It's not even just "a mobile game", iirc it was a steam release first then iOS. It's currently available on PS4, Mac, Xbox One and soon the Switch as well. It's a genuinely enjoyable game of enough quality to see release on multiple platforms.
I guess the folks in here will get more of what they want, though. The devs created their own engine to achieve this look but for the sequel are using Unity with a more mainstream, less stylized look. http://oceanhorn.blogspot.com
Maybe the better graphics will impress them as innovation.
I enjoyed it :).
In smartphone game land there are some real gems. People love to dismiss those titles. Looking at Vita most of the great indie releases where on mobile first.
Take a look at the screens for the upcoming one too: http://oceanhorn.blogspot.com/2017/01/oceanhorn-2-unreal-and-beyond.html
Apparently so!
Save you the trouble ; )
>It is hard to believe this is true. Someone pinch me! The best video game composer in the world, John Williams of video games, Final Fantasy composer Nobuo Uematsu and amazing Kenji Ito, Mana and Saga series composer are composing music for Oceanhorn.
http://oceanhorn.blogspot.com/2013/07/nobuo-uematsu-and-kenji-ito-joins.html