Alright so this time around only P-N has a captured unit because Kara doesn't give a shit. So you P-N folks managed to capture Asin, an Ainvi that transforms into a bear, who happens to be somehow connected to Anastasia's strange accomplice, Idris.
Since Asin isn't quite wanted, he doesn't have a bounty on his head. Instead, you guys are given the option to keep him, or let him go as you guys don't have much time in Caladara anyway to question him.
Vote here: https://www.strawpoll.me/16336224
Once a majority vote is made, more options will be revealed depending on the result.
As per request, so as to not leave P-K out they can vote on what to do with the corpse of their boss they failed to capture.
Vote here: https://www.strawpoll.me/16336253
P-N Decision: 5-3 vote in favour of keeping Asin
"Ha have fun there fluff" Sariel mocks from her chair as Kyla leads Asin past her and down into the cell, the big ring of keys in hand.
"Quite Sariel" Kyla says monotonously as Asin growls, "And you" she gives Asin a swift kick to the back of his legs, "Shut it. Don't really know what to do with you but for the time being your our prisoner"
"On what grounds" Asin roars, shaking the manacles.
"On the grounds that I fucking said so" Niall enters the hallway, arms crossed. Asin spits towards Niall as he continues to struggle. Niall's hand, without realizing it slowly hovers over the hilt of his sword. He takes a look down, realizing what he's doing and moves his hand away, "Jericho, Lewyn come in here" he calls out, "Help Kyla but this.... scum into his cell"
For the one day the militia is in town, you may interact with Asin in his cage.
Deadline is Thursday August 9th at 9pm EDT
Aengild loses 4 HP from Poison!
Aengild's Poison Counter drops to 2 from 3!
Leonore loses 3 HP from Poison!
Leonore's Poison Counter drops to 2 from 3!
The Poison Clouds Poison Aayden, Vallr, and Namid!
As Mari nears the southern ruins, her adept Ainvi hearing detect the sounds of clashing weapons. First the strange mutated person, now this? What exactly was going on, Gawajii was supposed to be uninhabited. She readies her handcrossbow as she fights off two strange soldiers.
THUNK THUNK THUNK THUNK
Just as the last bolt sinks into the soldier's chest, a wolfish looking Ainvi bursts from the ruins, lance at the ready. Breathing heavy, the bulky warrior's green cloak whips with the winds as the poison is pushed towards them. The sounds of beating wings and inhuman cries can be heard from the ruins.
Further to the west, the sounds of flapping wings can be heard. But it's not familiar. It's neither the deep FWOOSH of a wyvern's, nor is it the faint flapping of a pegasus. These sounds are quick and hasty. A monstrous cry is heard through the fog. Whatever it is, it will be here soon.
Alright, so Alder has appeared on the map! He is technically a green unit until a player character talks to him. Meaning he can't benefit from guard stance or attack stance. It does not consume a turn to talk. Also, Alder instead can talk to you guys as well!
Lastly, Leonore will be leaving the map at the start of Turn 15. How would you guys, Team P-K, like to explain her removal since her user, Systems, is no longer on the server. You can discuss in the chat, or vote here: https://www.strawpoll.me/16224539
Deadline is Wednesday September 15th at 8am EDT
Current Turn is a Summer Turn
Amity's Wrappings are charged with Destructive Energy
Deirdre has Destined Sovereign
Trefor is bleeding for 3 turns! (This one included)
Waaseyaa is Bleeding for 2 turns! (This one included)
Waaseyaa is Poisoned for 5 turns! (This one included) Waaseyaa loses 10% HP from Poison!
Deadline is Monday September 13th at 8am EDT
Current Turn is a Spring Turn
Amity's Wrappings are not charged
Deirdre has Destined Sovereign
Waaseyaa is Bleeding! He will stop bleeding at the start of Turn 17
With all Captains Defeated, the students earn banked WEXP for Homebase!
Also, no more reinforcements! What's left is what's left.
