This app was mentioned in 22 comments, with an average of 2.09 upvotes
It wasn't supposed to ship that early...
I doubt you will be able to play with it until the 10th.
One solution you can have fun with is just play Google Cardboard games, such as:
https://play.google.com/store/apps/collection/promotion_3001527_cardboard_apps
(some apps aren't on this link).
Another app I recommend for videos:
https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard
With these games the controller won't work, and you won't have a button to click like on the google cardboard, but you might just skip menus by taping on the screen.
I don't think there aren't good apps, it's just that there's not a good list of the best cardboard apps, and still that would be subjective. That the app store is full of bad apps doesn't help. I'll tell you about 2 I used a lot until they replaced my malfunctioning phone with one that doesn't have gyroscope - thanks for that, PhoneHouse
I would recommend you to watch videos from the Within app. It has more resolution than YouTube videos, there's spatial audio and only extremely curated content. Everything is 3D 360 with spatial audio.
Another app like this one is Jaunt VR, really good content, but AFAIK not everything is 3D nor has spatial audio.
Within: https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard
Jaunt VR: https://play.google.com/store/apps/details?id=com.jauntvr.android.player.cardboard
I remember some good space games well optimized, if you have a gamepad I would start by trying Galaxy VR (needs a bit of tweaking - no more than 2 minutes - to make it work perfectly, then it's really enjoyable), and then searching for other ones.
There was a full steampunk story out there, but I can't remember its name..
I hope that helps you :)
If you didn't know, the successor to Cardboard, Google Daydream, is coming out on Thursday. However it is going to be a while until it becomes popular as it will only support the Google Pixel at release, and it requires a new special headset and controller. More phones will be added though throughout next year.
As for Google Cardboard right now there are quite a few games and experiences that are fantastic, with my favorite being:
https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard
It has an amazing movie in it called Evolution of Verse which is a must see. I'm sure they have even more content and movies in the app now since I've last used it.
They are most likely working on stuff. They already came out with that video of the protest in NYC after the Eric Garner incident. On the VRSE app. Millions March NYC
Check out Vrse - link: Vrse app .. Google ranked us as the #2 app driving VR adoption and cinematic virtual reality. The #1 app on that list is a nice demo. https://googleblog.blogspot.com/2016/01/unfolding-virtual-journey-cardboard.html
Apparently YouTube won't use resolutions lower than the display res, even if used for VR. A possible candidate to use instead is Vrse
I just watched their New York Times one, with the French's guy art project. It's not thát convincing but it sure is nice.
https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard&hl=nl
FILMS
Evolution of Verse: Perhaps the biggest budget cinematic VR film to date, it is also likely the most visually stimulating. Lacking much narrative, it is a film comprised mostly of various experiences that take "the viewer on a journey from beginning to new beginning." It was an official 2015 Sundance Film Festival selection in the New Frontiers Exhibition. (Available for free in the Vrse app)
Clouds Over Sidra: "This story follows a twelve year old in the Za’atari camp in Jordan – home to 84,000 Syrian refugees. It’s the first ever film shot in virtual reality for the UN, using the medium to generate greater empathy and new perspectives on people living in conditions of great vulnerability." It is widely held to be the greatest live-action cinematic virtual reality film to date. (Available for free in the Vrse app)
Waves of Grace: "Created by Gabo Arora and Chris Milk, this is the second UN project from LA-based Vrse.works. The story follows Decontee Davis, one of the survivors of the virus, which makes her totally immune. (Available for free in the Vrse app)
Teleportaled: Credited as the first VR comedy, this short film follows three people as they discover a new device that causes random teleportation. The film serves as a better example of a "popcorn VR" film, than as highbrow entertainment. PAVR Media, the team behind the film, also made Passport to Adventure with Amanda Lund, which is funnier. (Both films are available for free in the Littlstar app)
LoVR: Produced by the team over at Luniere, this film documents the moment you first met the girl of your dreams. "A story of love, told through neural activity captured over 4 seconds. As chemicals are released and areas of the brain activated, a form of poetry is revealed within the data. The heart beats, the iris dilates and time stands still as two lovers see each other for the first time." Largely audio-driven, it shows the great potential for music videos in the VR space. This film was a Kaleidoscope 2015 VR Film Festival official selection. (Available for free in the Littlstar app)
Nepal Quake Project: "Narrated by Susan Sarandon, this film immerses viewers in the aftermath of the Nepal earthquake. It not only marks the first in natural disaster filmed in VR, but it represents the future of solutions-based news." This film was a Kaleidoscope 2015 VR Film Festival official selection. (Available for free in the RYOT app)
Welcome to Aleppo: "For three minutes, experience life inside Aleppo, Syria - the most dangerous war zone on earth." This film "is the first-ever VR film to place you inside a war zone. Hear the shots of snipers echo through the streets and see what life remains in the shell of a city." This film was a Kaleidoscope 2015 VR Film Festival official selection. (Available for free in the RYOT app)
