I know you said you don't want to put any real money in the game but there is an ongoing humble bundle with some steam solforge dlc decks on it. It is actually really good deal as you get 6 legendaries (which you can share aka trade with other players so you actually get 12 legendaries) and some gold if you pay more than average (7.83 bucks as for now). Also lots of other pretty good games in there. Maybe check it out: https://www.humblebundle.com/
if you are on an android, try kusc 76: https://play.google.com/store/apps/details?id=com.kaelari.kusc&hl=en
https://www.reddit.com/r/SolForge/comments/83519x/kusc_76_available_on_google_play/
Unity can make iOS games. They basically support all the platforms.
http://unity3d.com/unity/multiplatform
I don't know why Solforge wasn't made in unity in the first place. Maybe they thought it wasn't worth the cost compared to a completely free engine.
I'd be interested in reading somebody from stoneblade talk about the pros and cons of choosing moai over unity.
We will also be getting Ionic Warcharger: https://s3.amazonaws.com/ksr/assets/001/578/132/6022ac52c22ed2a423721f671bab96ce_large.jpg?1391047661
Source: https://www.kickstarter.com/projects/1965800643/solforge-digital-trading-card-game/posts
Hi guys,
I've now made kusc 72 available as open beta in all locations on google play.
If you have an android device, please do check it out!
You can simply search kusc on the google play store, or here is a link:
https://play.google.com/store/apps/details?id=com.kaelari.kusc
Note: Textures on the android build were intentionally left at a lower setting, due to reports that some android devices are having trouble loading card art. Once I have a better answer to this problem, I will restore them to their original resolution.