Definitely would like
Might be nice:
If you have absolutely no clue how to play this, I'd recommend you start with an easier game like Human Resource Machine. It's very similar in that you have to manipulate inputs to get the right output using a set of keywords but it's much simpler and more graphical. It'll teach you the basics of how this type of "game" works and I'm sure you'll find the manual and the game easier to understand after completing some of the stages.
Normally I look around for established "code katas" or make up one on my own. There's a lot to pick from on Rosetta Code. The trick is to pick something that you can mostly get done in an hour.
Other tips for running a dojo:
Obviously this doesn't all work when we used TIS-100. But at least TIS-100 essentially had unit tests written for us ahead of time. Another site we have used in the past is CodinGame.
You can export the code to a textual format, edit it in whatever editor you want, and then re-import it.
(I made an Atom language package for it at https://atom.io/packages/language-human-resource-machine which you might find useful if you happen to be using that editor…)
Right now I'm running Steam through wine to get it on my Mac.
I used Wineskin Winery to wrap the steam installer then just installed like it was windows. Works well since it uses the Unity3D engine.
Arch (shorthand for Arch Linux) is the operating system I use. /u/donpablomontana recognized it from the distributor logo on the top left of my screen.
If you're not familiar with Linux, I can only recommend it to you, as it is much more flexible for programming than any other operating system.
Linux won't help you directly with TIS-100, but if you want to go deeper into programming, you should really get into it.
I'm kind of new to programming started at one time and have just started getting back into it, so I lack the jargon and knowledge to be able to communicate with you folks. I bought https://www.amazon.com/But-How-Know-Principles-Computers/dp/0615303765/ref=sr_1_2?s=books&ie=UTF8&qid=1482956438&sr=1-2&keywords=how+do+it+do+it hoping it might help, I'm halfway through it but the fact the book doesn't even mention what a node is was disappointing. I'm guessing the term is specific to the game and not really in the language that author is using.