This app was mentioned in 6 comments, with an average of 1.00 upvote
I'm working on a web-browser for GearVR (shameless plug - I made VRambling for Cardboard).
The problem with disabling the GearVR service is that it gets rid of all the nice things about the GearVR - its superior sensors, the touch panel and the buttons. You might as well just be wearing a fancy cardboard.
As I said, though, I'm working on a browser that will include all of those even in WebVR. So lets hope they let it through the store.
That's why I built VRambling. It links a lot of VR websites together with a head-tilting interface for going back and magnet/NFC for selecting stuff. Taking the cardboard out between experiences is annoying as fuck for me. I'm adding a load of new sites today, and getting the iOS version out this week when Apple's support guys get back to me.
Isn't it true that web pages of the 90s were always inferior to the computer games of the 90s? So why did this web thing become so popular?
I think even though the web is inferior to apps, the links between content is its real power.
If you're interested in Janus but only have a cardboard, I wrote a VR web browser for Android and iOS on cardboard - VRambling.
Also, your idea exists - it's called the Samsung internet browser on GearVR
Thanks for the work!
I changed the VRambling browser so that it would go straight into VR with your site, and with all the links too.
https://play.google.com/store/apps/details?id=com.vrambling.vrambling
Your site is under "portals", by the way. You should try it, I think it's the best browser for your content!
Try it with my browser, if you have Android. It works perfectly.
DrawVR is under the "portals" category.
If you mean browse the 2d web, I'd advise getting a GearVR and trying out Samsung's internet browser.
If you mean browse VR web sites , then try out my VR web browser