He should've just built upon an already made mmo, Like this one
https://github.com/themanaworld
https://www.youtube.com/watch?v=2yR9WZAYtXU
It's free and open source. He could've salaried these devs too who clearly are passionate about a 2d mmo. Maybe he could've obtain the rights to some older mmorpg's or games to work on.
He had a lot of alternative options its sad it went down like this.
Rekfuls game look like they spent a ton of money on artwork, its a pretty 2d game but its missing pretty much all the game. That free open source 2d mmo is a full fledged mmo, its not pretty and a little rough around the edges but maybe thats where someone like Reckful could've come in.
The mana world used to have a fairly active community, but I haven't played it lately. It is far from AAA quality, but I really liked the community and the fact that a new player could propose an idea and have it added to the game.
https://www.themanaworld.org/index.php/Downloads
BTW I don't think that democracy works well for open source projects. It is better to have meritocracy and a benevolent dictatorship.
I was the server coder for https://www.themanaworld.org/ until recently, when I left due to politics. I modernized quite a bit (converting from C89 to C++11), but ugh so much legacy. It's taught me a lot of practical stuff that I might possibly use in future.
Probably the biggest lesson is that the C++ standard library sucks in a lot of really subtle ways - many related to the original lack of moves. That's solvable by writing a lot of your own standard library, but the fundamental language flaws (e.g. the possibility of uninitialized variables) are harder.
Still I would not choose to write an MMO in any other currently-existing language. Direct correspondence between written code and machine code is essential, as is deterministed resource management. But e.g. Rust is far too opinionated (though I copied a couple of useful classes such as Result
and Option
), and I'm not aware of any other high-enough-level language that avoids GC.
The Mana World. It based on server made for ragnarok online and couple of free clients to make own game. Free of any copyright claims.
The Mana World is at least an interesting one. It's a Libre (free and Open Source) MMORPG project. The game itself is fun, but the servers are often pretty dead. Anyway, it's a small download and worth a look.
He should've just built upon an already made mmo, Like this one
https://github.com/themanaworld
https://www.youtube.com/watch?v=2yR9WZAYtXU
It's free and open source. He could've salaried these devs too who cleary are passionate about a 2d mmo.
He should've just built upon an already made mmo, Like this one
https://github.com/themanaworld
https://www.youtube.com/watch?v=2yR9WZAYtXU
It's free and open source. He could've salaried these devs too who cleary are passionate about a 2d mmo. He had a lot of alterative options its sad it went down like this.
Rekfuls game look like they spent a ton of money on artwork its a pretty 2d game but its missing a lot of game.
He should've just built upon an already made mmo, Like this one
https://github.com/themanaworld
https://www.youtube.com/watch?v=2yR9WZAYtXU
It's free and open source. He could've salaried these devs too who cleary are passionate about a 2d mmo. He had a lot of alterative options its sad it went down like this.
Rekfuls game look like they spent a ton of money on artwork its a pretty 2d game but its missing a lot of game.
Maybe https://www.themanaworld.org/ or https://stendhalgame.org/.
But i am not sure if there is a active crowd playing currently. Both games are old and i think tmw relied on unofficial RO Servers in the beginning if i rememeber right.
Perhaps the mana world.
It is like Ragnarok online and entirely community supported.
The server and client are in C++ with a custom scripting language for certain things (quests, npc dialog, spells, etc.)
There are some, but it all depends on your likings.
The best others IMO are:
Ryzom is pretty awesome as you can completely focus on weapon-combat, magic, crafting or harvesting, or you can mix it all. Additionally, you can create your own spells!
However, the combat is like in classic MMORPGs and no action-heavy combat like in GW2 afaik (I didn't play it for some time now).
The Mana World is a nice MMORPG in a 2D graphic. I play it sometimes as I like such games, but not everyone likes this type of games. ;)
I would also like to mention Planeshift, although it's still in the Alpha stage.
All three menitoned games are completely free and (fully or mostly) open source. To my knowledge, none of these games has a Gemstore or similar.
~~However, as these are games mostly driven by community-contribution, it doesn't have as many updates as GW2 or any other game with a publisher / dev-studio backing it.~~
edit: Just looked at The Mana World update notes, seems like they have nearly every month an update.