If you're a Mac user, OpenEMU is a killer emulator that can run just about anything up to the PSX. Decades of vidya entertainment at your fingertips for the low cost of zero dolla.
Time for my biennial "how are PCSX2 and ePSXe doing?" check.
ePSXe looking pretty good too, even a couple versions ago.
I presume they're still not as bulletproof as ZSNES, but I'll take it...
I know it's been said a million times with the NES Classic but remember RetroPie is an option if one is willing to go that route.
Probably cheaper even with all the accessories/controllers than whatever scalpers will be charging for the SNES Classic, and it'll support more than a single console and easily allow one to add games. Native bluetooth support allows for you to use a PS3/PS4 controller if you have one laying around or any number of bluetooth or USB controllers you can find online.
There's supporting Nintendo but it's not really supporting Nintendo if you can only buy from scalpers since Nintendo already got the scalper's money. So if the SNES Classic has severe supply shortages there'll probably be some hefty markup making the idea of getting one from a scalper a turnoff. Of course if one doesn't like piracy and or (third party) emulation a RetroPie would be a no-go as well.
I dusted off my Bay Trail Intel NUC to see if it can run RetroPie, my NUC is gutless but I figure it's worth a shot since I don't have a spare Pi3 lying around.
edit: oh also RetroPie takes like a literal 20+ hours to build the files so run the installer and come back the next day...
Katamari Damacy. Just so easy to sit and roll around for a few minutes, no competition or teammates to let down if I need to leave early (Like with LoL), not big levels or load times or an inventory to manage. Just simple rolling, can last as long or as short as I like.
edit:
http://www.emuparadise.me/Sony_Playstation_2_ISOs/Katamari_Damacy_(USA)/150753
there's a better answer to the problem: stop buying these classic editions.
Nintendo clearly isn't showing that they care about consumers getting it for the price listed, so why should we care to purchase their product?
I do NOT condone piracy of any kind, however, one is allowed to make a legal copy of games they already own, and legal software such as retropie can be used to make your own mini console that'll work just fine with your existing wii u or switch pro controller.
An emulator developer usually focuses on emulating an entire platform, not a specific game. Implementing or improving things, even if they seem completely unrelated, may have allowed Oblivion to work as well as it does. This happens all the time. Semi-recently, in MAME, by fixing the keyboard emulation on a seemingly unrelated home computer, the devs coincidentally improved a much more demanded arcade game substantially (see http://mamedev.org/?p=440; second to last paragraph).
The developers might not have spent any time working on specifically getting Oblivion to run. It may be a byproduct of general emulation improvements. Besides, even if they did, that's their own choice. They're not our employees nor do they owe us anything and we're incredibly lucky there are people giving us the opportunity to re-live our past for fucking free. I don't want to come off as rude, but I think it should be pointed out that no one here is entitled to anything.
If you take the time to configure ePSXe correctly, you can play the Playstation disc on your computer, with the 3d models rendered in HD, and the original music.
You can also be a dirty pirate, download an iso, and skip the load times, which, personally, I'd recommend. But you do have the option of participating in the group hallucination that is intellectual property.
https://cdromance.com/gcn-iso/paper-mario-the-thousand-year-door-usa/
Go there, download game.
Then download the emulator, Dolphin, and load the iso from Dolphin. Set up your keybindings or controller.
> Virtual Boy
You mean VisualBoyAdvanced? Well, it's faster, more accurate, more secure (yes, that matters with emulators), has support for the Wii, 3DS, and Vita, and much more.
Currently, mGBA is both the most accurate and fastest emulator (E: at least on PC) for the GBA.
I was going to get the NES classic last year, but was disappointed when it was impossible to get one. I ended up taking a Raspberry Pi 3 and loading RetroPie onto it. It's 100 times better, plays more, and is more compatible. I hooked up my xbox 360 wireless reciever, so I can use my xbox controller to play the games. Now, I have no interest in getting the SNES classic. Thanks for always underestimating the demand of your products Nintendo!
Seeing a lot of folks citing Capcom as being the party responsible for this product (understandable since the product is a big ol Capcom logo), but I'm not certain they played an active role, here. They licensed out to Koch Media GmbH. If anything, it looks like Koch Media reached out to Barry Harris, who granted the license, despite the clear prohibitions in FB Alpha's license.
Relevant in that license are the explicit statements:
> You may not sell, lease, rent or otherwise seek to gain monetary profit from FB Alpha
and
> FB Alpha would not exist without a lot of code from the MAME project. The MAME project is subject to it's own license, which can be found at http://mamedev.org/legal.html. Due to the use of MAME code in FB Alpha, FB Alpha is also subject to the terms of the MAME license.
