You mean development-wise or a comparison between the currently available emulators?
If its the former, the author of no$gba has a pretty extensive documentation of the hardware, though I don't know how accurate everything is (and the debug build of the emulator is really nice for testing stuff) -> http://problemkaputt.de/gba.htm
If its the latter, this wiki is pretty good and seems to be maintained fairly regulary -> http://emulation.gametechwiki.com/index.php/Nintendo_DS_emulators
Martin Korth was back from a long hiatus and published the recent No$gba v2.8b on June 1, 2015. It's the only obscure one I know of, because of how many people not knowing about this.
That's the summary page of all the emulators he's working on... though you're right, it doesn't explain much until you click on a smiley face to get into the site proper (which isn't immediately obvious). The download link is the second link down.
Quote from nocash:
> Released no$gba v2.8c yesterday: http://problemkaputt.de/gba.htm
> The emulator/debugger can now boot the firmware bootcode from scratch, and passes through wifi init, and allows to start games from within bootmenu. The main requirement is having the DSi BIOS ROM images, and a DSi eMMC image. And activating DSi emulation in no$gba setup, and deactivating the Start directly option. Yeah, needing to change that options is a bit uncomfortable, but I guess that there aren't more than a dozen of people having the ROM/eMMC images anyways - I hope those few people will somehow figure out how to get the emulation working (or let me know if not).
> The built-in help text (and gbatek.htm document) contain loads of new info about the DSi hardware and sd/mmc files.
> One huge news is documenting the teak instruction set (thanks to normatt for creating a list of all 65536 opcode combinations). The 'small' remaining problem is that the teak memory map (and supposedly existing teak I/O ports) are still unknown.
> And a very huge news is lots of info about the atheros wifi hardware and wifi firmware... there are lots of new chapters for wifi hardware registers, and lots of more chapters for wifi software protocol... I am hoping that those new chapters are covering almost each and every aspect of the wifi unit - except, one basic detail is still missing: I've no idea how to transfer any data packets.
Wished we could help him...
An example: http://problemkaputt.de/gba.htm
Why? I think of some reasons:
Mostly applicable for most of the languages.
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Beep boop. This article was posted automatically.
I'm a bot that aggregates the latest news from the emulation community.
Beep boop. This article was posted automatically.
I'm a bot that aggregates the latest news from the emulation community.
Play old console video games on emulators. It is loads of fun. You will need a game ROM (which I won't link to, because it might not be legal and/or against the rules) and an emulator.
Here's a list:
>Nintendo Entertainment System
>Emulator : NO$NES
>Games : Super Mario Bros. 3, Excitebike, Legend of Zelda, Castlevania
>Super Nintendo Entertainment System
>Emulator : zsnes
>Games : Super Mario World (very highly recommended), Super Mario World 2 - Yoshi's Island, Mega Man X, Chrono Trigger
>Gameboy Advance
>Emulator : NO$GBA, VisualBoy Advance
>Games : Fire Emblem, Advance Wars, everything Castlevania, Pokemon Ruby/Sapphire/Emerald
So on and so forth. Have fun!