This is a spectator bug, Jett wasn't actually there, the player can't see it but it can really mess with comms, I've had this maybe 5x since the beta.
Example that I got yesterday: https://medal.tv/clips/51081314/d1337DEPPEtE
A few friends and I tried Convoy recently.
Teleporting to the service station they were waiting at, it spawned me inside of a friend. It sent me flying with a peak of 33069 km/h xD
Hey man, I truly appreciate it. And I guess if you found it somewhere random there is no way for you to know where it was from. again thank you for removing it. and I am sorry if I made you out to be a bad guy.
Also if you are interested our Twitch/Youtube channel name is Morbidtz
Ps: I was looking for your channel aswell on Medal.tv but could not find your channel. Wouldn't mind to stop by yours either.
Rock and Stone brother.
Some people are still living in the past I guess, or at least that's what I assumed vsing this Azir Irelia player today...
1000m test shot. potato quality but you can see the targets fall. compare the travel time to your clips, noticeably slower and that is only 1000m.
Hmm perhaps it is not clear in this video but it adds reflections, shadows, ambient occlusion, removes the gw2 bloom and adds a better one, artistic hdr, adds more detail to skill effects and emmisive materials. Have a look at how skills look with it on here: https://medal.tv/clips/41322731/d1337cGtdOud
you got hit by the geyser below, for some reason it puts you back into first person. This has happened to me in the sandblasted corridors when a wind tunnel hit me. I was confused as well until I looked closer. this is a not very well known bug, and I have already reported so it may be fixed in the future. https://medal.tv/clips/48740478/ad1337GPCxX5jC
I played a MM game like 2 months ago against interz and he completely rekt us.
Ofc I had to clip all the kills I got on him c:
how high are you?
Slayers everything (Although Slayer's jH is extra ignorant), landing 5C > OD with Hakumen
In other news, I just picked up HoS today and his combo's are deceptively hard.BHB action charge FRC routes are hella fun tho.
>!Why is charge keep gunblaze so difficult!<
I'm really glad I found this subreddit. You guys have helped so much with this game. I've now looped once and holy crap is it hard. haha
Here's a clip of me hitting Level Ultra and just spamming auto crossbow. Freaking truck took me out. :(
Can you help clarify for me, aren't you the same person?
Medal clip uploaded by the same name as OP, but in game name is Spellbreak Boul?
"Malibobo" is "Spellbreak Boul"?
Type of Bug: In-Game
Description: Serpent's Fang doesn't proc on abilities
Video / Screenshot: https://medal.tv/clips/45513635/d1337r2AeuhH
Steps to reproduce: Use abilities while owning serpent's fang
Expected result: Applies debuff / reduces shields
Observed result: Doesn't apply debuff / reduce shields
Reproduction rate: 100%
System specs: irrelevant
the other clips you upload have sound. . .
Here's a clip I found of shadow seer outrunning other shadows
(it's just some clip from the last time I played)
Stop playing it as if dragon slash was your main source of damage and go all dae bannersworn no dmg upvote to the left pls. People are focusing on entirely the wrong thing and don't see bladesworn/dragon trigger as the sum of its parts. In most cases dragon trigger is used for the utility not for the damage. Gunsaber 3 and 4 do almost arcling slice level damage and with 3 charges of gunsaber 3 and sigil of intel you can chunk people for 7-10k from 900 range. Pistol also has insane damage and synergy with the whole spec and pistol 5 > axe 3 > pistol 4 > pistol 5 > axe 3 outtrades almost anything in melee range. With shouts you get high might stacks and fury uptime, and with the stacking ferocity trait on explosions you crit for quite a lot.
This is just some random clips from a few games: https://medal.tv/clips/65726035/d1337CzMf0RH?invite=cr-MSxwZmUsMTgxNDkyMDIs
Sure the spec can use a good QoL improvements pass and I kind of blame ANet for overselling dragon trigger, but I wouldn't say damage is necessarily the biggest issue with bladesworn at all. People need to try things for themselves instead of circlejerking on reddit.