It's pretty clear that no one person has the authority to alter FBA's license to grant its use in a commercial product. The non-commercial statement makes that that evident.
It also relies on code from MAME, which likely predates its move to a GPL license. In order to come under GPL, MAME had to talk to reach out to all contributors to get approval and jettison and rewrite code to make it compliant. If something like that had happened with FBA, contributing developers would know about it. That doesn't appear to have happened.
PCSX2 is the best PS2 Emulator I've used yet, and they actually just officially released it not too long ago. (Sorry if Emulator discussion isn't allowed here. I haven't seen it in the rules.)
It's fairly simple to set up, and there are guides on the site. You can even use a gamepad with it too.
You're in Kiosk mode.
Input the Konami cheat code - up,up, down, down, left, right, left, right, b, a
- on your controller to exit.
More info: https://retropie.org.uk/docs/Child-friendly-EmulationStation/
I remember learning about this trick when mGBA implemented this. F-Zero's GBA entry uses this flashing effect to produce the transparent mini-maps you see on the screen.
Here's the article: https://mgba.io/2020/01/21/mgba-0.8.0/. Endrift doesn't go into much technical detail here because it's just a feature highlight, but you can see it side by side with the same scene not implementing the effect.
Haven't used it in a while but PCSX2 has come a long ways in terms of compatibility and performance. Might have to enable certain speedhacks to get some games running up to par and a few that used shortcuts to get certain effects running will be quite tricky to work.
dude I tried making a joke in my original comment about SMB and SMT being close in name and you have to come in here and be a party pooper.
The first Persona game was literally called Shin Megami Tensai: Persona. I've played it. The SMT IP is leveraged to create the spin-offs. acting like "SMT" can't be used to refer to anything in the Amala Multiverse is asinine gatekeeping.
OpenEmu by far.
Easy to use - It might be the easiest to use emulator out there, at least the easiest I've ever tried in my 15+ years of emulator usage.
Great looking - It's the most good looking emulator GUI I've ever seen. Actually makes it fun and enjoyable to look at a ROM collection, somewhat similar to having a real cartridge collection.
Playlist - The playlists are great, kind of like organizing your game collection in a book shelf with specific shelfs for your favorit games or your Zelda collection.
Multi-system - having different emulators for all systems is a lot of extra work. You have to invest time in getting to know the specific settings for each emulator, you have to keep each emulator updated and so on.
The bad: only OS X.
> While medusa is still an alpha quality software, it will be versioned separately from mGBA. Releasing hopefully soon will be mGBA 0.6.0, and on a separate schedule, medusa 0.1.0 will release. Sometime after mGBA 1.0 is released, the medusa branch will be merged back into mGBA and the combined product will become medusa 2.0. This will likely happen sometime in 2018, but that’s still up in the air.
Managed to find it on the medusa announcement post so glad to see my mind isn't playing tricks on me!
RetroPie. Most of NES, SNES, N64, Amiga, Atari 2600, Master System, Megadrive, 32X, MSX, Saturn, PSX, DOS, Dreamcast and even PSP games can be played on a single machine. You call this "no idea"? Get some friends and a pair of USB gamepads, plug those into your RPI connected to your TV via HDMI and have fun!
If you want some more stuff like that (specifically about Game Boy emulation, too) I’d recommend endrift’s “Holy Grail” articles and also LIJI32’s post on emulating Pinball Deluxe properly.
Yeah, a game from Atlus' Persona series might have fit better. P3 and P4 were both solid (if a little nontraditional) RPGs.
They don't have a PC version, but work well on pcsx2
You can always link to emulators, they're just pieces of software. Console games/ROMs can be touchy:
Side A is mostly correct, but I (and many others) tend to ride closer to side B.
http://www.epsxe.com/download.php
http://www.emuparadise.me/Sony_Playstation_ISOs/Rayman_%5BU%5D/37445
I remember reading a post one of the PCSX2 guys made about some strange glitches they were finding.
Turned out that the processor in the PS2 handled floating point differently than x86, and some game developers were relying on the slight difference.
Edit: IanCormac pointed out the exact issue, and I was able to find the post here.
I'm going to hijack your post.
