I have a feeling most pygame games are not "beautiful" because of the same reason my games are not.......because i want to program and not draw textures and sprites. I am not skilled at drawing, nor do i like it. I know a lot of other programmers have the same problem.
If you are skilled at drawing sprites, hired someone, or know someone to do the work for you, you would not have the same problems.
unity of command is python/pygame http://unityofcommand.net/
as well as frets on fire https://libregamewiki.org/Frets_on_Fire
Unfortunately there's not a lot to choose from. There used to be TORCS, but I have not heard anything from that project in a long time. There is a fork of it that is more recently updated — maybe check it out: <https://libregamewiki.org/Speed_Dreams>.
See <https://libregamewiki.org/Racing_games> for some others, but note that those are completely free games. I don't know of a good catalogue for games which merely are free software, but there probably is one.
Please do not pirate games, that makes game developers poor as you.
Did you know that Linux has free and open source games: https://libregamewiki.org/List_of_games . Not all have same quality as commercial ones, but you can always help authors to improve them.
How about some free to play games: https://store.steampowered.com/genre/Free%20to%20Play/ ? Online ones might have trouble working on Linux due to anti-cheat, but you can have at least some fun with them for a few hours.
Or how about some older games, that are in "gray-ish" legal area and are probably not considered pirated: https://www.myabandonware.com/ ? They might not have edge cutting graphics, but they will be easier to run on slower PC and gameplay most of the time are better than recent game releases.
Finally, you can keep an eye out on gog.com, itch.io, steam, epic store even for free to keep games.
There used to be WarpRogue (story, world overmap) in early, early alpha, moving all the Dark Heresy tabletop rulesets to a roguelike, but the developer died. Interesting project, but there were only like 3 dungeons/quests before he passed away.
https://libregamewiki.org/Warp_Rogue
The scourgeforge page as well as the website are down it seems.
I don't know what games are available on your distro's software manager, but I can tell you that the following are pretty good:
Everything is still free, so why not give it a shot? If you still want more, have a look at Lutris, GameJolt and the LibreGamingWiki.
>Instead you could tell people about the libre games wiki that attempts to catalog free games, the Free Game Dev Forum, and the LibrePlanet Gaming Collective's free gaming night.
WoW I was not aware of this wiki for FLOSS games.
I already found what's looks like a well made pacman clone licensed under the GPL. :)
One alternative is to just pirate the games you want, or buy them from a DRM free service like GOG.
The alternative and superior option is to join the free software gaming community and play free software games.
r/opensourcegames/
r/FreeGaming/
https://libregamewiki.org/Main_Page
http://planet.freegamedev.net/
https://en.wikipedia.org/wiki/List_of_open-source_video_games
Linux game database https://lgdb.org/
A list of Linux r/roguelikes http://www.roguebasin.com/index.php?title=Linux
Libre game wiki (many of these games will run on Linux) https://libregamewiki.org/Main_Page
There are a few sources, some of them also in the sub-reddits wiki and sidebar, but to give you some examples and resources;
https://libregamewiki.org/Main_Page
/r/opensourcegames/
Legendarna igra. Zapravo tri u jedan. Red alert, Tiberian wars i Dune.
https://libregamewiki.org/Main_Page
I baci pogled ovde. Tu su sve open source igre, imaš sve po kategorijama. Kažem da pogledaš ovde jer tvoj distro ima sigurno skoro sve te igre napakovane.
I think you should first and foremost look for a FOSS project you are genuinely interested in.
Since often people come to programming to "make games", I suggest you look into FOSS games:
FOSS games you might be interested in: Zero-K, Unvainquished, 0 A.D., Minetest, Oolite, Supertux Kart, ... I think all of them will welcome contributions.
Don't come up with an extra feature nobody asked for though, as it might be not in line with the direction of the project and be politely rejected as a result. If you want to add a feature rather than fix stuff, first ask if the project maintainers are interested in it.
Some of them have a significant modding aspect, you can also contribute to mods. That's probably the best way to discover what the game really needs.
There was a discussion in the comments of r/linux , You can find it here. I think you can also add evolution-rts.
This might not be the best place to put a list like this, maybe libregamewiki is a better place (Or the moderators can set up a wiki for this subreddit we can all edit).