Kaiju Fury!: This film "transports you to ground zero of a Godzilla-style monster battle. Ian Hunter, award-winning writer, director & VFX Supervisor on THE DARK KNIGHT, INCEPTION, and INTERSTELLAR, collaborated with Jaunt and the world-renowned character creators at Stan Winston School of Character Arts to create this epic Virtual Reality homage to classic Kaiju films." This film was an official 2015 Sundance Film Festival selection in the New Frontiers Exhibition. (Available for free in the Jaunt VR app)
ABC News VR presents Inside Syria: "Join ABC News’ Alexander Marquardt in Damascus, Syria, as archaeologists are racing against time to protect historical antiquities menaced by war." (Available for free in the Jaunt VR app)
Squarepusher - Stor Eiglass VR: A psychedelic music video from the UK-based recording artist. Utilizing bleeding-edge artists Marshmallow Laser Feast (MLF), Blue Zoo and Rob Pybus, Squarepusher created an animated promo for their new album. (Available for free in Squarepusher's app)
Modern Dance: This film has no narrative, but rather is simply a woman providing a modern dance performance for you alone on a rooftop in New York City. This film is definitely worth watching for a better understanding of what is possible in the medium, thanks to both VR's capabilities for intimacy and immersion. (Available for free in the YouVisit VR app)
Carnival: Like Modern Dance, this film does not have a narrative, it is an experimental film made for Carnival Cruise lines. However, it is one of the better films demonstrating VR's ability to transport you to new and exciting places. (Available for free in the YouVisit VR app)
The Skies of Azeroth: Take a ride on the back of a griffin over the World of Warcraft city of Azeroth. Legendary Pictures created this CGI film with the assistance of Industrial Light and Magic, or ILM. (Available for free in the Legendary VR app)
Sonar360 : An asteroid emerges from the darkness of space, sending out some kind of signal. A drone tries to locate the source and dives deep into an ancient cave system. (Available for free in Sonar360 official website)
Björk: stonemilker : 360 degree film with immersive sound performing to a special string arrangement of the haunting first track from her global hit record Vulnicura.
Philip and I : This is a 14 minutes short film VR in development. We are proud to co-produce this fiction with ARTE. In early 2005, David Hanson, an American robotics, is developing its first android human. (Trailer available for free in VRideo)
The Displaced: Introduction - New york times: Reporting on conflicts abroad and political divisions at home, or covering the latest style trends and scientific developments, New York Times video journalists provide a revealing and unforgettable view of the world. (App available for free in Google Play)
Google Spotlight Stories Presents: Special Delivery: Find yourself following the adventures of a humble caretaker, who is disturbed by a mysterious stranger on the roof. Who’s there? And the chase begins… room to room… up and down… somehow, mysteriously, just out of sight. But the elusive stranger is always one step ahead, leaving behind only a trail of gifts… (Available for free in Youtube360)
The Fifth Sleep: The Fifth Sleep is the code name of an experimental medical project. A scientific team has created Proteus, a kind of scanning nano-robot that can be injected into the human body in order to explore a precise part of it. A person that has been in a coma for over a year has been chosen as first patient to test that technology on. (Available for free in Oculus)
Dirrogate 2D - A VR Novel: The VR novel is an adaptation of the hard sci-fi story "Memories with Maya". The story looks at the evolution of Long Distance Relationships and Digital Resurrection. Humans see Dirrogates (Digital Surrogates) in the real-world via "Wizers" (visors running narrow AI libraries) and interaction is through "feel streams". (Available for free in Littlstar)
APPS
Vrse: The team at Vrse has created some of the most powerful cinematic VR films to date, including Clouds Over Sidra and Evolution of Verse. (Available for free)
Littlstar: The team behind this app plans on creating global network dedicated to immersive 360° video and photos. The app has a very extensive library covering a variety of genres. The library is, however, a mix of monoscopic 360 degree experiences as well as a few stereoscopic 360 degree experiences. (Available for free)
VRideo : independent platform for the discovery and distribution of immersive video. (Available for free)
Jaunt VR : One of the fastest growing players in the cinematic VR industry, Jaunt's app has a few good narrative experiences, sprinkled in among shameless advertiser-based experiences. (Available for free)
YouVisit VR: YouVisit is a VR company that generally works with higher-level brands. Branded content is often dismissed as not artistically relevant, but their live-action VR production skills are close to impeccable. As this new medium grows, it is worth viewing their content as an idea stimulator, if nothing else. (Available for free)
Google Cardboard: While the official Google Cardboard app does not offer any cinematic experiences, it is a good starting point for many users to become acclimated with VR. (Available for free)
Youtube360: YouTube's 360° Channel is your destination for the most popular and compelling virtual reality videos.
how can you Seriously support the fake motion of an FPS game? Have you been removed your inner ear? For my experience and everyone I shared my carboard with, FPS are not compatible with VR. I'd puck after 2 minutes of gaming.