Community Pom adrenaline ready. Tested and working. Fully patched. Original download source
www ( . ) mediafire (.) com / file / p3xmtdgxoyape7u /Comm( . )POM_%255BSLPS00817%255D.7z/file
I wasn't being aggressive, I was being blunt and honest. I'm not always a PR person that peppers all my posts with pleads and apologies. I just told it like it is: without this ROM, it's too risky to make required changes to fix issues like in Magical Drop ( see https://mgba.io/2017/07/31/holy-grail-bugs-2/ ). We'll be a lot more likely to break much more in trying.
I didn't insult anyone. I'm more to blame than most for losing this file, because I did have it at some point. It's how I was able to implement my own DSP based off of blargg's with the knowledge that it was cycle-accurate like his. But it's not as though he made this test and then only sent it to me and no one else.
For those wondering how it's done it is likely: PCSX2 (the ps2 emulator)
xpadder (so the controller will work(even though PCSX2 has one but it's kinda shitty.))
The emulator can be frustrating and quite buggy (especially on multi-core systems) but there are plenty of video tutorials online and if you put enough effort into it you can get the games running quite well.
Not sure if this will be the same fix for you, but if you have a Samsung TV connected to your RPi4 you might be able to fix it with this:
https://retropie.org.uk/forum/topic/29369/resolved-super-mario-war-in-slow-motion-on-new-rpi400
“I went in my TV settings and turned on " Settings>General>External Device Manager>Input settings Plus "
This made it so the Pi 400 could choose different HDMI video modes”
Without that setting, if I chose a 1080p video mode it’d only use the upper left part of the screen.
Retropie is a frontend. Basically it organizes everything. When you install it. You will then need tonplace your games in the appropiate folder in the Roms section. For example you want to install the arcade version of Donkey Kong. You place the game file in that folder. And the same for other systems. As far as what types of game files this should help
https://retropie.org.uk/about/systems/
For Dragins lair you will need to add the emulator. Its called Daphne.
Forgot to mention. Getting Daphne to work with a joystick is tricky.
> f you own a PS2, I'd probably get one of the slim PS3 models
If you have a decent PC I would try and see if your games work in PCSX2. Games that do look spectacular (except for pre-rendered cut scenes).
It was pretty easy to setup, rip my games from the PS2 discs and play.
I'm just basing this off an mGBA article and various comments byuu has said that stuck with me.
From the mGBA article:
> Because higan is the best-known example of a cycle-accurate emulator, it has led to the misconception that cycle accuracy is necessarily extremely slow. However, much of higan’s performance issues are because the emulation is not optimized for speed. This was an intentional decision on byuu’s part to make sure that the code is ultimately readable and understandable, as byuu maintains a strict code as documentation policy.
One such comment from byuu I could readily find:
> There are endless amounts of speed optimizations that won't affect accuracy if done right, but will complicate the code, making it harder to read and harder to reason about, and harder to fix emulation bugs in. And nobody is perfect so all these speedups very often result in bugs in emulators. You see them fixed all the time in changelogs.
Don't take the term "building" too seriously on the pi. No, "building" your own doesn't require soldering. That canakit link is the slower and older pi3b, get the pi3b+ kit. You'll still have to put it together if you buy a kit or the parts separately, and you'll still have to wipe that card clean to install retropie. The kit is just convenient of selling the parts together.
If you want a silent case with no fan, get the flirc gen2 case. Case acts as a giant heatsink.
The only thing that's not allowed in here are links to people selling retropie pre-installed. It'll be overpriced, illegal, and no one will help you with it.
Read up on the installation and emulators https://retropie.org.uk/docs/First-Installation/
Back up the four folders available through SAMBA shares - bios
, configs
roms
and splashscreens
(this one can be ignored if using default splashscreen). More info: https://retropie.org.uk/docs/First-Installation/#samba-shares.
Careful what you wish for.
These guys added a graphics filter that simulates your CRT screen curvature, and uses your Mac's camera to super-impose your reflection onto the image.
This guy emulates a virtual home theater room for you to play your games on.
If they hear you asking for this, they might just support it! :P
You read that correctly. Just put the disc in your optic drive and PCSX2 will be able to read it. (If you're having trouble figuring it out, here's a forum post about it.) Alternatively, you can create an image file of your game and play with that.
The only issue with setting up PCSX2 is obtaining a BIOS image. These are easily available online, but are illegal to obtain that way. You can dump your own BIOS, but you need a modchip to do so.
Those specs are too low for nextgen emus and no amount of optimizing will change that. Set your expectations accordingly.
Lakka is probably the best emulation distro tuned for low overhead.
