Peak Players down by 65% in the last 8 months
Avg. Players down by 58% in the last 8 months
And now when I try to play, the game is plagued with severe frame drops and performance issues.
Rest in peace
EDIT: this shitty 2d pubg flash game has many times more players on a daily basis than dirty bomb
Because I get to kill more people?
TBH you can get better stats (except average survival) in solo squad because how others would need to share their resource while you can just pick them out 1 by 1
http://surviv.io/stats/?type=most_kills&m=duo&t=all
Many people have gotten a better score. Highest on the leaderboards is 35.
Also, did you actually just post a video of you using aimbot for the public to see?
Chrome says that a site is "Not secure" when it does not use https. This message showed up after a chrome update, nothing to do with surviv.
This isn't actually very important for a game like this as there's no sensitive information being transferred through the site (when you log in, the information is passed through a secure site).
If you are concerned or just want the message to go away, use the https link (https://surviv.io instead of http://surviv.io)
Anyone here likes to play Battle Royale type game but doesn't have the money to buy PUBG/Fortnite?
Well, I ran into this game earlier this week, and its honestly lit enough for me to get addicted. Its simple yet fun. I would honestly ask to give it a try
http://surviv.io/api/match_data?gameId=785cb1d4-0db3-2bc4-14f7-6d582fd6d3e4we can see that player Player didn't shoot themselves.
I suck at solo mode, and almost exclusively play random squads.
Sometimes I get the xp challenges like "Top 5 in duos" etc. I refreshed the other day and got "Top 10 in solos". Great.
My strategy was simple: Get a nice scope and a simple gun, hide in a bush near the center until I was in the top 10, then go get gunned down and let the people actually playing the game win.
With 12 people left, this asshole, playing as _wildchild_ came in guns blazing on my bush. I backed up around a big barrel tank, and his barrel twitched and followed my every movement, and he eventually killed me. I was so pissed.
I'm hoping Kongregate will do something to cut down on these guys.
>Attribution — You must give appropriate credit, provide a link to the license, and indicate if changes were made. You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.
http://surviv.io/attribution.txt
yeah they are good, they gave appropriate credit, they are good to go :p
Pour ceux qui s'ennuient aujourd'hui, faites un tour sur http://surviv.io/
C'est un shooter BR-like entièrement sur navigateur, et le jeu en .io le plus joué du moment, mis à jour très régulièrement.
The reason why the MP220 is so good is due to how quickly it can do damage, I mean, it has a DPS of 540.
The reason why the MP220 often beats things like the M870 is due to the gun being built around efficient trading. Often, provided that there is some form of cover so the MP220 player can reload, a MP220 can beat a Saiga-12 quite handily. So far today, I've had around 3 games where I had an MP220 and the other player had a Saiga-12. I won all of them rather easily. None of them could confront me because I'd just get 2 shots in the time that they got 1 and go back into cover to reload. Regarding the M870 and quick switching though, The MP220 player and the M870 player will both get a shot in, and no matter what other gun you have, it cannot do 108 damage (MP220 shot) in 0.2 seconds, so the MP220 player after shooting will having won the trade, slip under cover, reload, and start firing again. Furthermore, every gun in the game has a "switch delay"; there's a delay before they can fire if switched to (Source: http://surviv.io/js/app.b619a0d4.js), and all of them are greater than 0.2 seconds, the time it would take an MP220 to get their second shot off.
It's worse when aim assist users like "MOVDOVA PRO" ( http://surviv.io/stats/moldova - STILL not banned) get a key role on the opposite team.
​
Enough is enough... I consistently stomp him in solos so now he's moved over to 50v50 to terrorize everyone. Get that pleb off this game...
De nada! Here's my profile: (http://surviv.io/stats/thestrategist), 20 Kills solo, 21 solo duos, and 22 SOLO squads. I'm more of a "High kill game" rather then winning... Also, do you think we've fought? on these fews days that i've been playing i have seen some considerable good players.
