If you are interested in a tracker with high usability, give Sunvox a shot. It's free on all platforms except mobile and there's a great tutorial series by SolarLune that will have you up and running with the tool within an hour.
It's a powerful yet simple tracker that doesn't have a huge learning curve.
I can't recommend Sunvox enough for sound effect (and music) making... but if you don't have experience in it already then it's not exactly game jam friendly.
If you get used to its interface, and learn enough theory to know how to build up the sounds you're looking for then it's incredibly powerful and fast.
we prefer "handi-capableton"
^^/unjerk ^^edit: ^^I've ^^been ^^bedridden ^^for ^^going ^^on ^^a ^^year ^^and ^^use ^^SunVox ^^on ^^my ^^phone. ^^Here's ^^someone ^^demonstrating.
I recently heard about Sunvox http://www.warmplace.ru/soft/sunvox/ Haven’t tried it out yet. I usually use Renoise, which has a free version with limitations( you can only save to native file, not export wav)
if you are looking to get used to trackers because you are planning on using a tracker, no, but if you enjoy the tracker environment and want to use it in a daw yes. I love hexadecimal personally, that's the fun of renoise/redux, however I do wish the numpad on my keyboard was hex rather than having to jump all around a qwerty to count up.
you might want to check out sunvox http://www.warmplace.ru/soft/sunvox/ it works on literally everything and projects are cross compatible, plus it's free and has a neat modular system.
I really want you to try making something electronic that you feel proud of. Spend time on it. Make it match your tastes enough that you may actually willingly listen to it. Focus, clearly envision all elements of the song and approximate every detail of them to the absolute best of your ability.
SunVox is a free, lightweight DAW for computers, and $6 as a mobile app. Some find the learning curve a little steep, but I personally have always found the tracker format in general to be very intuitive.
Here's a tiny little something I just doodled. JUST FOR YOU. <strong>MY BESTEST FRIEND.</strong> ♥
A few things to consider. First of all, MIDI is just data, it has no inherent sound. When you play a MIDI file on your computer, your computer will use a default set of samples to realize sound. MIDI is actually used in practically all recorded music, it's just not using the default shitty samples. If you listen to a MIDI file in this way, it will sound completely different on different operating systems, (mac midi different from windows midi) because they have different default samples.
If you're interested in lofi ultra low file size music, you're better off getting into tracker music. It will sound the same on all OS's, it has more sound design potential, it has a nice underground community. You can find all kinds of .mod's out there. There's also this:
http://www.warmplace.ru/soft/sunvox/
Up at the top, under music, go the BTTS and Soul Resonance releases by NightRadio. The entire BTTS album is under 7 MB, and he made a cool little executable you can run the album in without even using Sunvox.
If you get into making music with Sunvox, you can get songs way smaller than that by forgoing using the sampler. The last song I finished in Sunvox was only 37 KB, and it was 2 minutes long. You could easily make an entire album less than 1 MB.
I use Sunvox though I'm not good at it yet. It has an added benefit of being free and supporting every OS under the sun.
It's a blast to use and you can grab any instrument you want from the songs you can find.
SunVox is a free really powerful and flexible synthesizer/tracker/sequencer. It's also available for a ton of platforms, all the way down to and including the Palm Pilot (yes you read that right). It has a good number of sample tracks included which you can analyze to get started.
You can use and try SunVox for free on computers, and the iOS app is pretty great as well! It's an old school style tracker with modular synthesis capabilities and there's a lot of amazing music created with it! Check out the Soundcloud Group.
If you mean what programs do I use to make music, I use Sunvox. It's a cross-platform, free (on almost all platforms), modular tracking music creation system. I've actually written quite a few tutorial and tip videos on using Sunvox over the years, and I really like using it, myself.
I am an electronics engineer, the concepts as I see them in these links are similar to analog computers, where you basically use Operational Amplifiers to process inputs and feed them to other parts of the circuit. I did find this idea interesting to write somthing like SunVox (a music software) or the node editor in Blender, It seems to me that all you need is a data structure that is linked to to some inputs and outputs, and a function that could be passed to it when defined, and have it updated each time any of the inputs changes, then you just have to connect ones with others. You could achieve this with cells probably since it will give you the modify when cells are updated type of behavior you are looking for. Having said that, I would do something with the spirit of arrows but very lispy, Haskell is very strict.
yes, i really like it! i think you can use the sampler with the input module for recording. (the sampler is able to eat image files and spit out sound too.) available for free in most platforms: http://www.warmplace.ru/soft/sunvox/
I use guitar pro and then export a midi file. Then I import it into synthfont and use chiptune soundfonts to get the sound I have. I'm not the biggest fan of famitracker's voice limits, even though its otherwise a really cool program. I'm still pretty new to trackers, though. I've been using guitar pro for years now, and am pretty good with it. It has its quirks, though...