I had the same problem with PSX. Crash Bandicoot worked well but MGS did not boot (I got a black screen). After reading the retropie documentation https://retropie.org.uk/docs/Playstation-1/ (the bios part) it says that some games need to run with the playstation BIOS. So you just need to get from the internet the BIOS file named « SCPH1001.BIN » and put it in /home/pi/RetroPie/BIOS (make sure the name of the file is all in uppercase) after that MGS booted fine for me
Thanks for spreading the good word about RetroPie! It's a great project and makes setting up a retro gaming emulation system really easy.
Unfortunately, a lot of this advice is incorrect. Here are the corrections I noticed:
ip address
because ifconfig
has been deprecated for a decade or so.The PS2 is a ridiculously difficult system to emulate. In particular, it doesn't conform to IEEE floating point arithmetic standards, so an emulator has to double-check pretty much every single floating point calculation in software. It's hard to do that efficiently. The PCSX2 developer blog is a pretty fascinating read.
Now I don't know anything for sure, but my money is on the PS2 emulation for the PS3 being very heavily optimized for Cell. Rewriting it for the x86 processor in the PS4 is a pretty huge task.
> that would be okay
No it wouldn't. As per the RetroPie license even selling a system with zero ROMs and with just RetroPie it is still illegal and against their license.
https://retropie.org.uk/about/legal/
>The image we provide is Raspbian Lite with RetroPie pre-installed. Much of the software included in the RetroPie image have non-commercial licences. Because of this selling a pre-installed RetroPie image is not legal – this includes “giving away” a pre-installed RetroPie with your commercial product. Including copyrighted games with RetroPie is also not allowed.
I found the audio was better for most games when changing the emulator in this guide:
https://retropie.org.uk/docs/Optimization-for-Nintendo-64/
I only find choppy audio now when it's a performance issue. I might try overclocking.
The release of the new image based on Stretch basically means that support for 4.3.x (based on Jessie) is going to dry up very quickly.
Having been using RetroPie for quite a while it is usually best to do a full clean install. That's what the devs recommend. But have a read through this and have a search of the forum. I'm sure people have done an upgrade and hopefully documented their experience.
To be fair I just copied my ROMs and BIOS folders and started fresh. Still a work in progress but I don't mind.
https://retropie.org.uk/forum/topic/16307/retropie-4-3-17-stretch-images
Edited to add: The 4.3 image is already gone from the website.
http://www.epsxe.com/ Playstation 1 emulator
http://pcsx2.net/ Playstation 2 emulator
These run well for a 2ghz dual core cpu. You can use roms or pop your old playstation cd/dvd in the drive and run it as well.
The X-Men arcade game with 6 players and 2 screens disagrees.
Quick edit: As a reminder, any of you can play these games if you go and download MAME (Multi Arcade Machine Emulator) and the ROM you want. There are TONS of sites you can find the ROMs on.
Actually, there are more than four "PS2 emulators", using the words as loosely or tightly based as you wish:
1.NeutrinoSX2 (plays a few commercial games, I think). ☆
http://www.emulator-zone.com/doc.php/ps2/neutrinosx2.html (only Windows)
2.PCSX2 (plays over 2,000 commercial games). ☆☆☆☆
http://pcsx2.net/download/releases.html (stable; multi-platform)
3.Hpsx64 (or something like that; it can run several commercial games). ☆☆
(newest binaries are hosted mostly on risky sites, so search and beware)
4.Play! (can run FFX and a few other popular games quite well; is making progress with Dark Cloud too). ☆☆
(same as hpsx64)
5.Emotionless (has some potential; nothing far yet). ☆
(in immature stages; not worth downloading yet in most cases)
6.PS2EMU (never heard of it before, but do now). ?????
(I asked the developer if they'll let me test it; I'll report back here if they do; otherwise IHNI)
Did you follow everything here:
https://retropie.org.uk/docs/FAQ/#how-do-i-hide-the-boot-text
As of Raspbian 9 (Stretch) there are additional edits that need to be made to clear all boot text. It’s captured in the link above.
Hope that helps!
Well the only thing the MAME team can tell you not to do is use 'MAME' in the name of your program.
By calling it ia-mame it looks like it is in some way associated with the MAME project, which it is not. You can see already that some people have confused this for a derivative of MAME itself.
Due to the high risk nature of the piece of software you're offering there is no way that the development team / trademark owner for MAME is going to approve of the use of 'MAME' in the name of your software.
http://mamedev.org/legal.html "MAME® is a registered trademark of Gregory Ember. The "MAME" name and MAME logo may not be used without first obtaining permission of the trademark holder. "
So while nobody from the team can stop you producing this software (even if I personally think it's a terrible idea with no possible good outcomes and the 'least bad' outcome being archive.org no longer host these) they can request that you do not include 'MAME' in the title of your software as it is harmful to the actual MAME brand.