Hats off to the devs for this jokey update. I too think it balances out the game. But maybe it will come back again. However, Cities are coming next.... http://surviv.io/changelog.html
M249 does not wreck the Desert Eagle in DPS. The Desert Eagle has a higher DPS (source: http://surviv.io/js/app.b619a0d4.js if you do not have time to go through the code, I already made a post about it here: https://www.reddit.com/r/survivio/comments/8fimxn/desert_eagle_stats/). The Desert Eagle's DPS is 218.75 (Dual Wielded: 291.66) compared to the M249's 175.
Secondly, I wasn't saying that you were saying that the game centralized around the M249, I was saying that because the meta does not centralize around the M249, that it should not be nerfed. Despite the M249 being pretty darn good, there are ways to combat it that are not the M249 itself and the game does not centralize it, therefore it should not be nerfed. Not nerfing the M249 lets players formulate counters to the M249 and lets the meta develop, and generally people win because of shotguns, not the M249.
For anyone wondering why there is was a spike in number of players in june 3, it was most likely due to a major update that occurred the day prior.
June 2, 2018
- Added accounts. - Reset leaderboards and added account stat tracking. - Added stat tracking site at http://surviv.io/stats. - Added new area: docks. - Added new buildings: Blue Warehouse, Green Shack. - Added new obstacles: closed container, bollard. - Added new skins: Coral Guise, Aquatic Avenger. - Added new weapon: SV-98 bolt-action sniper rifle. - Added additional emotes. - DEagle 50 ammunition now displays in loot UI when owned - Optimized texture loading to reduce hitching.
They also did a major balance update which greatly helped the game out.
- Shotgun headshot multiplier decreased. Shotgun base damage increased to compensate. - Mosin headshot multiplier decreased. Mosin base damage increased to compensate. - Slightly decreased drop rate of Level 3 helmet and Level 3 chest armor.
My account doesnt have it any more but I'm pretty sure you can find many people out of those 3 if you just peruse the leaderboards.
http://surviv.io/stats/ace205?t=alltime&mapId=-1
My account has ~60 solos in 100+, not a single game was scouted and a few I just flat out left midway due to irl shit.
Im 99% sure that I could do it if I scouted my games, as its easier to grab 75% in a smaller sample size than a large one. And there are so so many players out there better than I could.
I am from [EU] clan and can confirm, that it's not the olimpiq. It is the guy named benzer, he is playing under his name and since you can change your account username he probably named his account olimpiq eu
True olimpiq: http://surviv.io/stats/sorry-but-sorry
Well done! I have more than 70 pacifist wins: http://surviv.io/stats/hopi But I also played and won lots of games without an account so probably I'm above 100 games. Keep promoting non violence, pacifism and love!
Agree with most of them,
- revolver shouldn't make S tier. Reload time too long, takes too long to shoot, damage is underwhelming given the previous.
- P30 is S tier
- SV98 is a toss up, I like bolt action and often I just swap from side arm to SV for quicker shots.
- Green ammo - MK deserves a higher spot it deceptively does a lot of damage given you land your shots. Fire rate is very fast compared to its blue sister.
- Blue ammo semi-automatic C tier
- M416 B tier. You're using m416 in more scenarios in the early- mid game. Also grants access to green ammo if you're running Mac10 so you don't double stack yellow.
Otherwise spot on :)
Profile: I may be out dated, I played more about a year ago: http://surviv.io/stats/myteamuseless
Yes this seems to happen on macbooks. Closing chrome tabs, videos and other applications that take a lot of resources helps a lot.
Could you check out this game and tell me if the same heating up happens after a couple of minutes: http://surviv.io/
Also would you be interested in a setting without animations but better performance?
I want to win your heart. Also on http://surviv.io/ I'm trying to do a pacifist challenge with a new twist, get all the basic ammo types, shoot until there's only one bullet (Drawing attention to me and slowing me down) and surviving until the end and healing past the painful red killzone enclosing me and whatever surviving teams make it that far.
I'm down, PM me if you want to. These are my stats: http://surviv.io/stats/sleeping-beauty
The K/G is pretty low if you look at the all time stats, the This Week stats are much more accurate to how I'm playing now (the win % does seem a little lower this week, possibly a combination of getting used to the new update and also my computer has been laggy af recently)
http://surviv.io/stats/mckellen
If anyone has specific questions about what I've learnt so far in Squads, I'm happy to help. It's been a fun few weeks introduction to the game mode, and I feel like I'm getting close to a point where I have a lot to share.
