1- Wick Editor (If you want interactive animations, HTML5 based, free(as in freedom) and open source, still lacks some core animation features like bone tool and shape tweening but improving)
2- OpenToonz (Pretty much all around free(as in freedom) and open source animation software, used by lots of anime studios including Studio Ghibli)
2- Synfig Studio (Flash style free(as in freedom) and open source animation software, not as good as Toonz/OpenToonz but has familiar interface)
Pretty much every piece of software that is likely to be recommended is listed here-> https://www.reddit.com/r/animationcareer/wiki/index/resources/programs
And because I think it looks cute, here is a link to the wickeditor on top of that
What got me into game development at 12 was Macromedia Flash (Adobe Flash). It was easier to follow tutorials on that than Game Maker (at least for me), but Game Maker also seems like a goto option for your child.
Unfortunately, I can't recommend Flash anymore (because of its end of support in browsers this year), but there are other similar applications today that do the same features as flash (visually drag drop assets as well as add read code to modify them).
Some such programs are:
Wick Editor- Has drag and drop with javascript-based highly abstracted code. Runnable in the browser.
FlevaR Editor- Has drag and drop with javascript-based highly abstracted code (currently in development). Runnable in the browser.
Pixel Pad- Python-based game engine. Runnable in the browser.
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I see others recommending downloadable editor such as Game Maker and Greenfoot, too.
Feel free to browse them all and decide which is simplest and most interesting for the child.
Try it! It's browser-based, so you can compare right away. It certainly is much closer to Animate than any other game engine I know. It has vector graphics, timeline, layers and simple scripting.
Of course, Adobe Animate is a paid “professional” tool, so Wick Editor has fewer features. But… if you don't need anything too fancy and want to create a simple game as in Flash with Actionscript, it has most features you need.
I made a point and click game demo in it before, so that genre is definitely doable. As for scripting a platformer game or something similar, it would be trickier, but the scripting reference has what you need (collision detection, keyboard events, "every frame" update, sounds, text…).
I wouldn't try to create a larger game project in it (tbh, I wouldn't create a larger game project in Adobe Animate either), but for a short, simple game (or an interactive animation), it's more than fine.
alright my recommendations for someone would be
- toon boom
- power point if you have it because its honestly good
- theres adobe flash cc 2015 cc 2015 cs6 cs5 cs4 cs3 cs2 and macromedia you can get all the cs free but cc is harder to get considering what you have to do
- and ofcourse adobe animate any version of it is fine it just costs alot
- pencil 2d is very user friendly if your new to animation
- and then blender is nice
- if youre mobile flipaclip or animation ult
- if you're looking for pixle art animation asprite
- fire alpaca works if your looking for something free but its not focused on animation
- and wick editor is great too https://www.wickeditor.com/#/
- and then if you want to make it a little hard but are used to it paint tool sai is good too
its very dependent on your opinon and how your brain functions so just keep looking if none of these work i know you will find what fits you best!
i just remembered , the best all in one pack in my opinion is Wick Editor.
you can create online animation and interactive games with it . you can import image , draw yourself , animate , put audio and etc... completely free and online . wick editor is similar to Adobe Flash 8 .
there are official tutorial links on their website . i personally used it before and it is
very good .
I would strongly consider introducing him to Wick Editor. It's not as widely known as the other options mentioned here, but it is a very simple way to just draw some stuff and then make those drawings move around or react to buttons for simple games.
It makes me very nostalgic for the games I made with my friends in middle school using Hypercard...
Depends what kind of animation you want to do. I know you said you're open to multiple styles, but that just means you're trying to pick a tool before you even know what you are going to do with that tool.
Also, have you considered Wick Editor? For vector animation it looks great; I mean, it's basically an open-source clone of Flash.
Heh. Hi there programming initiate. I’ve got the thing for you.
Check out https://www.wickeditor.com/#/!
It’ll teach you the basics of what you need to know. Click their video to get started.
You can make very cool stuff once you learn!