Add two more to the mix...
RetroPie comes with a notice that says
> NOTICE: The RetroPie-Setup script and pre-made RetroPie SD card images are available to download for free from https://retropie.org.uk.
> The pre-built RetroPie image includes software that has non commercial licences. Selling RetroPie images or including RetroPie with your commercial product is not allowed.
> No copyrighted games are included with RetroPie.
> If you have been sold this software, you can let us know about it by emailing .
But that does not seem 100% consistent with the GPL license included with the source code. It is usually allowed to sell GPL software as long as you do not mislead the customer about the fact that it is also available for free. I don't think any merchant has ever gotten in trouble for offering an optional $5 pre-installation service for free software.
It really depends on the game. If you're looking to play a specific game, you should look up to see if that game came out for GameCube or PS2. Then check the Dolphin and PCSX2 compatibility lists. That will give you an idea of how your game will run in each emulator.
You should also be aware that GameCube and PS2 versions may not be exactly the same. One version might be superior due to missing content or bonus features, or they may be completely different games.
And finally, the best experience with a specific game might even be on a PS3 or PS4 HD remaster or a PC version.
> GT4, graphics fuck up when starting a race. SoC, 10fps no matter what settings and anything below 60fps is unplayable. God of War 1, bugs out in the first map. I'm a ship and I'm supposed to kill something but the attack simply won't register/work.
How long ago? Because speaking of GT4, I see no open ticket on github.
Speaking of GoW, many bugs were fixed some months ago.
Speaking of SoTC... you realize that lagged even on original hardware right? Said this, indeed 50/60 fps are very hard to achieve there. But it's possible
> This comes from a guy who is professional in IT field, I know computers and I also have computer that is able to run BF4 for example at stable 144fps. Play station emulation is nothing but eternal pain.
Not to offend you, but it's not like this give you any title over anybody else that has read actual emotion engine and graphics synthesizer papers.
I've played FFX, FFX-2, Tales of the Abyss, Persona 3 FES, Persona 4, FFXII, Rogue Galaxy, Star Ocean 3, Shadow of the Colossus, and ICO with PCSX2 so no, ps2 emulators are not "heavy".
No need to reinvent the wheel https://retropie.org.uk/docs/First-Installation/
Saying that, some of your instructions are redundant .
You don't need to run diskpart or disk management. SD Formatter will format all partitions. A normal user doesn't need to do this. As long as the card doesn't have any multiple partitions and it's already fat32, the writing process of the retropie image will format it.
Retropie automatically resizes partitions now when ran for the first time...for quite a while. Maybe for 2 years?
Retropie is not in an iso container.
At the risk of stating the obvious, the possibilities are virtually limitless. Thankfully, there is a library worth of decent guides online to help you learn.
If you like classic gaming, you can check out the RetroPie project. It allows you to turn your RPi into a retro gaming console.
For a wide variety of other projects, you can check out the official RPi site's guide for lucky Christmas recipients =) Once you've got your bearings, you'll probably find yourself with more ideas than you could possibly complete. Good luck, and I hope you have some great fun!
Yes there is. So normally the 8bitdo zero is recognized as a keyboard in retropie.
To fix this, you'll need to read this forum post
Follow user meleu's instructions.
Basically, it boils down to downloading the "8bitdozerogamepad.cfg" file from the forum and putting it in the "/opt/retropie/configs/all/retroarch-joypads/8BitdoZeroGamePad.cfg" location. I SMB share into Retropie and just dragged it into that folder.
After that, add bluetooth device using the retropie setup. Then go and go back to EmulationStation, press start and remap the keys using the gamepad now. Once that's done, you're good to go.
Mac has the best emulator for retro gaming, OpenEmu. It supports almost every major retro console flawlessly and the interface is clean and organised. Make sure you download the experimental version (press the arrow besides the download button) for even more cores then the regular version.
They list 95% of titles as playable compared to Dolphin's 89%, but Dolphin looks to be far more rigorous with its standards. I haven't tried using PCSX2 for a year now, but it's undeniably more finnicky and less clean than Dolphin in end user experience. Also, Ratchet and Clank games still have infamous rendering glitches. It's important to keep in mind that it's not a competition, but PCSX2 still has a ways to go to reach Dolphin levels of accuracy.
