I think (and hope that I'm wrong) that there's some disconnect here and the devs don't consider the forced map rotations a bug - I think it was intentionally designed.
If you watch the recent livestream with SoFech playing act 4, notice how he rotates the camera at least every few seconds. It reminds me of how over-the-shoulder games like Elder Scrolls or Neverwinter work, where the point of view makes it so that the camera always faces forward.
Obviously, there are some issues when translating this to an isometric perspective. The camera isn't automatically rotated by mouse movement, so it's much more laborious to play the way SoFech does. And there's not a sense of "in front" vs "behind" the way there is in first person or over-the-shoulder views that makes free camera angles an integral feature in the first place.
I think it's possible that for every fast travel point, someone went through and found the angle the world looks nicest at and set it as the starting default. It wasn't considered an annoyance because they figured players would be constantly rotating their camera during gameplay anyways.
But as an ARPG player I personally am used to, and would prefer, not having to touch the camera at all, especially to get my bearings. I think Grim Dawn says it best in its feature list: "Controllable Camera Rotation enhances the three-dimensionality of the world and gameplay while levels are still designed so that players are not forced to rotate the camera."
Anyways, I share people's frustration with the map rotation but I'm worried that many of us players are framing this issue as a bug - some piece of code not working as intended that could have been caught with more testing - when I think there's evidence it is a deliberate design perhaps arising from misunderstanding the genre's audience.
ds4windows
You can also add magic legends to steam using "add a non-steam game" to get your controller working through steam. You can't use ds4windows with steam
If you need to see what folders have the most stuff in them on a drive, WinDirStat can scan the drive and give you a good view. 50GB of files should be easy to spot with it. https://windirstat.net/
From there you can delete the folder directly without even sending it to the trashbin.
The actual file size is about 10GB though I think
I am not sure if this will work for everyone, but I am an expat living in China and normally have a horrendous experience for any games on servers in the USA/EU. However, I have been playing MTG Arena for years from here and the thing that made it work perfectly fine for me with 100% playable "lag/ping" was to use my Astrill VPN using "stealth mode" (tunneling) to a server located close to where the servers are hosted. With MTGA, I find any US server works.
So I really wanted to play this game and decided to try this method as I do with most games I decide to test out. My lag/ping has been ok. Playable. Does not bother me at all. Yes I occasionally get lag spikes, but nothing to severe and those typically happen when I am on the overworld maps with loads of creatures and other players around.
I do not do co-op missions though, I find my best experiences is solo missions, which is fine, I enjoy playing like that.
Not sure if this method will help anyone, but I have relied on this for years for gaming to oversea servers.