OBS is now released for Linux aswell. Done some initial testing and it seems to work! It beta software as far as i am concerned, but it seems to work just fine.
https://github.com/jp9000/obs-studio https://obsproject.com/
CodersTV is just hangouts on air, you can do this without the site. I am not sure if will be any better, since hangouts is service by google. Twitch doesn't allow non-gamedev programming streams. People seem to get away with this though.
BTW, maybe you could try this? http://hola.org/
I've just had another look – it has better chat than YT (doesn't take much for that!), and it's easy to use. The difficult part is YouTube live event streaming setup – I found it much more complicated than Twitch, but this guide helped: https://obsproject.com/forum/threads/guide-how-to-stream-to-youtube.4333/
I'm going to try switching over to this rather than Twitch until they change their policy – you can't operate when you might just get banned out of nowhere.
Maybe https://github.com/gabrielhpugliese (don't know his reddit username) could integrate it with /r/watchpeoplecode in some way?
countdown: http://www.timeanddate.com/countdown/generic?iso=20150407T20&p0=1440&msg=LiveOverflow+Stream
I will be streaming something a little bit different. I will definitely write some code, but mostly scripts to exploit something. So anybody who always wanted to see the basics of exploitation can join me in roughly 2h from this post on twitch.
This week we'll be recreating this Dribbble: https://dribbble.com/shots/4592180-Save-The-Oceans-Website
Hope you can join us live! If not, the replay will be available at https://youtube.com/keyframers
I would learn a bit about Git first. You can learn some here. It's a good place to start because it's an integral cog to the development process.
Then maybe take a look on UDemy for a course in a language/framework that you want to learn.
I'd love to learn more about your infrastructure choices.
Have you looekd into partnering with any streaming video providers? A partnership relationship would be a much easier task than writing your own streaming system.
That being said, i'd love to see someone make use of Google's streaming tech behind google chrome remote desktop, I believe the video protocol is mostly open IIRC. I use it to play video games and I think its the same one they leverage for google hangout.
I'd like to see a completely AWS/rackspace solution that isn't depending on hardware infastruture. You could always transition out of that realm once you needt to scale up.
I know there is a lot of interesting ways to stream content peer-to-peer. I'd love to see inbrowser torrents combined with : https://news.ycombinator.com/item?id=8166388https://news.ycombinator.com/item?id=8166388
Thanks for contributing to the sub! The sub currently supports youtube links and twitch links.
There are two problems with your link:
1) It requests access to camera and microphone, and not everyone wants to fully participate in person(some people just like to watch).
2) Live/Upcoming/Finished flairs don't work.
I recommend this guide for streaming on youtube: https://obsproject.com/forum/threads/guide-how-to-stream-to-youtube.4333/
PS: if you need any help with testing youtube live, just let me know, I'll be happy to assist.
You should try streaming on youtube live! It is possible to do this using google hangouts: https://obsproject.com/forum/threads/guide-how-to-stream-to-youtube.4333/
I tried opening your link and it asked me to enable camera!
> This was really a test to check if Google Hangouts is enough to make it in the way I want or if I should find another tool/website.
Typically, it is enough. I recommend to enable chat by creating a youtube live event(not hangouts on air event or whatever it is called). You can still use hangouts, but you'll have a nice chat this way. Here is a screenshot: Creator Studio -> Video Manager -> LIve events
Also, if you're interested in other streaming software, I recommend trying OBS: https://obsproject.com/forum/threads/guide-how-to-stream-to-youtube.4333/
> So is it still worth to try without sound, or is it a must-have?
Some people stream without sound.
So, the exact technical steps are here: 1) 15-20 before the talk submit your link to this subreddit. If you haven't streamed before, I can help you start streaming on yotube. What OS are you using? If it is osx or windows, I recommend this guide: https://obsproject.com/forum/threads/guide-how-to-stream-to-youtube.4333/ (it is slightly outdated, because in my OBS version the UI looks a bit differently, but it is not difficult to follow).
2) Then you talk for certain amount of time: introduce yourself, talk a bit about what are you going to talk, then start going over slides(if you have them). At some point you should run out of slides. :)
I am not sure if I'm explaining all of this well, maybe you could PM me your google talk / jabber / skype username?
Stream right now! :) You'll get a lot of curious viewers.
> Ive never streamed before and my computer might not be able to handle it lol
It is that old? If you aren't using linux, try obs: https://obsproject.com
Likes:
- First-time setup documentation well written: https://kotlinlang.org/docs/mobile/home.html
- Easy to setup new project with KMM plugin. Effortlessly creates a shared module.
- Easy launch the iOS simulator from Android Studio.
- Easy to make changes on the shared module and automatically bring them into Xcode.
Dislikes:
- Really slow to download and set up project first time
So below is a brief history of the project, and what i'm working towards.
FoFiX is a long running fork of the original Frets on Fire that stems from a long succession of community driven modifications to the original. The project has been in a development downturn for around 3 or 4 years, and i'm currently the most active developer left.
The early years of the project were defined by the super fast paced development and fairly rapid releases. The last stable release was In 2009(before I came along), afterwards development started towards what has been called FoFiX 4.0. Way to many new changes were taken on and as a result development has continued to slow ever since. For the past 3 or 4 years development has mainly shifted towards cleaning up the code base to make it more maintainable for those of us left.
Decided i'd throw a little twist in here and play music from my record collection cause why not...
Github repo: https://github.com/fofix/fofix
You mean the animation, right? That's gource
. It's open-source and available here: https://gource.io/
I ran it with the following settings (the goal was to get as much action on screen as possible, while skipping pausing and while also avoiding having too many file names cluttering up the screen real estate at once)
gource --max-files 100 --seconds-per-day 1 --auto-skip-seconds 1 --font-file ./Fonts/EBGaramond12-Regular.otf --default-user-image ./semicolon-circle.png --hide date --background-colour 000000 -f -i 3 -f --hide progress,date