Deadline is Saturday September 11th at 8am EDT
Screw Morale, it's now either defeat the White Owl or defeat every enemy but the White Owl to end the map because Storm can't keep track of something as simple as Morale.
Current Turn is a Winter Turn! Cathan powers up!
Amity's Wrappings are charged with Healing Energy
Deirdre has Destined Sovereign\
Waaseyaa is Bleeding! He will stop bleeding at the start of Turn 16
Since this is nearing end of map, going to drop the penalty for being inactive (I'm also going to change it, because 2 is too harsh). However, please continue to ask for covers if you aren't able to make a turn in time.
~~Nothing new mechanics wise.~~ I lied, I should clarify a mechanic. So yeah these Thiefs will steal your items. They prioritize healing items, then consumables (like Vigor Dust, Energy Elixir etc), then accessories.
Blue Shield captain will summon 3 reinforcements at the end of Turn 15.
Deadline is Friday September 3 8am EDT
Morale 56/127
Scouts Defeated: 2/2! Everyone gets some banked unassigned Class EXP in Homebase!
Current Turn is a Spring Turn!
Amity's Wrappings are charged with Healing Powers!
Deirdre has Destined Sovereign
Please remember to ask for a cover if you do not think you can post a turn. If a player does not post a turn while also not requesting for a cover they will be removed from the map until something is said by that player.
Nothing new this turn. White Owl next turn.
Deadline is Monday August 30th at 8am EDT
Morale 59/131
Current Turn is a Fall Turn!
Amity's Wrappings are charged with Healing Powers!
Deirdre gets Destined Sovereign back!
Please remember to ask for a cover if you do not think you can post a turn. If a player does not post a turn while also not requesting for a cover they will be removed from the map until something is said by that player.
Reinforcements have appeared in the Southeast!
They are a little different than their normal counterparts!
They will break up and move in groups of 3 rather than deathball.
Captains will call forth reinforcements this EP!
Reinforcement numbers are not static, each captain will vary from 3-5 new units.
What does vicinity of Q22 mean? It means within 2 tiles of Q22. It will redirect it's route to gain access if parts are body blocked. If every tile is body blocked, it will attack.
Heads-up: White Owl will appear with small reinforcements on Turn 12.
If the Flares go off before the White Owl appears: White Owl appears end of that EP with large reinforcements.
If the Flares go off after White Owl appears: Large reinforcements will spawn
Warning: There is rustling in the stables (the south big red building)
Deadline is Monday August 23rd at 8am EDT
Morale: 64/105
Current Turn is a Winter Turn! Cathan boosts up!
Amity's Wrappings are charged with Destructive Energy
Deidre gets Destined Sovereign back on Turn 9
Marcie deployed a bomb! It will explode end of this turn's player phase! It's AOE is shaded in purple. It has a Might of 55!
Adalin is removed from the battlefield.
Please remember to ask for a cover if you do not think you can post a turn. If a player does not post a turn while also not requesting for a cover they will be removed from the map until something is said by that player.
A new type of enemy has appeared! For the time being it is a Cavalier Sprite with a yellow dot on it, the enemy on the sheet is labeled as Scout. It has quite the abilities and speed so be careful. This Scout has one objective: Reach the vicinity of Q22 and fire off their Flare consumable. Their goal is only this. They will not initiate attacks. If they get their Flare off, enemies on the exterior will be alerted to return and the White Owl's arrival will be moved up. As such, one of the hidden side objectives is now unlocked:
Yes Scout*s*
Deadline is Friday August 20th at 8am EDT
Current Turn is a Fall Turn
Amity's Wrappings are charged with Destructive Energy
Deidre gets Destined Sovereign back on Turn 9
Marcie deployed a bomb! It will explode end of player phase Turn 6! It's AOE is shaded in purple.
Please remember to ask for a cover if you do not think you can post a turn. If a player does not post a turn while also not requesting for a cover they will be removed from the map until something is said by that player.
Enemy AI
So the jig is up, the enemies more or less know what's up at the moment.
