This app was mentioned in 10 comments, with an average of 2.20 upvotes
The 1997 PC game was wonderful and I was looking forward to reliving that experience on Android. It was not to be.
You can't mean that pile of crap called Dungeon keeper where you have to wait hours to perform a simple digging? i was sooo anthusiastic about the game and **** i was so disappointed! https://play.google.com/store/apps/details?id=com.ea.game.dungeonkeeper_row&hl=en here it is
Until Hard drives were brought to consoles, there was no real way for expansions to do that. But they had hard drives before they were all reliably connected to the internet anyway. The new Dungeon Keeper has micro transactions that you MUST pay for if you want any kind of enjoyment. Pay with coins to take away the 2 hour wait time to dig a square. I believe that the new metal gear solid had some sort of "Insurance" you have to buy if you don't want to lose your stuff from other players. I don't really know much about that though.
Beyond that there aren't any that I know of. Yet. As i say, DLC was complained about HEAVILY. Now not so much as it becomes normalized. The same will happen with Microtransactions as they become normalized. It has happened before, and it was successful. It will happen again.
Don't forget about these wonderful franchises!
It's not about that. It's about how the developer and publisher continually cheapen progress in this game. They refuse to implement extremely simple "quality of life" fixes to the UI to make the game more usable. They refuse to fix game-breaking system bugs in the UI and the game itself which cause people to not be able to play the game properly (for example the xcoronoahost.xem cpu bug, and the marketplace bug). They refuse to even play their own game to listen to their customers (like in the recent "community" Q&A where it became abundantly clear that their "community representative" has no idea how the game works).
They refuse to fix or touch up existing content to bring it in line with newer releases (Balenos, Calpheon, Serendia and Valencia have been 100% untouched except extremely minor loot table changes, Mediah received only slightly less insignificant changes). They refuse to address the Sausan/Pirates situation despite the community outcry.
Lets go one step further: They are aware that the hope system for horse skill changes does not work, yet not only don't they put any effort into fixing it, they even keep the insanely expensive skill change tokens up in the cash shop for everyone to buy.
Going another step further, hasn't it occurred to you that the cash shop is filled with gambling items? Artisan memories, breeding resets and skill change coupons first and foremost. You can spend $100 on those without seeing a single bit of progress whatsoever. Those items have literally zero value, yet they keep being sold. Yes, that's partly the fault of the buyer, but really? Doesn't this sound rather exploitative?
Moving back, doesn't it sound odd to you that they are continually pushing and marketing the next shiny thing for the game, trying to distract everyone from existing problems? "Don't worry about the bugs, here's the new class, the Dark Knight!" "Don't worry about the Valencia/Mediah imbalance, here's the Striker!" "For this fall we have the Mystic and Kamasylvia planned, no need to worry about the crippling performance issues!"
While you may consider the new content to be a good thing, think long and hard about the intent behind it. The new classes and areas are specifically designed to entice new players into the game by creating new marketing material (because "content is king") and to keep the current people playing by dangling the next carrot on a stick in front of them. The same goes for the attendance rewards and login rewards, which aren't designed to reward loyal players but to keep an addict logging in and logged in. Who cares that those last bits completely ruin the ingame economy? As i mentioned, you can have a full duo+ character with less than 10h play time total because of the utterly insane login rewards.
And this is where the real problem lies, as mentioned in my first post.
The best way to progress in the game is to not play it, but to pay for it. Sure, it may not be p2w in the classic sense, but the pay 2 progress gambling cash shop they have now is just as bad. I don't know about you, but i don't understand why a game would be so intent on you having to pay for all these extras to skip its content as much as possible. There are things in the KR version which will make their way into ours sooner rather than later, like the Valk's Cry item which adds failstacks on top of whatever you have for example.
Everything you accomplish in the game is cheapened by this, and everyone who chooses to ignore it because "it doesn't affect me" is, in Kakao/PA's eyes, just saying that they should add more and more "features" like this. They want you to remain silent and accept it because all they really want is to turn BDO into this game:
https://play.google.com/store/apps/details?id=com.ea.game.dungeonkeeper_row&hl=en
Because they know people will fall for it. Because money is all they care about - They do not care about the game itself. They care for the people spending $10k a month on their gambling and skipping cash shop items. They don't care about fixing bugs or improving existing content. They care about the bottom line of the "new paying customer" concept.
Honestly, it makes the game a soulless husk and the constant apologetic behaviour by people who owe nothing to Kakao or PA is disturbing as fuck.
Just because it doesn't affect you doesn't mean it doesn't affect the game as a whole. It's a matter of time because BDO goes full AA with it's cash shop, and then will become a pure mobile title. The PC version will start following the mobile KR release over time. It won't be a game at all anymore, just a "pay to skip" game like all the other shit mobile titles people inexplicably keep defending.
EDIT: Sorry for the rant. I'm just so tired of this growing trend of games being made purely to sell, rather than them being a passion project of the developer. BDO has so much fucking potential and its wasted on a managerial decision to make it a "pay to skip" mobile title by making everything as un-fun as possible.
surely not this. (jk)