(for anyone wandering - no, I'm not really that interested in Duos as a mode, in general, and won't be playing it)
There is an australian sub-server under the Asian server category :)
Here's the official link to the australian sub-server.
<strong>http://surviv.io/?region=as&zone=syd</strong>
http://surviv.io/stats/mckellen
Listen to anyone who gives you their stats and they look as good or better than these. That's the best advice I can give you ;) although the danger then is that random plebs on reddit just post Aesah's stats and claim them to be their own. Make sure the source is solid.
They intentionally added delay before firing snipers, i.e. user taps, line appears and they have a moment to correct it.
from [0.6.2] - Oct. 4, 2018 http://surviv.io/changelog.html
just use PC xD
My username on the HOF list is nanobug.
17th in total wins, but thats only because I stopped playing for a while before they switched over to the whole log in to track stats thing. When I stopped playing (I got into War Thunder) I was bouncing between 9th and 11th place depending on how good my play was. 6th place in total kills.
It was fun to be near the top of the leaderboards every day but really playing like that just burned me out on the game. My stats are probably much worse now, but I'm okay with that, because when I play the game I actually enjoy it instead of just worrying about slipping on the leaderboard. The idea that I need to 'get gud' is fucking laughable though, especially coming from that Serial guy who is nowhere to be found on the HOF list.
B4 anyone says 15 kills is bad, i was playing to win, not kills, and it was 2 in the morning. I didn't realize this was my 400th win, until i checked my stats here: http://surviv.io/stats/pulsie?t=all.
So, let's skip to the end of the match. In house after difficult fight, healing up. 4 left, one knocked. Guy comes in with AWC, starts shooting me up, lands one bullet, but I live, and kill him back. Heal up again, and get out since the red zone is almost here. Welp, teammate of the knocked guys is out there and asking for blood. Fight him normally for a while, circle closes. One of the knocked guys finally dies, but the guy with the awc is holding on. I'm low on health, and the circle is pushing me closer. I kill the guy with the AWC, grab it, reload it, and fire one bullet for the kill. I hit. I win. Chicken fucking dinner.
​
confirmed this guy ^^^
21 hours ago, his stats say 13 kills, 1179 damage, just like the picture. however, the time survived is 2 seconds off. 7:38 in the picture, but 7:40 on his profile.
​
however, this can just be a minor glitch. there's no way the damage and kills happen to be the same.
Unless it's Moldova (EU server) - over 6 months and no ban.
Good thing they're a pretty weak player... go find a building, use a shotgun, and clean him off the map.
https://discord.gg/9x3D4ps 원래 존재하던 surviv.io 클랜이 무너지고 나서 서밥 유저분들이 뿔뿔이 흩어져 있어 이대로 가면 접는 유저분들이 생기기도 하고 문제가 있다고 보여져 현재 서밥 클랜을 만들어 유저분들을 모으고 있습니다. 듀오/스쿼드 같이하실 수 있고 서로 정보공유와 수다도 가능해요! 혹시 와주실 수 있나요?
https://discord.gg/9x3D4ps 원래 존재하던 surviv.io 클랜이 무너지고 나서 서밥 유저분들이 뿔뿔이 흩어져 있어 이대로 가면 접는 유저분들이 생기기도 하고 문제가 있다고 보여져 현재 서밥 클랜을 만들어 유저분들을 모으고 있습니다. 듀오/스쿼드 같이하실 수 있고 서로 정보공유와 수다도 가능해요! 혹시 와주실 수 있나요?
Very nice! See mine: http://surviv.io/stats/thestrategist , mine is 22 kills at solo squads! Wanna duo some times? it's very rare to see good brazillians players.
Thank you for your answer. One last question. Do you think you are one of the top 5 players in the game? Because there is one streamer called "Aaeesh" and this is his account http://surviv.io/stats/10015 his winrate, kills per game, and aspect in the game except wins is higher than you. By the way he isn't a hacker he's just really consistant and good.