Grey and Blue Shield Captains will return to their spawn locations and summon reinforcements from their building every 3 turns. As Grey Shield is already there now, they will summon reinforcements on Turn 5 Enemy Phase, then Turn 7, then Turn 9 etc.
Armors 5,6,7 are Stationary.
Thieves 1 and 2 will linger near the chests. They will open them on Turn 8.
The Deathball around Greenshield Captain will split up. The Armors will travel down the center towards the middle of the settlement. The Mercenaries will travel down the streets just outside the center of town (inner left and right lanes). The Soldiers will travel with the Mercenaries but branch to the outer lanes as soon as possible. Priest 1 will go with the Armors, Priest 2 will follow the Green Shield Captain.
Greenshield Captain will travel to M11 to call for Reinforcements.
The White Owl will appear at some point but more on that later. Enemies may spawn from other houses sporadically but there will be some warning.
Warning: some enemies may spawn from the house Marcie is about to level.
Most Enemies will target Highest Damage/Kills, will do 0 HP attacks if it's the only thing possible, and will typically attack something they won't be retaliated against.
Deadline is Wednesday August 18 at 8am EDT
Current Turn is a Summer Turn
Amity's Wrappings are not charged
Starting this turn going forward, if a player does not post a turn while also not requesting for a cover they will be removed from the map until something is said by that player.
Deadline is Monday August 9th at 8am EDT
Morale: 100/100
KABOOM
It was here. Marcie had detonated the bomb, the settlement awoke and the Ainvi were doing their job. A silence hung over the students as they waited with bated breath. For many, their first real combat.
"Okay, let's go" Caoimhe whispered to her group after a few minutes, "Marcie's back, and that should be enough time"
Likewise on the other side of the settlement, the other group of students forced their way past the gate guards and into the town itself.
It was chaos everywhere, soldiers running about getting to their posts, figuring what was going on. Right beside them, the stables with Cavaliers beginning to pour out. Everything was a mess as everyone was figuring out what was really going on.
This was their advantage, capitalizing on the surprise and chaos.
Current turn is a Fall Turn for the purposes of Cathan's personal.
I have to double check the support values, I don't think I inputted them back during homebase so double checking. This is also a warning for those that may have also forgot to do so to go do that. I'll have those updated most likely tonight sometime or tomorrow morning.
Deadline is Monday at 9pm EDT
Ayasha heals people
Lewyn heals
Alaric heals
Juin buffs and heals others.
More Illusionary enemies appear from the fires as gigantic crystals explode from the aether and solidfy.
Reminder at the beginning of Turn 3 Enemy Phase the Lady Purple willl drop a room wide attack (Bás Corcra) that can be avoided by hiding behind the crystals. At the start of Turn 3 I will provide a saftey map for the crystals that will be diagonal to the Lady Purple. For the ones that just dropped, if the crystal is to the left of the Lady Purple you need to be on the left of the crystal in any of the three rows it occupies (E.g. Crystal to left of LoP on rows 10, 11,12 you must be left of the crystal in those rows. For the one to the right of her in the same rows you need to be right of the crystal in those rows
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Current Strikes:
Deadline is Friday September 11th at 9pm EDT
Aske buffs people
Juin buffs people
Once a player is broken out of the crystals, they may take their full turn.
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter and where they can deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Map
Aggie
Deadline is Wednesday August 12th at 10pm EDT
Ritual Counter hits 1!
Nana is removed from the map for getting 3 strikes!
Niall heals people
Lewyn heals
Aengild heals
Aske heals
Juin heals
Alder heals
The Seal begins to rumble as Aslaug has begun the Ritual the instance the last guardian was felled. A sound echoes throughout the chamber but it's hard to make out if it's the chamber vibrating or a voice muttering something.
Sounds are echoing down the hallway....sounds of.... fighting. Perhaps Arne's contraptions and guardians spring back to life eventually?
