I prefer Framer as a design tool compared to Sketch, (their smart guides are especially better), and it has a code tab where you can export CSS directly and add snippets of JavaScript to your designs
I found links in your comment that were not hyperlinked:
I did the honors for you.
^delete ^| ^information ^| ^<3
Its a great library for react component animations done by the Framer team, it uses the best animation techniques in order to animate virtually whatever you want (Even layouts). The next best thing was react-spring a while ago, but this puppy is the best deal.
If your pretty fond for UX/UI and microinteractions, learning motion will do that extra notch for your apps that will make a deffinitive difference.
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edit: sorry, forgot the website framer.com/motion
You can also find courses on it on youtube, even talks with Jason Lengstorf and Chris Coyier from CSS-Tricks about it with its creator
There’s a lot of apps in this space, Flinto is great: https://www.flinto.com/ same with Principle: http://principleformac.com/.
If you want to get really in depth and down to learn coffeescript/javascript take a look at framerjs: https://framer.com/
You can do a lot of these transitions in after effects but I find it takes a lot longer than Flinto or Principle. The benefit of these design tools is you can preview and use them like you would an actual app on your phone or a prototype on your desktop or tablet.
I’m sure there’s more tools out there. My personal favourite is definitely Flinto.
https://framer.com/share/long-list-interaction--r1E1sjVyfy4Py6ogmiEZ/vlrDAyYKn?highlights=0
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If you can't remove anything then there's really there a simpler, and I guess a bit more elegant way - you can make the end user scroll horizontally.
Additionally, if you have very long lists of information it's also worth grouping the information in and doing a few IA exercises with your team and group relevant information with a title that helps the user under the content and list blocks more.
Framer has some really good features for user testing. It lets you import from Figma and lets you share with users so they can get a feel of the app from their own mobile device. It also has really good integration with UserTesting (the platform) as well as some other ones. I'm going to link it here just in case you are interested and want to try it out.
Same here, I prefer Framer cause you can actually make your designs interactive. And even design from scratch on framer cause they have some good templates for web - https://framer.com/projects/new?duplicate=7f72zClWdXQuscsNfxSC&tutorial=sRV5LNUBbcg&_ga=2.83264592.772053848.1609749658-1792212492.1599482347
I think keep writing/learning code and using any tools you like - there are no rules haha. You’ll only really know how you feel about programming after trying to make a few projects you’re passionate about. I started programming years ago by messing around with this prototyping tool https://framer.com (I think that tool is a lot more complex now, so maybe not the best.). Maybe Aspect can be that for you!
I found links in your comment that were not hyperlinked:
I did the honors for you.
^delete ^| ^information ^| ^<3
Well... No and yes?
First of all, you're referring to this: Framer
Framer outputs HTML, so it can't be directly imported into Twine.
However, if you are familiar with HTML, CSS, and JavaScript, you could pick apart the HTML output from Framer, and you could probably manually copy over the important parts to Twine with some tweaking.
So, it might help you write some of the web page code, but it's only really useful if you could understand the output well enough to convert it into something Twine could use.
I don't have any experience with them, but maybe these links may help you find your answer,
Adobe XD Flex https://adobexdplatform.com/plugin-docs/reference/ui/layout/flex.html
Framer X https://framer.com/features/layout/
You might be replying to the wrong person? But anyway, Ae would be the quickest for me to do something like this.
Something I haven't gotten into yet is Framer / Framer x where animations are part of their interactive prototype workflow. I'm not sure how close to production ready any of that work is, but it's another tool to consider alongside Ae, Bodymovin, Lottie, etc.
It sounds like you want a prototyping tool.
I'd personally suggest Protopie which can work using Adobe xD imports (as well as Sketch for those on MacOS). We use it at my company for rapid prototyping from Sketch and it really is quite nice what you can do with it.
I'd also keep an eye on Framer for Windows which apparently shouldn't be too far out these days.
The closest would probably be FramerX (https://framer.com/) which imo is the first tool that mends design and code in a meaningful way. A sitebuilder isn't going to work for apps because it's not component oriented. Framer works with real React-components on the other hand. Drop them in, set props and it's already functional. You can now use their layout tools, and every change you type into your editor will immediately be reflected, too.
Previously designers would use something like Sketch or Figma and pass sketches on to a developer which then exports css/svg and makes it come to live through manual code. So in a way it's not really hacking in values, there's a process. Build tools still have hot-reload, code changes are reflected in the browser without refreshing the page. This is more or less how most companies would do it. This gives you an idea how it goes in the real world: https://www.youtube.com/watch?v=RC9cYdbQ-_c
And if you're alone doing both design and code, i'd still recommend taking a look at Sketch/Figma/Framer.