Luckily, fact is fact whether you choose to believe it or have all the available information or not. I'm in the privileged situation to know the truth. Why do you think I'm so cocksure :D also how would I be able to practise a bunch and then STILL have over 5k games on the "tryhard" account. How many hours are there in a day? :P
Thanks for the compliments ;) glad you weren't spectating any of the good stuff! I generally spam "?" if people are spectating, sometimes spin/emote... and just mess around. I defo hold back on the good stuff if I'm paying attention, and kick myself if I do anything insightful and notice a spectator.
(except http://surviv.io/stats/scboobie, who we assume is neglecting personal hygiene... I mean, those of us with 5k games even play more than can possibly be healthy)
I play on EU servers - just check my profile whenever you want to play, see when I'm active, and hop in ;)
I really hope you're at least half as good as you think you are, because I try so hard to line my play up with Zyntaxxx and Terminator - they're the only 2 who even come close to providing me with a real challenge on EU. If I'm feeling sadistic I'll try to get into Vladimir Putin's (Moldova) games - he uses aim assist!
Your respect isn't something I seek, nor deserve.
Do you think that poor bastard I just killed in the final 2 who had 484 games and 0.0% winrate "respects" me? If I knew, I'd have run into the red zone and suicided.
Poor fella :(
Premade squads, while fun, are a bit too easy. Check out Didius' stream for some viewer squads. Solos squads is where the true elites test themselves. I make excuses to avoid that challenge.
I prefer easy games... still trying to catch Nuco on all time wins. Now THAT guy, I would consider to be better than me, definitely mechanically, maybe their macro is almost as good as mine? As I've said before, because my mechanics are not world class, I lean on my macro. That's how I dominate solos.
this guy has a decent max kills, godly kg, and 100% winrate (at least in squads)
Again, if you can quickswitch, snipers are godly in close range. I once killed an entire squad in the bunker with just mosin, 15 bullets and fists, and they had armor, a Vector, a Saiga and other weapons, and were decent players. So for cover just walk up to them, do a grenade pressure if necessary, and BOOM win. If you have a sniper and can quickswitch, you'll win 100% of the time no matter how aggressive you play.
I STILL don't use quickswitching after almost 5k games.
http://surviv.io/stats/mckellen
There are better/easier ways to win, and quickswitchers usually use it as a crutch, and have LARGE fundamental flaws in the rest of their game that can easily be exploited.
This is what I imagine all the people who I kill by hiding in ~~bushes~~ overlapping trees are yelling at their screens in a whiny voice...
http://surviv.io/stats/mckellen
B) easy game, easy life
I agree - but you also don't have to be good to rack up large kill numbers. That's based on aggression and variance just as much as it is based on skill, if not more. What you DO have to be good at to do is have a high win%...
Thanks! I've got a lot of experience with other BR games which helps, I'm at a 15% win rate which I'm pretty happy with but only 2.6 kills per game which I definitely want to bring up. Here are my stats if anyone's curious
You have no freaking Idea on what you're talking about. AS is BS when it comes to good players. You just need to play at the right time. NA is easy for me bc all the pros are asleep. Much, much easier to get wins on NA than AS. But I do know what you mean by "bots." I have played at 5 am before, and it is just as(if not easier) than NA. But no, AS has probably has the highest Pro:noob ratio out of all the servers(peak times). Explains why there are no records from AS. It is not because the servers are empty(during peak times, after school for me, servers fill up just as quickly as NA does). And you can't just make the assumption that Asians are bad at gaming cause they(we) dominate most competitive games out there(League, Overwatch, and maybe even PUBG). It is hard to get records here because the chance of you meeting bot squads is close to 0(during peak times, of course). + solo squaders
For the "ye clan's trash" part. First of all, it is common sense to use [KR] or [KOR] in your username in Korea. Everyone does it, even people who don't know our clan exists. Also, our "clan" really isn't that professional. To get member, you just need to chat once. So 75% of our clan just joined bc of a youtube vid(usually CX's or Yours, as you two are well known in Korea for MM&Deip and Mope, respectively) or from the "KR io game community webpage." They don't play the game too much. And even though we do have some "trash" players, we also have a quite a few that might match you in skill. The skill gap in [KR] is huge. The only "firetto tier" player I can remember the account off the top of my head is Kar98k. http://surviv.io/stats/kr_kar98k He currently is 4th place for "most dmg" in squads. Quite an achievement if you consider the fact that he didn't even play much. Sadly he moved on to PUBG. But you get the point.