You oughtta give SunVox a look. Its a tracker with a lot more flexibility than famitracker, and it too is free, and cross platform. Not necessarily for chiptunes alone, but it is still fun to mess around with.
One day I'll get around to transcribing my music into trackers and then I'll be good at them. For now, I want finished songs more than I want to use the trackers superior flexibility.
If you wanna rush in blindly:
SunVox isn't the most popular DAW, but it is free (for computers), fairly versatile, self contained, cross platform, and not tooooo difficult to get the hang of. SolarLune on YouTube has a bunch of tutorials for it uploaded as well.
Renoise is similar, pretty much built for sample based music, and still relatively cheap in the DAW world at $70, plus the demo version is free, lasts indefinitely, allows saving (but not rendering), and has most of the features of the full version.
I've been using AVlinux on a usb stick. There are a few synths on there I like. Amsynth is a nice thing and also Yoshimi is great. But I mostly use Sunvox, http://www.warmplace.ru/soft/sunvox/
Also there is a great piano synth called painoteq, it really is the best paino simulator I've found. the only thing is painoteq isnt free
It's a bit easier to procure decent sound effects for free, so I'll focus on music.
Now, a lot depends on who you are, and what's your game. I suppose you have some musical background (at least playing the guitar or something), otherwise I'd advise trying to compose something on sunvox (or any other simple free tool) and seeing if it's making anyone's ears bleed (If you can't compose, don't. really.). If you do have background or you're somehow exceptionally talented and with a good musical ear, you may go further and use what other people suggested.
If your game is supposed to be commercial, some kinds of music might be way out of scope for 100$, but note that samples, keyboards, DAW and whatever are a one-time expense and can be used for every game from now on. Back to the musical background, they might prove enjoyable in your "free time" as well. If the budget limit is hard or if your game isn't commercial, I'd advise you to gather whatever free programs, samples, etc. (I recommend sunvox again if you're into semi-chiptunes) you find interesting and be amazed at the wonders you come up with.
Good luck!
Sunvox is also a really good tracking program that I highly recommend looking at. There are tutorials online (youtube search it) so if you not sure where to go/ start they are a tad helpful. It is free for linux, mac, and windows. For mobile devices it costs some money, but relatively inexpensive. It also hooks up nicely to my USB synthesizer, and when not using a synthesizer, the computer keyboard set-up is well designed.
Here is the link: http://www.warmplace.ru/soft/sunvox/
Tutorial link: http://www.warmplace.ru/forum/viewtopic.php?f=3&t=1223
Bit of an old school option and arguably more for electronic music but have you considered using a tracker ? SunVox for example has a modular synthesiser for instrument creation and is free to use on most systems (paid on Android & iOS). It's not much to look at but is surprisingly powerful and easy to pick up. Check out the YouTube channel SunVox Music for examples.
My project is ready for sound, and I have two things worth sharing:
1) If you're looking for some nice software to create some nice sounds, I found sunvox, which works on all platforms. After watching one tutorial video, I'm finding it's really quick to be able to make nice sounds.
2) FreeSounds is a website that has a tonne of free sounds- and many that are under the creative commons license :)
This is a tune for the soundtrack of an RPG I've been working on. Made completely using Sunvox in Kubuntu Linux 18.04. It's intended to be the background music for when the player is navigating the world map.
This screenshot alone makes me want to hunt eBay for a circa-2000 era Windows CE mobile pc.
http://www.warmplace.ru/soft/sunvox/device_screens/Jornada%20720%20%28WinMobile%29.jpg
Smartphones are overrated. That would be a nice conversation starter.
