=com.foreverscape.explore&hl=en
Id say yes, considering I just wrote a non-trivial android app with zero Java. Heck, I also wrote a non trivial iOS app with zero objective C. https://play.google.com/store/apps/details?id=com.foreverscape.explore&hl=en And https://appsto.re/us/WT0Ybb.i
Ugh. Yeah I just released my app, too. https://appsto.re/us/WT0Ybb.i
And for the androiders https://play.google.com/store/apps/details?id=com.foreverscape.explore&hl=en