Got the jump on two guys hiding behind a wall by climbing a connecting wall with lightfoot and getting directly above them. Even after killing the first one with a shell from my Romero Hatchet, the second one couldn’t figure out where I was before I dropped and hatcheted him. They heard my footsteps approaching and were ready with a Calvary Sabre but had no clue I was above them
Got a nice clip
Type of Bug: Break sage wall by walking into it?
Description: I backed into a sage wall and the wall just broke
Video / Screenshot: https://medal.tv/clips/59095671/d1337uIooYDk
Steps to reproduce: back into a sage wall? I'm not sure how this happened
Expected result: part of sage wall will break
Observed result: broken sage wall
Reproduction rate: probably low
System specs: i7 8700k 5500 xt
Frags are good at getting surprise damage because they always have the same fuse timer, which allows you to explode a grenade at someone’s feet with no time to react if done correctly.
You quoted that specific part, but there's another where they mention unstable server tick rates (more recent issue) and I have a clip of it: https://medal.tv/clips/30079534/d1337JrEArjc
Personally the Operator issue I've noticed is that sometimes when I fire an Operator shot it will go completely haywire even when I'm supposed to be accurate or something similar, and a lot of the time it's related to me dying like 0.1 seconds later. Additionally, I've noticed any weapon at all will show completely inaccurate tracers specifically for shots that go off when you're -- what I'm again assuming -- already dead server-side. Somewhat related, the last kill of this clip I shoot an accurate shot but the tracer doesn't go anywhere close to where I shot: https://medal.tv/clips/28904626/d1337h7movQe
Regarding another issue they brought up regarding "60 ping in Valorant feels like 120", I have this clip: https://medal.tv/clips/27139339/d1337DKQ0SYh
There are so many small desync/hit_reg/whatever issues I notice that add up to quite a bit, and I consistently play with stable ping (20, 30, or 50, depending on match) and 0 packet loss. All my clips show both my ping and my packet loss. I have numerous clips going all the way back to beta and I've not even captured close to every incident. I find it pretty disgusting that Riot has yet to acknowledge any of this stuff happening, and are brushing it under the rug as "clarity issues"; it also doesn't help that the community barely even knows it's happening.
>It's just that I don't always have the energy to dedicate for an entire round.
This, this is the single solo reason that HLL has more players, it has the casual players, who dont have time for an entire game. Why? Because you can view your personal ingame stats throughout the match, so you can confirm if you have a kill or not.
My personal favourite part, that I wish Post had? The Artillery https://medal.tv/games/hell-let-loose/clips/4AsaSiCCcN1GC/CHrAe2AmhSD3?invite=cr-MSxHSnUsMTk2MTMzNjYs
Manually fired Artillery, bloody brilliant.
Type Of Bug: In Game
Description: On Ascent A, you are able to walk through the glass on heaven without breaking it
Steps to Reproduce: Stand in the right corner, look at the top of the lamp above the doorway, then move forward and left while slow walking.
Expected Result: Nothing should happen, you should not walk through the glass.
Observed Result: You are able to walk through the glass without breaking it.
Reproduction Rate: 75-90%(Very Common)
System Specs: Unnecessary For This Bug
I think what is happening is you jump and tap strafe right before hitting the pad. I found this out a week or so ago and I practiced for a bit, I can get it about 40% of the time so its definitely something worth practicing to be able to do consistently in my opinion.