Since you're going for pixel art, maybe look into a tracker for music. Trackers came from the early computer music scene, and it lies pretty in tune with the retro vibe (though don't think that's all they're capable of!) There's a ton free, but MilkyTracker and Sunvox have a good following. I've used Sunvox and I love it, though keep in mind I have exactly zero musical talent so I could be missing something key.
> I have been unable to find anything for my PC
well, have you even searched? there is no shortage of music making apps for pc, either for windows or linux. You have hundreds of great free and open source apps, from DAWs to virtual instruments, to effects to whatever else you can think. Some linux distros are even specific for music, although I haven't messed much with those. The only difficulty is in the choice.
If you are just beginning, there are some apps that are cross platform (windows and ios, and some even android) that you could try for free on the pc and decide if you later want to use on ipad. My first recommendation would be caustic, but nanostudio does it as well, as well as sunvox. Try these on PC where they are free, and decide if it is worse purchasing on mobile.
For ios only, you have the trully excellent korg gadget, that is a self contained app with lots of synths, but suited more for electronic music (and a bit expensive, at $30 for the base version). Also garageband is very simple to use, and only $5, could be just what you need.
Thank you!
> are you using something like Femitracker to emulate NES sound?
I'm using SunVox. I guess it would be possible to make the same sounds in famitracker, but a while ago someone posted his sunvox tutorials on /r/gamedev . So I tried it out and stuck with it.
>he only changes I would make here is consider adding a few more layers (instruments) on top of what you got.
Yeah, I also feel like it sounds a little empty, but I don't really know what to add.
You should try Sunvox. It has the ability to create 8 bit sounds and you can arrange them however you want. I use it to create songs for my indie games.
Here's the link to the site http://www.warmplace.ru/soft/sunvox/
Filter out frequencies which aren't simultaneously present in two inputs. Just saying it to myself without thinking, it sounds like a simple form of modulation, but I just can't seem to get it.
Personally, I'm trying to do it with the free-for-computers modular DAW SunVox. Which is about all I've got, because I'm physically disabled and can only use my phone (nexus 6) very well.
I guess I'm really looking for a description of whatever simpler operations make up the process that transforms the audio, to see if I can make sense of it and replicate it in SunVox. :V I may be in a little over my head.
The rich, twangy string synth starting 6 seconds in still haunts me. It sounds so simple. Some classic guitar synth. But I can't perfectly pin it down.
Note that all I have is this DAW on my phone, free for computers.
I'd recommend checking out SunVox, It's sort of like a modern tracker, completely free. You can even create your own samples from within SunVox easily and quickly.
Nice. I'm looking forward to it. Will this be in the Horn Call or at the IHS conference? I asked because I've recently started playing with sunvox (http://www.warmplace.ru/soft/sunvox/). It's a tracker like program (look around there's interesting music being created with it). I'm wanting to eventually experiment with recording some samples into it.
Personally, I've liked using sunvox. It's great for chiptune/electronic music, and it's lightweight, and cross-platform. It has a bit of a learning curve but it's pretty powerful.
I don't know about any app that has a staff to edit. but maybe sunvox would suffice? You can have it for free on your windows or mac or linux pc, but I think its 3 or 4 quid on android and iphone.
Ableton is my favorite music software but its expensive. If you want a good free one check out SunVox, it runs on all platforms including mobile. You can work on a song on your phone and then get home and transfer it to your computer and work on it. Jeskola Buzz is free for PC. Its been a long time since I've used it but I remember loving it, made a whole album with it.
I think "tracker" is the term you are looking for, not so much DAW. At least I think so. You should check out SunVox. It is free on PC/Mac/Linux, amd paid for iOS and Android. It has all the modules already there, and the routing systems are pretty cool in SunVox, it might be similar in other programs, but I have never used any others.
There are a pretty good number of trackers out there, but I am only really a little bit familiar with SunVox.
i agree, most of my sound design is in renoise however i love the fluid workflow of things like sunvox, audiotool, and reason (digital cabling gives me wood)
and i find that i create more interesting things mostly down to the fact the splinting and sending signals and audio is less clunky,
if you haven't checked out sunvox already i would its a free tracker, however ive never used it as a tracker just for synth design. i think a similar system in renoise would be amazing!
Sunvox http://www.warmplace.ru/soft/sunvox/ is a music synth+tracker. This library allows you to play songs created in sunvox in your go projects. I am currently adding support for manipulating and triggering the synth modules of a song in real time.