Also some of these things aren't games (blender,krita,godot).
Here's a list. They're mostly puzzle games. Adanaxis is a space shooter. The fact that it's four dimensional means the shotgun falls off faster than normal, keeping track of where all the ships are is basically impossible, and the last level has a space station big enough to fill half the screen that is way too easy to lose track of.
solfege but I don't know if it recognizes the pitch when you sing.
If you're looking for Karaoke Games instead.
And I've just found Nootka, which looks cool but I've never heard of it.
Globulation 2!
https://libregamewiki.org/Globulation_2
It is open source, lots of globs (slime-like?) and has interesting AI/mechanics. You don't control the units directly.
World of Goo and Gish, which others have mentioned.
It would be amazing if you could help any foss game. There is no shortage of software developers, but there is a huge and constant shortage of artists. Choose any game you like, and if you can contribute with 2D/3D art and models, or illustrations, you will be crowned king. For example Battle for Wesnoth, SuperTuxKart, 0AD, Unknown Horizons, Flight Gear, Limit Load, you name it! Also, many FPS games have free source but non-free assets (art). Here you can find a longer list of games
So what you are asking is "What games listed on libregameswiki are on the Ouya?" Right? It's a little unclear. Further, libregamewiki seems to be focused on the PC, but there are some that ouya play is theoretically possible. This is a link to a search for games that have android listed as a platform. There are 11. Those you can theoretically play on your Ouya if you push the .apk to it. Which is the big deal here. If you can get a .apk then you can push it to your Ouya, all is well. But if you can't, nothing can be done.
I don't believe there is anyway to sort by software license.
> Also, does Ouya provide an easy publish platform for amateur developers?
A must read:
https://www.gnu.org/philosophy/free-sw.html
List of free as in freedom games:
https://libregamewiki.org/List_of_games
I personally think 0 A.D is one of the best games produced by the foss community, you should take a look into it.
Apart from that, there is a need for more development in free FPS games.
EDIT: Actually, every genre needs more development, like racing etc. But most people play FPS games and so I thought it would be best to suggest that.
It's a quite stupid new/old reddit issue.
New reddit inserts a "\" before "_" in links (beats me why), but then can interpret that \ to actually render the link without it. However this leaves the plain text of the post (like if you checked "source" using RES) actually containing the \, and since old reddit (and many mobile apps) don't magically erase "\" in urls (after all, why would they?) and merely replace actual formatting (like italics, etc.), this leaves the link with the \, which makes it invalid.
For me (and anyone using old reddit and most mobile readers), the original link looks like that:
https://libregamewiki.org/Linley\_Henzell
(which obviously doesn't work)
https://libregamewiki.org/Main_Page
Here you go. Games made for the games sake. Not for money. At all. Free. No Ads. Not monetized. But you can donate money if you want to support some of these projects. Some highlights I love:
Thrive
Cataclysm: Dark Days Ahead
Beyond All Reason
0 A. D.
Unvanquished
Honorable mention: Renegade X. It's only honorable as it is completely free and so on, but doesn't count as a LibreGame as it isn't fully OpenSource.
I'd agree that most of the games at LibreGame Wiki suck.
But some don't.
And most of the games at Libre Games Recommendations don't. Some aren't suited for consoles, being more or less inherently tied to using a PC. Some are too unpolished or quirky to be retail worthy. But many are respectably good.
Hi everyone,
I'm creating a rewrite of SnowballZ,an RTS about a penguin snowball fight. It's still in it's early stages,but I thought I'd throw it out here anyway. If anyone wants to tryrunning it I can add a download link. Feel free to check out the source code.
I knew a kid in high school who was obsessed with free software, Wikipedia, and the Pirate Party. He wasn't too bright, despite his programming skill.
He did create a wiki of free games after we graduated though.
If it doesn't have to be from Steam, you can also check out the Libre Game Wiki. Not all of the games listed there are polished, but I would personally recommend Battle for Wesnoth.
