Overall, I pretty much have the same opinion as ward with the addition that the water tower = snowfall radio tower but more cover. You could just add a ton of things like ward suggests, but I think that won't be enough. You should greatly change the map design.
Firstly a few problems I should address:
(like ward said)
My Solution
The easiest way I can think of is to scatter clumps the mountain block things inside of the main square of the map and make the map not a square and more of an irregular shape. At the same time, you can put the buildings in any corners you end up making and any elevated areas. (or plan it all out on a sheet of paper or something) Ex: https://www.roblox.com/library/484205268/Intersection-unfinished-and-abandoned-map but try to make the rock formations irregularly placed and differently shaped and sized but keeping map balance.
I don't know why you can't see them in the store because I certainly can. But here are the links
https://www.roblox.com/library/279778781/Cursed-Medallion
https://www.roblox.com/library/330823480/Cursed-Daisy
just make t rooms by ourself and when you're submitting the map make sure to tell hunte where the t rooms are and their entrances, teleports, ect. for an example, check Mall Massacre, it has three traitor rooms and each are labeled as so, and each have red boxes for their entrances.
as for t testers, I'd say just have a placeholder, like a green neon box or something. when submitting the map, tell hunte that the green box is where the t tester is supposed to be.
https://www.roblox.com/games/321761958/Facility cough Don't want to bother hunte while he's busy with other stuff. #ShamelessSelfPromotion plox tell me if anything wrong; pretty much done unless the part count is way too high. Also, making a map that would be fun to explore but also be fun to play TT is really hard when you want to try to keep is balanced. (not saying Snowfall is, prob is least balanced) Overall, TT map structurally= really simple with small pockets of uniqueness / my maps which i try to make (overall not totally) unique (pretty much a horrid idea (overall for TT players) since these maps =u done kid where tf going, fall damage, simple visual design, carp). /endrandomrantofmeaningless (don't tl;dr on me or go ahead i guess)
To be honest I like the atmosphere of the map but there are too many props and torches for this to be a "good" map IMO.
The spacing in this map is very small and almost too small. There are a lot of places that just feel the same to me.
You need to include sniper spots to provide a reason to pick up rifles.
As u/hunte922 said, only use unions to create impossible shapes like a ring, they are not meant to be grouped.
You also need to use the actual doors from the TT building kit. Otherwise we won't know what parts of the map we can go in.
Overall, I find this map to have a lot of potential but it needs improvements.
Edit: I should also mention that I see you are using foil material for water instead of the actual solid terrain water.
This is a part of my map. I would like some feedback (Feel free to send them by Roblox messages). It is clearly not done so give it a chance please and thank you. (Could it be added into that list please).
> A new map would be nice.
Check out this map.
> On the subject of maps, the town map is named weirdly.
That's how the real map is named in TTT.
> Also, what is with the super powered cat? what is it called?
Kittygedon is it's name.
> I have come up with a idea, just throwing it out there. What if you could pay robux to respawn? It could only be used once per round and each time you have to pay? Probably not, but it is an idea.
No.
> Also, make premium tix available. Like, 100 tix. 10 robux. Simple, and you would have a lot more sales.
Tickets are about to get removed, so there's no point in making some gamepasses worth tickets.
I don't think you can flair on the official Reddit app, and honestly it's shit. If you're on Android, I highly recommend Relay for reddit. If you're on iOS, I'd get narwhal for reddit.