Get the latest development build here: http://pcsx2.net/download/development/git.html
Assuming you chose the GSdx plugin, the settings you're looking for are on Config > Video (GS) > Plugin Settings...
I personally use the OpenGL (Hardware) renderer because it's currently the most accurate. I'm running it at 3x Native resolution, Blending Unit Accuracy is on Medium - I have a quad core CPU and a beefy GPU and can't go above this setting without my FPS dropping and the audio getting time stretched.
I also have "Enable HW Hacks" and have TC Offset X/Y set to 320 because some postprocessing effects on games would otherwise be offset.
Hope it helps.
I'm running one of the SVN releases of PCSX2 with great success. The latest official release doesn't support multithreading, and it makes a huge difference. I'm currently about 15 hours into Final Fantasy XII, and it's run rock solid at 1080p the entire time.
I took a few comparison shots of the game running at 2880x1620 internal rendering resolution, and the PS2 native of 512x384.
A word of advice; disable anti aliasing, run with a large internal rendering resolution, and just let it scale the image to size. The 3D models look great either way, but 2D images with transparency (fence rails, etc) will look jagged as hell unless you run in a very high internal resolution.
If you scored one of the Raspberry Pi 4s from yesterday, grab one of these and then go nuts with RetroPie.
There are many "scene" images that target the 128GB sizes. So much fun and nostalgia to be had!
The "retro stuff that been put out in at least the last five years" you refer to are modern games made with a pixel art style used to resemble retro games and developed for modern x86 systems such as Windows.
Retro games playable in RetroPie are games released in the '80s and '90s for 8 and 16-bit systems such as NES, SNES and Megadrive. This is made possible because of the availability of emulators. Running Windows apps on Pi is near impossible, the only real way being the paid-for app, ExaGear.
The example you give, Cave Story, was released in 2004 for Windows as freeware. With the source code freely available, the game could be developed for, or ported to, other systems such as Linux. As such, Cave Story is available in RetroPie: https://retropie.org.uk/docs/Cave-Story/
For other modern games to also be available in RetroPie, the least you need to ask is is there a version available for Linux ARM, not just Linux x86, either released by the developer or through a source port.
Hi.
By chance, did you download the RetroPie image from the official RetroPie website? If so, then that may be your problem. The stock RetroPie image on the website does not support the Pi 3 B+, since this new model only supports Raspbian Stretch images, and the current RetroPie image is running off of Raspbian Jessie.
That said, you can download a beta testing image of RetroPie that works with the Pi 3 B+ here:
https://retropie.org.uk/forum/topic/16307/retropie-4-3-15-stretch-images-for-testing
You also need to flash the image to your SD card using Win32 DiskImager on Windows, or if you're on Mac, use ApplePi Baker. Etcher is also an excellent tool as well.
Honestly, VBA is very outdated, buggy, inaccurate (leading to strange bugs, the internal game stats not being calculated correctly, save issues, and more), plus has security risks.
Honestly, /u/lunatic24 might be a lot better off using mGBA and he can just import his VBA saves (mGBA should also be able to load the rom save as well). It is not only the most accurate GBA emulator, but it performs a lot better than VBA, so less chance that the emulator could cause hiccups in recording.
I got blazed at a party I hosted. I ended up sitting by my laptop and fixed the nintendo 64 emulator. Of course later on we played Mario Kart 64, but fixing an issue where the x360 controller isn't recognized by Project64 can be quite a bitch (hint: change the controller plugin to "nrage").
This is a good first thing to read from the pcsx2 site (pcsx2 is the program you'll use to play the games)
http://pcsx2.net/getting-started.html
Also Ngemu is also a good site for more info, for looking up game specific configs
OK for all those asking:
Yes, there exists a PS2 emulator for years now. It is awesome, but it also needs a good CPU to run efficiently. Its name is PCSX2.
The way I've set this up, is by making a copy of the PCSX2 program for each game (each copy is about 100Mb, so it's not a lot) with its settings stored locally on the installation folder itself. The way is described here
Then in steam I've added each different executable of the pcsx2 emulator as a new steam game and modified its target to load the individual game image like so
"F:\Emulators\Steamworks\ICO\pcsx2-r4600.exe" "F:\Emulators\ROMs\PS2\ICO.iso"
Finally, I've renamed the shortcut, created a new category to put them in, and bob's your uncle!
Enjoy.
Running a Vertical system on an old CRT.