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
As the sub-groups are more or less interspersed, units can adjacent to any unit. Units that can still deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Current Strikes:
Map
Aggie
Deadline is Friday August 7th at 10pm EDT
Ayasha's Well is up for it's last turn
Lewyn heals (Shoulda happened in his attack)
Kara damages enemies
Aske heals and buffs
Juin heals and buffs
Alder heals
The sounds of oncoming enemies drew closer
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter and where they can deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Tuesday August 4th at 10pm EDT
Lewyn heals.
Alaric heals and buffs from Wolf Tooth Necklace.
Aske heals.
With the fall of the Generals, the footsteps grow louder and louder, as the large abominations enter the battlefield. Beyond them the sounds of monsters can be heard. They'll arrive soon, but not yet.
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter and where they can deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Map
Aggie
Deadline is Sunday August 2nd at 10pm EDT
Alaric heals
Aske heals and buffs
Juin buffs
Alder heals
Loud footsteps can be heard echoing through the halls behind the crew and militia.
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter and where they can deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Thursday July 30th at 10pm EDT
Aske buffs people
Juin buffs people
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter and where they can deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Monday July 20th at 10pm EDT
We are moving to Daily Turns as a form of accelerated turns as a large majority will be able to escape the map on this turn or the next. As a result, Strikes will no longer be applied and covers may be posted an extra hour than normal (1.5 hours before turn is due)
Lewyn Heals
Namid's Summoning Sickness ends
Aske buffs people
Juin heals and buffs
Annabelle fires her longrange attack this turn.
Alder's portal will disappear after this turn.
Escaped People:
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Sunday July 19th at 10pm EDT
Nial heals people
Lewyn heals
Namid comes back thanks to Kyla's Bifrost. She has a summoning sickness for this turn.
Aengild heals.
Juin heals and buffs.
Aslaug procs Good Fortune for that 1 HP.
Annabelle fires her long range attack next turn.
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Friday July 17th at 10pm EDT
Lewyn heals.
Nana loses Lucky 7
Juin stops bleeding. She also heals her self and those around her while buffing them.
"Maiden!" an older and gruff looking man calls out as he arrives into the battle atop a black stallion, surrounded by a pack of Bristle Hounds, "I thank you for allowing me to pause ravaging the Great Plains. Allow me and my Hounds to assist you achieve our goals!"
The Maiden of Death surveys the battle, "At last" she locks eyes with Niall, "Now, my kin, let us commence." Her eyes flared with a black magic none had seen before, "I well tend to the Garden of Death."
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Wednesday July 15th at 10pm EDT
Niall heals
Kara damages
Anastasia appears next to Juin because ~~she wanted a break~~ of GM mistakes.
Aske buffs people
Juin heals. Final turn of bleeding.
Twins are no longer stunned.
Aslaug procs Good Fortune
As the Maiden of death and her first wave of forces appear, the sigil disappears from the ground. Footsteps and roars can be heard from the northern hallway leading to this cavern.
The barriers are now visible on the Massive Units. They also have what skills they will unlock on notes in the skill section now.
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Sunday July 12th at 10pm EDT
Lewyn heals.
Kara damages with Duskbringer.
Aengild heals
Aske buffs.
Juin is still bleeding.
Twins are Stunned! They can't move!
Namid and Anastasia will respawn next to Kyla on Turn 9 (Bifrost respawn is being lowered to 4 from 5)
The Maiden of Death Appears! She has two health bars. As has been in previous chapters, damage does not carry over from one bar to the next. It's not shown on those maps but the Abomination and Deadborns have Barriers, as seen in the last few chapters.
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Because I am busy Thursday night, deadline will be Friday July 10th at 9pm EDT
Lewyn heals.
Torsten stops bleeding.
Anastasia is Bleeding! Bleed Counter is at 2!
Aengild heals.
Juin heals.
Juin is Bleeding! Bleed Counter is at 3!
As Annabelle moves down, a large magical circle begins to etch itself into the stone and grass ever so faintly.
The Maiden of Death will spawn in that circle with reinforcements. Annabelle will fire her bow this turn
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Units temporarily undeployed:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline for this Turn will be Tuesday July 7th at 10pm EDT
Niall heals
Torsten is Bleeding.Bleed Counter is at 1!.
