Project64 is easier to use as Retroarch but the Retroarch Mupen64Plus core has better emulation.
It´s up to you. P64 is a fast start but RA offers much more than only N64 emulation, needs more configuration and (a little bit) knowledge from the wiki tho.
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Project64 (since years without pop up/ unwanted software)
Ahh I see, that package with the stock files has two versions of RetroArch because the GBA core (gpsp) didn't worked with recent versions but it has been fixed recently, both of these versions are outdated.
If your don't want to update your existing installation of RetroArch then you have to play your GBA games using the other version that gets installed, it's called gpsp and it has only that core installed.
If you want to update you can get the latest version from here, grab the stable version that's what I've been using. I've installed and configured it manually so maybe you'll need to do the same if it doesn't carriers over the default configuration from the stock files.
Since April RetroArch has a stable release available on the RG350M. You can download it for stock or OD Beta firmware here.
I'm not sure how the cores' performances compare to standalone emulators though. I use SimpleMenu and I've never spent real time with RA.
Not to discount your opinion. I don't blame anybody for preferring a better UI out of the box.
More information about the RetroArch project here.
I'm not affiliated with this project, but have used it. RetroArch on Xbox allows you to run anything from the Atari up to the Dreamcast.
k thank you! Roms won't be an issue, I have everything I want backed up already.
My NSP comment was for installing retroarch. I know you can get it from the homebrew store, but is it preferable to grab it from here
Wasn't able to find a pixel remake, sorry
Here's a 3d Remake I found on moddroid, also reputable
My honest opinion is , Instead of apks and mods, download an emulator like retorarch or Drastic(paid mod) , and download the rom(I don't know if I'm allowed to link it here, just search on YouTube , there are many good ones) for the game and play it on there , much better experience and performance imo
You can then download shaders/texture packs and much more to enhance you're gameplay on an emulator
I would try disabling aspect-ratio correction if the only issue is that some columns are wider/narrower than other ones. If rows are uneven too, I would disable scaling in the emulator at all, and use e.g. IntegerScaler to scale the untouched unscaled image.
But in fact Kega Fusion 3.64 is incredibly old. The modern way to play Genesis/MD games is using RetroArch with “Genesis Plus GX” or “BlastEm” cores.
Check about netplay at r/RetroArch. RetroArch runs lots of emulators. Mupen64-plus is the N64 core, and it's actually the most compatible N64 emulator currently available. I haven't used netplay on it though, but the community should be able to help you.
I found links in your comment that were not hyperlinked:
I did the honors for you.
^delete ^| ^information ^| ^<3
So I saw in the comments that you used a video..
Yeah, that's a pretty bad idea because videos can go out of date and the links they provide may end up becoming broken and the video creator may not update the description.
I personally recommend you install RetroArch if you want to run PSX Games on your n3ds.
Here's the official RetroArch download page
https://retroarch.com/?page=platforms
I would go here, download the RPX for Wii U. No config files, no exe, no shaders, JUST cores.
I sure hope you can get me on the right path, thanks mate!
Retroarch is on everything. Here is a link to its download page: https://retroarch.com/?page=platforms
Links to the windows build: https://buildbot.libretro.com/stable/1.8.5/windows/x86_64/RetroArch-x64-setup.exe
You've kind of got two ways of approaching it.
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The best method (the "modern" way most people manage their emulators now) is to use RetroArch, which is an all-in-one platform with consistent controls for video, audio, controllers, and so on across all emulators (referred to as "cores" by RetroArch). You simply download the cores for the systems you're interested in emulating from the RetroArch menu. You still need to provide the ROMs of course. Grab the nightly build from here: https://retroarch.com/?page=platforms
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The "old" way of doing it is to download an emulator for each system you're interested in. E.g. Kega Fusion for Mega Drive, bsnes for SNES, WinUAE for Amiga, and so on. This can be a little easier to get going, but you miss out on having an overall frontend for control of your whole emulation environment. I personally couldn't go back to this method now that I've got my RetroArch set up, but for trying stuff out it can work just fine.
I would say get a 3DS XL / 2DS XL, or just emulate on your phone or tablet.
The 3DS approach would let you play the games natively on real hardware. Every title from the original GB, GBA, NDS, and 3DS would be available to you, though you'd have to install CFW for a few that aren't on the store for Virtual Console. It would let you play the newest titles as well, other than Sword/Shield. So OR/AS, and Sun/Moon.
All of the above would also generally be doable on Android, though 3DS emulation on Android is still in its early stages. Many games are playable, but with some graphical issues, and often slowdowns. In most cases 3DS games will be unplayable without a high end flagship (Snapdragon 845, 855, 855+) and even then results aren't guaranteed.
Anything below that (NDS, GBA, GB) will be fine and 100% compatible without bugs or issues.
Regarding your edit, Retroarch has iOS builds. It can be a bit confusing to set up, but works great. And you won't need BIOS files for the platforms you're emulating, which simplifies it plenty. NDS and above are probably out though, unless Desmume works on iPhone.
Use the 32 bit ver of retroarch for better pcsx rearmed core. You can have two versions on device. For a good 240p like picture use a nstc shader or a basic scanlines.
Get it from here: https://retroarch.com/?page=platforms
To add to what u/IrishMassacre3 said, Pac-Man World 2 is available for PS2. If you do have a hackable PS4 you could use the PS2 Classics GUI to convert a legally acquired backup to use with the PS4's built-in PlayStation 2 backwards compatibility. PS4 RetroArch was announced earlier this year, but it hasn't been released yet. So hopefully that will open up some more options soon.
Have you checked through like arcade classics compilation discs etc to see if there has been a re-release or something?
For RetroArch for iOS, why does retroarch.com still come up with dead links to install it and the buildbot have empty folders where there is no build? There are questions about emulating games on iOS devices on this thread and I'm not sure what the silence about the iOS version or RetroArch is all about, has it been announced to be deprecated yet? If it has, someone should remove the dead links on retroarch.com and the buildbot and the wiki. It would be nice to have a good source of information about where to get RetroArch for iOS other than iemulators.com