Well, I wish you the best but if this means the end of the line for Diamond Hunt I think I'm out. I had a good time playing for a couple of weeks and thought it was pretty fun.
So thanks for the entertainment. It was a fun game. I mean that.
But I am probably gonna respectfully bow out if it turns into an MMO. Hackers are gonna ruin it. The only other example I can think of that is close to this is Progress Quest which is an idle game that is also an MMO.
I wish you the best.
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I'm doing a minimal-click run. Since you get a sapphire at 11 clicks, I'm stopping there for clicking. It would be interesting to have achievements for challenges like that.
In beginning game, woodcutters generate much more income than miners. When you have about 4 miners, they become the same price as woodcutters, and wood sells for 500 each, which is much higher than most of the things same cost miners get. It's only a problem for a short while, until you upgrade picks.
If you enable the wiki on this subreddit, I'm sure there will be contributions.
Also, https://redbooth.com/ if you are having problems keeping track of tasks. There are also websites you can set up where people submit bug reports.
I figured it would make it a useful thing for everyone to and keep track of once it falls off the front page.
But I don't even know if smitty has something he keeps track of bugs in. I don't want us to make a huge "SMITTY PLEASE FIX THESE NOW" list for him. Those are intimidating and tend to dissuade progress. I don't know how the dwarf fotress guy does it.
The wiki I'm working on, so it hasn't existed for a long time.
The smelting potion needs to be used before the smelting starts and lasts through the entire smelting because smitty chooses the smelting interval once, and it runs until it runs out. It's technically a bug, but it's the way he intended to make it, and is aware of the effect. That's why there is that note on the potion screen.