Here is a great guide to using the 3.5mm jack - Link
[Edit] Protip: Look for the Xbox One 3.5mm A/V cable. Probably the best available with the correct plug/jacket setup for the Raspberry Pi.
if he's talking about what I think he's talking about (this), then it's not a caching thing, but a CPU pipeline thing. It does make it significantly harder to emulate as you need to emulate the pipeline stages of the processor rather than simply fetch/decode/execute on the same cycle.
The Iso Zone has a copy. The ePSXe emulator runs it great for me, but you also need a copy of the PlayStation BIOS files and some graphics plugins to run it.
>The emulator haven't been updated since a year
> my PC can't run Ratchet and Clank games near to a playable speed
Ratchet & Clank is one of the more resource-intensive PS2 games to run. If you still can't run it after updating to the PCSX2 release from 4.5 hours ago then the only thing that can really be done is to update your CPU/GPU.
> it could run Battlefield 4 at high setting with no problems.
Emulation is completely different from running a PC game, don't compare them again.
If you own what would have been considered a high-end system in 2007, PCSX2 will more than likely run The Warriors at full speed. As a bonus, you get features that you wouldn't with an official release, like save/load states.
You need to identify what's your os. Probably retropie, but check in the menu to make sure. If it's retropie, there's plenty of ways to add games easily (the usb method comes to mind).
https://retropie.org.uk/docs/Transferring-Roms/
Be carefull before updating retropie. Check the version first and visit their forum to educate yourself.
This 100%. That RetroSys OP is looking at is literally just a pre-made Retropie. It costs far less than 160 to put one together yourself, and you get to buy whatever case you want for it. I put one together two years ago and it works wonderfully.
Edit: Holyshit, that RetoSys is ON SALE for 160 and is normally 400? Highway fucking robbery. I got a special case and had to buy a new SD card and mine still came in under 100.
Edit 2: Resources
Putting together a Raspberry Pi: https://www.raspberrypi.org/magpi/set-up-raspberry-pi-4/
Installing Retropie software: https://retropie.org.uk/docs/First-Installation/#usb
Are you using 3b+ or another revision? I've heard of people getting better results with the on board bluetooth if they disable the wifi or by using a dedicated USB bluetooth receiver.
https://retropie.org.uk/forum/topic/7712/fixing-dualshock-3-bluetooth-lag/2
Here is a link to someone that had issues with their DS3 controller and fixed them.
A Theme? Well kinda. There is the Pegasus Frontend
>For RPI users it is recommended to start from a fresh image with this update. It is possible to upgrade the system from Jessie to Stretch but there have been reports of issues by some people when doing so.
A better GBA emulator is mGBA which just got ported to the 3DS and is open source, constantly getting updates and aims for accuracy.
Works really great, and runs many games. Although suffers from crashes, those are currently being worked on, and every day there's a new release that fixes bugs.
Pi3 can run most N64 games in a playable fashion when slightly over clocked and with proper cooling (Heat sinks + tiny fan). PS1 games run flawless without any tinkering at all though. Check out RetroPie.
Here is the documentation page from the official RetroPie site; it tells you literally everything you need to know. The process itself is really quite simple--you just have to buy the proper hardware components, flash a microSD card with the operating system, and you're good to go.
So... saw some Reddit traffic on my YouTube page and this showed up in a Google search. I'm the one that built it. Yes, a PSP is capable of emulating many of the games by itself, but this PSP was dead and therefore couldn't emulate anything. Like others said though, this is able to do far more than emulate games. It has a USB port on top, so a mouse and keyboard can be added. That's not what I'm using it for, but the capability is there.
This was mostly about making use of a broken PSP being able to play old school games on something with a reasonably-sized LCD. Oh, and it is a PSP 1000...not sure where this guy got PSP Slim from my video.
Check out the build progress of version 2.0 here: https://retropie.org.uk/forum/topic/2217/pspi-2-0-psp-raspberry-pi-zero-complete-build-progress
More videos are coming, so subscribe to my YouTube channel to get notifications. Please ask questions, I'm happy to answer them.
The PS3 and 360 emulators aren't even close to running a game like this, so that really only leaves the PS2 version.
PCSX2 is basically "the" Playstation 2 emulator for Windows.
If you have a pi4, I recommend you use fbneo for most games. For the games it doesn't support, start with mame2016. If the game is too slow then try 2010 and finally 2003plus. Keep in mind that you need a specific rom set for each arcade emulator. https://retropie.org.uk/docs/Arcade/
https://retropie.org.uk/forum/topic/2615/wiring-ps1-pad-direct-to-gpio/4
Here is a forum topic to help you along the way. Unless you just buy a different usb adapter which is what I would do. Or get Xbox 360 dancepads which will already be USB and conform to x input protocols.