Anastasia is Bleeding! Bleed Counter is at 3!
Aengild heals.
Aske buffs Lewyn
Juin heals.
Juin is Bleeding! Bleed Counter is at 3!
Alder heals
"It is time" Annabelle says to herself, preparing to push forward onto her final allies for the final time. "Come soon" she calls out to the air, calling for the Maiden of Death.
Annabelle will begin moving this EP. Her bow will fire on Turn 5 as I penalized her with it not having a charge at the start of the map
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Units temporarily undeployed:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline for this Turn will be*Saturday July 4th at 10pm EDT* but the turn will not be processed until the following day sometime.
Lewyn heals.
Nana will temporarily leave the map to relieve amount of needed covers, since JJ will be unavailable for ~ a week. When JJ returns Nana can be redeployed and act.
Kara damages enemies with Patron skill.
Torsten is Bleeding. Counter drops to 1 from 2.
Aengild heals
Aske heals and buffs Aengild (Spd/Def)
Juin heals. Juin is Bleeding. Counter drops to 2 from 3.
Alder heals
If you have yet to deploy, you still can. Simply choose a tile adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy this chapter:
Units temporarily undeployed:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline for this Turn will be Thursday June 25th at 10pm EDT
If you have yet to deploy, you still can. Simply choose a unit adjacent to a character at the start of this turn (So how the map looks above) and take your turn from there.
Units yet to deploy:
Strikes are being re-introduced but will work in a different way. For each turn that you do not participate, i.e. make a post or request a cover, you will earn a strike. After three strikes your character will be temporarily removed from the map. This is to not put a burden on those that choose to be active so that they do not have to make rather large cover posts. If you'r character gets removed, you can redeploy as per the late deployment rules above.
Since characters may be removed from the map, the map may get a balance pass to accommodate fewer players.
Deadline is Thursday April 16th at 11pm EDT
Niall heals people
Lewyn heals
Yet to deploy:
Going forward, I have begun to track activity again. Those that participate, or at the least ask for a cover, will be rewarded with extra gold/ingots in homebase.
Dimellah places his sword directly in front of him, point down and holding the hilt with two hands
Deadline is Tuesday April 14th at 11pm EDT
Niall heals people
Alaric heals
Yet to deploy:
Dimellah points his sword at the ceiling again
Going forward, I have begun to track activity again. Those that participate, or at the least ask for a cover, will be rewarded with extra gold/ingots in homebase.
Deadline is Saturday April 11th at 10pm EDT
Niall heals people
Alaric buffs from his necklace.
Yet to deploy:
Dimellah places the sword down in the ground and places the other hand out in front of him. A greyish energy begins to swirl out of the air and into the armored gauntlet.
Going forward, I have begun to track activity again. Those that participate, or at the least ask for a cover, will be rewarded with extra gold/ingots in homebase.
Deadline is Monday April 6th at 3pm EDT
Niall heals people
Alaric heals
Still yet to deploy:
Dimellah releashes his magics and a large gust of wind erupts from around him. His armor adjusts as he slowly points his sword to the ceiling and large chunks of the top of the cavern begin to rumble.
Brown squares are impact zones
Deadline is Wednesday April 1st at 10pm EDT
Niall heals people
Kyla heals
Lewyn heals
Alaric heals
Still yet to deploy:
Kane's sword glowed a deep burning red, as he tore into the large armored being. He could feel the Titan within the sword satisfied as Dimellah's Subordinate shattered into pieces. He swung the sword to his side, dispelling the arcing electricity off it. "Not fucking bad" he commented.
So. You've destroyed my little puppet. You're better than most I see. Now, it's time to face a true opponent.. Dimellah lifted up their sword, and grabbing it firmly with two hands, pointed the sword directly infront of him, aiming down the hallway. See how you handle this their voice boomed through the cavern as the staff at the center of the crystalline sword began to glow, illuminating the sword itself with the colours of the rainbow.
^ That's the Bifrost Beam