> The definition of "libre" isn't exactly contested here. If you need a defining authority, try the Libre Game Wiki: https://libregamewiki.org/Free_games
well, in fact it is: there is no clear authority who gave here guidance - the OSI not, maybe the RMS remark but the FSF has not consistent recommendations beyond software, maybe you can follow some Linux distro approaches but they don't agree among themselves, Creative commons/lawrence lessig thought non-commercial remixability is good enough (CC-BY-NC), etc - there is great confusion about what can be considered a FOSS/libre game - I had discussions with People ranging here from Source code is enough + proprietary content until your position, content needs to be as free as the code (without being clear what licenses this would be).
Looking at the audience: for most gamers open code (ports, fixes) + proprietary content is good enough - for distros redistributable "Freeware" licensed content is good enough - for hobby modders non-commercial CC-BY-NC is often good enough, only for (professional, commercial) game developers it is beneficial to have the content commercial-usable and editable (e.g. PD, GPL, MIT, CC-BY-SA. CC0) - and some even think only Copyleft are really free - and some even more extreme think only the GPLv3 is the only acceptable license.
EDIT: it is a little bit weird that the librewiki definition does not acknowledge the creative commons as authority for free/libre content while the Wikipedia became the biggest repository of human free content under CC-BY(-SA) - infact I think the creative commons licenses are the best suited for "libre" content
EDIT2: the libre wiki seems also to lean into the position only copyleft licenses are really free - this is a position even beyond OSI/FSF and more a position of the later Stallman
edit 3: there is this Abuse sound replacement project https://github.com/aharri/abuse-free-sounds
I'm aware. But how you define "data" will give you a wildly different number of results. Are adventure games ScummVM supports just "data" for ScummVM? Are NES games just "data" for an NES emulator? If you accept all the games with supposedly "open source code but proprietary data", you're either going to come to this conclusion - because many games include some kind of turing-complete code in said "data" - or you're going to come to the conclusion that most of them aren't. Or you'll just ignore definitions entirely. In either case where you accept software portions as "data", what's to stop someone from having a basic shell in Python that loads the real, proprietary code in "data"?
As I said, our list is of games that are completely libre. Not half libre or 99% libre. The entire point of the list is to showcase what exists among 100% libre projects. They'll be drowned out if they have to be mentioned alongside the dozens or possibly hundreds of widely-known commercial games that you could argue are "libre with proprietary data" in some way.
> so, you libre definition is the same as debian and wikipedia?
The definition of "libre" isn't exactly contested here. If you need a defining authority, try the Libre Game Wiki: https://libregamewiki.org/Free_games
No other software store puts a focus on libre games like Athenaeum.
As for GZDoom I believe it is libre, even if it's just the engine. If that's incorrect feel free to open an issue on gitlab and it can be marked as NonFreeAssets or removed if it had nonfree source code.
There are some quite amazing games out there that are entirely free software. (Shattered) Pixel Dungeon, Nethack, lichess.org, Teeworlds...
You should try some of them, they are amazing.
There's quite a few of varying quality, check https://libregamewiki.org/Main_Page for completely open source ones (including the graphics), then there's many clones of games that may require original files https://osgameclones.com/ and various others that have free licenses on the code but not the graphics.
Don't get me wrong, it is a niche, but it's not as barren as you would think.
Je ne connais pas bien le genre. Je dirais 0AD qui est plutôt dans la lignée de Age Of The Empires? Ou le classique Civilization (FreeCiv)? Dwarf Fortress est un genre de citybuilding (sauf que essentiellement sous terre).
Unknown Horizons est dit inspiré de la série sur cette page
> In fact some of the math done for this is actually 4
Quaternions. God they suck.
On a side note, here's a 4d space shooter. You use your scrolly thing on your mouse (thats the technical term) to move through 4D space. If you play forr a bit it will just "click" all of a sudden that you can "peek around corners" of 3d space. https://libregamewiki.org/Adanaxis
If you're looking for free software gaming, there's the LibrePlanet Gaming Collective. We have Minetest, Nethack, and Mumble servers. Join us in #libreplanet-gaming on freenode, where community members often organize gaming events (popular games include OpenArena, Xonotic, and Wesnoth).
And to find free games to play, there's Libregamewiki.
Sounds similar to a game called Xye, where the blocks move in the direction of their arrow on top, until they hit a wall.
It is based on an older similar game, called Kye.