Any moron can download a pirated image and sell it. When it has problems, no one will help you. It's not hard but it might be time consuming if you're new to all of this https://retropie.org.uk/docs/First-Installation/
I've probably typed it a thousand times on this sub, but here I go again...
Downloading random ROMs from random / sketchy websites and then trying to launch them using random MAME emulators is the road to insanity.
Decide which MAME / FBA emulator you are going to use and then obtain the correct ROM set for that emu.
I really don't get why people don't understand this. Some people like to say running MAME games is some sort of voodoo. It's not, it's simple if you take the time to understand what you need to do.
This is a very good guide (plus the official RetroPie docs, of course) https://retropie.org.uk/forum/topic/2859/how-to-use-mame-with-retropie-help-guide
From this page: https://mgba.io/2016/09/13/fuzzing-emulators/
>Anyone familiar with computer security should be familiar with the concept of fuzzing. You throw garbage data at a program, over and over again, to see if it crashes. If it does, you might have a security issue. It’s a great way to do automated security testing of software, and has uncovered countless critical issues in software across the board. A popular fuzzing framework, American Fuzzy Lop (usually called afl or afl-fuzz for short), even has a “trophy case” for only a small percentage of the bugs it has uncovered—and there are over 150 bugs listed!
No, the mame software license prohibits commercial use, including free play in a commercial establishment. Even if you were to obtain roms with a license which allowed you to play them, you would stiill be infringing on mame's license. http://mamedev.org/legal.html
pi2 can handle PSX fine. pi3 can handle the PSX enhanced resolution mode, but that has it's own issues: https://retropie.org.uk/docs/Playstation-1/#enhanced-graphics
n64 is a mixed bag on pi3. many posts on it here.
Go for it, it's easier than you think. I started with zero wood working skills and zero Raspberry Pi skills.
https://retropie.org.uk/ will give you almost everything that you need to get the system running and there are plenty of plans for arcade cabinets scattered around the internet, you just have to find one that you like the look of. The one that I based my design on was called Easy Cab and there is a guide here http://www.instructables.com/id/Easy-Cab-arcade/
If you've ever used OpenEmu, Snowflake is kinda like that, except on Windows (and later Linux). Unlike OpenEmu however, Snowflake works with more than just libretro cores, which allows for things like configuring Dolphin inside the UI. This all without having to manually set up the frontend besides clicking "Install". It's also free and open source
Snowflake's UI is also extremely modular, as themes are done in HTML, themers can easily replace it completely without you having to switch frontends. For example, if one day you decide to try out a HyperSpin-like interface, you would simply install a 'HyperSpin' theme. Because Snowflake only handles the games and emulators, features like marquees, animations and videos are all possible just by switching the theme.
For now the only theme is the Material Design one shown in the preview, but I'm also working on a 10-foot XMB like interface akin to the one in RetroArch.
Also, happy cake day!
Running Digimon World you need the .ISO file. To run the ISO I suggest using ePSXe, as it's one of the best Playstation 1 emulators about. Link for the lazy As for using a Ps3 controller, just use the charging cable and plug it into your pc/laptop. you shall also need this This works as the six-axis driver, then it's just a case of setting the gamepad in the config menu on ePSXe and you're good to go. Need any help feel free to ask.
Played in pcsx2 1.4.0 with this settings: http://pcsx2.net/download.html
DX11
CRC HACK LEVEL: AGRESSIVE
half pixel offset/alpha
X6 RESOLUTION
WITH RESHADE 2.0 PRESET INJECTED
To force reshade in pcsx2 DX11 mode use enb injector, here are the files ready to play: http://www.mediafire.com/file/ejll9l7il768r6b/PCSX2_1.4.0.rar
Please for the love of god, use the new "unstable"/development builds.
They are miles better than the normal stable version (1.2.1), which is almost two years old at this point. They should really just link to those instead, it's pretty damn confusing for new comers. Do the same with most other emulators as well, like Dolphin.
> It's not related to PCSX2. That project is not going anywhere any time soon.
Huh? Didn't they just announce major updates for linux support, a major graphics update, a change in development philosophy (to bring them closer to Dolphin's method of development), and an upcoming stable release?
>This project, Play!, has been in the making for a while, but it's less known.
Cool. Do you know what the licensing situation is for it? Poor licensing has killed many great projects in the past.