But I want competition in my games hence remove headshots because it is too op for me to abuse. And add ranking system so I see some competition:
Heres proof i got 22% all time winrate and 66% daily winrate after 10 games:
http://surviv.io/stats/vitalnutrients?t=daily http://surviv.io/stats/vitalnutrients
{"guid":"c9b1880c-b185-1efa-972d-84ced326775a","region":"na","team_mode":4,"team_count":4,"team_total":21,"end_time":"2018-11-04T21:48:39.000Z","time_alive":349,"rank":1,"kills":17,"team_kills":26,"damage_dealt":1704,"damage_taken":179}
​
http://surviv.io/api/match_data?gameId=c9b1880c-b185-1efa-972d-84ced326775a
​
(I think I should write a stats site. But then I'm lazy)
​
I've never thought that kills were the main objective of the game, and I probably never will. If there's something that might come close to changing my mind, I'd love to hear it.
http://surviv.io/stats/mckellen
Also, read my comment for what happened in that game. The damage and kill stats aren't the focal point.
Found this guys acct
http://surviv.io/stats/nebula3
Scroll down and you get the game that was played with same stats.
​
Edit: I don't get lag, but maybe thats bc I use a 100mbps wired lol. Its actually pretty cheap, so dm me if you live in the chicago area
He's basically the KDJ to my M2K. I consider myself a smarter more conceptually aware player but he's a fireball I just can't seen to contain :(
http://surviv.io/stats/mckellen
3-5% is certainly above average (which should be 1.25% with 80 players), but I still think you can push up to 10% with some very simple tips - PM me if you want...
Average is a very low bar to set.
Barely used cover, and did it poorly, nade throwing can be done by anyone and wouldn't have been very effective if you take away the pressure of the teamers.
He did none of the things I do. That's how I judge...
You shouldn't even pretend to team to kill them. Just make it clear you won't team, then enjoy the 2v1/3v1 slaughter that you're about to dish out to the trash players...
the guy is a monster. Fought him in squads before and he wiped my whole team out in like 10 seconds by himself. I think he was solo squading. I looked him up after and he's #1 kills per game apparently
Got my info from the code: http://surviv.io/js/app.2fac6291.js
wiki is unreliable.
Spread while moving = moveSpread + shotSpread, and thus QBB is more accurate while moving. QBB has better bullet speed, 118 vs. 108.
If you don't feel like reading the code, Eyyy's stats doc is pretty accurate: https://docs.google.com/spreadsheets/d/1dbShn7L_RjX34mmiwP6W7at5XH8IXszsAgnJshx-cj8/edit#gid=0
except for DPS. I don't know what Eyyy was thinking not taking into account spread while doing DPS.
*Facepalm*
I looked at the Statistics again and again and I don't see any proof.
That he won so many times doesn't mean he uses hacks, and to be honest I have never met a Hack Tool for this game in my life.
I believe that's just a Pro guy. Do not try to "expose" people like that again so other brains will not be Hacked into your Point of View.
Damage/bullet: 8.75 (x9)
Clip Size: 9
Falloff: 0.85
Range: 45
Bullet Speed: 88
Reload Time: 0.55 (x9)
ROF: 0.75s
Switch Delay: 0.75s
Standing Accuracy: 3 degrees
Moving Accuracy: 7 degrees
Source: http://surviv.io/js/app.2c9a1f93.js
Credit would be appreciated, but not required.
>http://surviv.io/stats/great-light
I have been playing before grenades were added... I probably need a computer upgrade for all the lag and I might need to consider switching to a mouse. btw I have a macbook pro that is quite old.
It's a shame this post doesn't go to the actual game, because it's actually a lot of fun. Fairly well made, performs decently, and a good amount of players online. Definitely check out http://surviv.io
oh I see the source file now its http://surviv.io/js/app.js
but its kind of hard to read.
Is this normal tho you can see other people's javascript code? Technically couldn't I just steal all this code and make a clone of the same game?