What programs outside of the engine do you frequently use when working with materials, and what is the general process when creating them
(e.g. CrazyBump)
Second Question, Sort of engine realted.
Any plans for a replay / demo system? More and more games leave this out as time goes on and there are so many things it's good for. As someone who makes a lot of frag videos it's great for that. It's also good for tracking down / reporting cheaters, competitive games and more. If a system is planned, any details on it? Some kind of scripted camera movement like RypleCam would be amazing