Here are my convincing first timers
Vrse - https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard
Also did you ever tried watching porn in virtual reality? Haha, try it out.
Well obviously the 1st app would be the official Google Cardboard app which not only calibrates your headset it also serves as a hub to then launch any of your VR related apps from without having to scroll around in your app drawer to find them. Then after that though I'd say grab the following apps.
https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard
https://play.google.com/store/apps/details?id=com.drashvr.titansofspacecb
https://play.google.com/store/apps/details?id=com.Creanet3d.com
This one isn't free https://play.google.com/store/apps/details?id=com.endspacevr
Edit: Formatting.
It sounds like you probably don't have a headset. The Oculus developer kit 2 (DK2) would probably be the one to get to test with right now, but it's not being sold anymore. So you'll have to get one from someone else or wait for the consumer version (CV1) or Vive to come out in several months.
It also sounds like you use After Effects. If you want to try creating animations, you'll probably be able to use Virtual Desktop to prototype. It allows you to play videos in 360 around you, and you can set it for side by side (SBS) where the left and right eyes are side by side on the same video. The way the video is wrapped to the sphere around the person is equirectangular, the same as how a map of the globe is usually shown. Things get stretched on the top and bottom of the 2D view. An example of this is here: https://share.oculus.com/app/from-nothing
For resolutions, as you might imagine, a lower resolution would be visibly low quality... but high resolution all around you for two eyes results in an enormous file that could be hard to play for some computers. You can get your maximum composition size with some math to figure out where you'd have one video pixel for one headset pixel in all directions. If the CV1 has 1080 horizontal pixels for one eye viewing 110 degrees, that's 9.8 pixels per degree. Going all the way around 360 degrees gives you 3528 horizontally. 180 degrees vertically gives you half that, 1764. Equirectangular has an aspect ratio of 2:1. So if you make a composition that's 3528x1764, it should look pretty clear, and is between 2 and 4k as far as file sizes. BUT, that's only for monoscopic video, which doesn't give you the depth perception of stereoscopic video. So, to do it side by side, you'd have 7056x1764, which is kind of crazy. Or if a software did top and bottom instead of left and right, you could do 3528x3528. Either way, it's probably too big for most people's computers to play. Instead, you'll have to choose where you think the resolution is "good enough" at any lower values you want.
Frame rate has no standard yet. Ideally, your headset refreshes its image 90 times per second, but that doesn't mean your video needs to be 90fps. It will probably look good if it is, but the 90Hz is to move the colors fast enough that your brain doesn't see the lag from when you move to when you see the world move - because that will make you sick. How fast the frames of that world are changing seems like it might be the same as film, though, where 24 or 30 might still be fine. Hopefully that makes sense. The movie can be 24fps but the screen has to move at 90Hz.
Some important things to know about VR filmmaking: People here are often torn about 360 video in general. This is partly because there are several variables in the properties of an experience. It seems their opinions change depending on whether something is
Some of them will say very adamantly that 180 video "isn't VR" and then go watch 180 stereo porn in their free time. Others will say that monoscopic 360 photos "aren't VR" and then want to go explore Street View. Positional tracking in videos both pre-rendered and recorded is mostly difficult currently because of the enormous amounts of data light fields require (Lytro and Otoy are working on this but you couldn't really start on videos using their products today). So, many people in the VR community end up recommending game engines like Unity and Unreal because they allow 360, stereoscopic, positional tracked, interactive experiences. This is what Oculus Story Studio is doing, for example. However, they do mean a game development pipeline instead of recorded video or animation. Whether something is or isn't "virtual reality" doesn't matter. It's just types of content that can be consumed using a head mounted display.
So you CAN record video physically, and you CAN do motion graphics and compositing with After Effects, and you CAN render full 3D environments with Maya or 3DS, but know that they would not have positional tracking or interactivity (which has been fine for filmmaking, animation, and television so far). A common demo is Evolution of Verse in the Vrse app for Google Cardboard or Gear VR if you want to see an example of that type of content.
I also recommend Within VR, which has more good content then Youtube:
https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard
I got a google cardboard recently and the app Within is pretty cool.
https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard&hl=en
I really like the experiences in Within
I found some of the content in This app to be the best vr content by far.
It's not exactly the 'best of' list, but... it's Vrse - Virtual Reality
link: https://play.google.com/store/apps/details?id=com.shakingearthdigital.vrsecardboard&hl=en
you download the app and then download individual videos.
also: Ascape Virtual Travel & Tours, link: https://play.google.com/store/apps/details?id=to.jumps.ascape&hl=en
and also this : http://www.vrfavs.com
a general VR directory.