Hello fellow 3D Artist! Did you know that i am 3D Artist too? MacroLab3D is just my hobby (sadly, it is not profitable to be my new job yet). And to answer your question - i recommend using Substance Designer to create mind blowingly detailed textures from scratch. It is scalable (tileable) and without any distractive unwanted flaws which you will usually find in a regular photo based texture. And for the references you can use my gifs ;)