Yes.
https://genshin.mihoyo.com/en/news/detail/15517
>In the Musou Isshin state, Raiden Shogun will attack with a sword. These attacks are considered Normal Attacks at this time. Thus, they can trigger the effects associated with Normal Attack movement types, for example: the increase in Normal ATK SPD granted by the weapon Skyward Spine,
I would just like to point out that you dont HAVE to go through this gruelling experience, unless you want The Catch and its R5 early.
There'll be a fishing event soon that'll add a lot of fish in your world, so you can use this opportunity to get The Catch to R5
This. The Chinese description said it will disappear 300 seconds after leaving battle. But then again it doesn't really matter, since 5 minutes is a lot of time.
Don't despair! Only five days left until this amazing fishing event! I'm sure you can't wait!
After getting the catch to R4 I can barely contain my excitement.....
I've got straight up "fuck off" today so idk.
We have read your concern regarding the game. We want to apologize for any inconvenience this may have caused (つ ﹏⊂)
We fully understand that you would like both characters to have great synergy, but the basic attacks within Raiden Shogun's ultimate ability are considered "Burst Damage" while the condition for Beidou's ability to activate requires regular normal attacks, We greatly appreciate your interest and opinion, what we can do for now is forward your suggestion to our related team ^^
For more information on how the character mechanics work, use the following link:
https://genshin.mihoyo.com/en/news/detail/15517
Thank you for your understanding, have a wonderful journey on Teyvat.
May the Seven bless your day. (≧ ▽ ≦)
But it has "to complete" status for some reason instead of "cleared" for the first day ticket on the same subject.
This should help you see real time when you edit your stats and add or decrease buffs.
You need to manual input weapon talent level and artifact set, but you can import substats from the bottom of the scrolling screen.
This app helps me for checking my damage, at the bottom there is an option to import from uid(the ones that are dispayed publicly on ingame profile) which helps immensely for putting in stats.
The buffs, artifact set and weapon are manually inputed but the substat and main stat is imported from uid.
I normally use this instead of hardtesting in overworld/abyss. U
My listing has sadly disappeared from Etsy, however-
The bomb can be found here 👇🏻
Augwindy 15.7” Genshin Rabbit Plush Toy Figure Anime Plushie Stuffed Doll Cosplay Costume Plushy Props for Fans https://www.amazon.com/dp/B08PPD1X3P/ref=cm_sw_r_cp_api_glt_fabc_DQE3D5195DN06C83BJS7?_encoding=UTF8&psc=1
source In the official Raiden talents posts it says that Baal keeps her resolve stacks 300s after she leaves the field. Does that mean in the window of 5 minutes, you don’t have to constantly consume your characters’ bursts for Baal to get max stacks? If so, this is kinda insane and you might not need her C1 for gaining stacks more easily because the stacks themselves last a whole 300s. I think this will be helpful in spiral abyss floors where you wanna clear them under 3 minutes. You don’t have to consume character bursts just for Baal and conserve energy for other chambers, AND keep max resolve stacks to ensure she does the most dmg within a 7s window. Any thoughts on this?
Well, let's look at the numbers to temper your expectations.
The droprate of a Dream Solvent is 1/3 (~33.33% chance), assuming you're at least WL 7 (Source). Assuming you're farming all 4 world bosses a week, you should expect on average only 4/3 = 1.33 drops per week. That means there'll be more weeks that you'll get only 1 drop than weeks that you'll get 2 drops. Since a drop is a binary event, we can use the binomial distribution to obtain the rounded probabilities, presented in the following table:
​
Probability to get 'n' Dream Solvents in a week | Number of Dream Solvents 'n' |
---|---|
1% | 4 |
10% | 3 |
30% | 2 |
40% | 1 |
20% | 0 |
If you're interested in more numbers, you can continue below, otherwise, you can stop here.
It's been about 17 weeks since the 1.5 update, where Dream Solvent was introduced, was released. Assuming you farm all 4 world bosses each week, that's 68 opportunities to drop a Dream Solvent.
​
Probability to get at least 'n' Dream Solvents in 17 weeks since update 1.5 as of this comment | Number of Dream Solvents 'n' |
---|---|
1.3% | 32 |
10.8% | 28 |
23.1% | 26 |
51.1% | 23 |
79.1% | 20 |
91.0% | 18 |
99.3% | 14 |
How to interpret the above table: For example, looking at the first row, only 1.3% of players have at least 32 Dream Solvents, the total of both used and in inventory, with all the aforementioned assumptions. Looking at the last row, 99.3% of players will have at least 14 Dream Solvents.