Heres the first one I did https://medal.tv/clips/56240217/d1337YIDRgQu
Update2: I have added Ray tracing shader to the setup and minimized the blue feel overall to keep more of the original colors in Guildwars2. The subtle flickering will be better but depends on the shader that is currently being build by Pascal Gilcher. I have also tweaked the bloom to a more subtle version which has a more realistic feel to it. The UI is currently being done with a UI detect function, it is a solution but not the best one unlike Gw2HOOK which was able to inject the effects before the UI is drawn. I hope somebody with c++ skills would update the hook (which is open source) capable of using the latest reshade in order to get my setup working for the community since it uses some of the latest techniques and shaders out there. If anybody is interested in making that happen let me know, Thank you all for the nice feedback so far. Let's see how far we can push this. The goal eventually would be to make this setup work in Directx12 by the work of u/megai2/ and with the functions of Gw2Hook, just need to find the one with the c++ skills to do so https://medal.tv/clips/38119600/d1337k73098Y
You also have to shine your light at them to keep them from directly attacking you and later on in that mission, the facility's power shuts down and you only have your flashlight (which has a limited amount of power) and lighter to see. Also, sometimes multiple of them will approach you from different angles.
There's even another mission later on in the game where the same spider things are present in a super dark underground facility/spider nest, but there's some kind kind of interference so your flashlight doesn't work. It's very traumatising.
Perhaps not exactly what you're looking for, but you can pull some stupidly broken stunts with [[Radiating Faith]] on Johanna. With this talent, you can get guaranteed 2-second stuns on multiple enemies by throwing Blessed Shield at non-heroes. People really don't understand how stupidly broken Radiating Faith is.
I went over passing with a client during a session last week. We hopped into casual to put the new concepts into practice. They hit me up with an absolute dime in game one.
I think the next buff they are getting in the next patch is pretty healthy, tbh they need more basic attack range, u cant even hit ava dungeon doors with them
We got here a call in Dorms/Kids thats why hes prefired and at the last kil the frost got droned and called before. We got a call then this dude quickpeeked the called place and to be sure that the frost were there for real he droned and 2 guys pushed him. So i dont see there a cheater. So the dude who did the report cut off the places whrere you can see that iq was droning only for one resaon, that he gots banned for nothing. And here is a proof for the droning: https://medal.tv/games/rainbow-six/clips/74288371/zDGfJHnrieS3?invite=cr-MSxsTEosMzcyNDM1NzMs
What do we learn from it: Ony because someone is better he must be a cheater.
If anyone knows how to upload clips with sound, let me know thanks.
Watching it back im not sure why I didn't q, I think I expected zed to not get 1 shot haha and hit them all with my R.
Type of Bug: Ability
- Description: Trademark Floats
- Video / Screenshot: https://medal.tv/games/valorant/clips/71404888/d1337p5rxPsr?invite=cr-MSxOdUcsMzA2MzcxNiw
- Steps to reproduce: Place Rendevouz, Place trademark on Rendevouz, remove Rendevouz
- Expected result: Trademark does not float/is not allowed to be placed on top of Rendevouz
- Observed result: Trademark can be placed on Rendevouz and floats when Rendevouz is removed
- Reproduction rate: 10/10
- System specs: I7-9700k, RX 570X, 32GB RAM, Win 10
I know this is hard to believe, but there is a thing called protection analysis that shows you this shot will bounce 100% of the time you take it, Clip for proof : https://medal.tv/clips/68911423/d1337DutJYvd?invite=cr-MSxpWDksODkzNzI4Nyw
I know german mains are used to shooting and penning anything they hit, but this isn't how angles and armor work, especially on 105mm guns compared to 120 mm guns. Him moving doesn't excuse you hitting a bad shot on an angled piece of armor when you easily could have gone for the turret or side in that clip.
Since you want to be hostile about things, You do realize that DM33, which I assume your using, cannot pen armor that is angled at 81* or higher. Even with DM23, the same applies where it will auto bounce at 81* or higher.
A fun fact about the Mars 15 that you shot, the piece of armor you shot is at a slope of 80* without the tank being on that weird slope making it higher than 80*.
Given we know DM33 and DM23 bounce at higher than 81* and the target you shot is at an angle of more than, 81*, its common sense that the round will bounce 100% of the time you take that shot.
I'd love for you to try to refute this as this is all in game information you can look up immediately for free without owning any of the vehicles in question.
Proof of the angle of richochet of DM33 : https://gyazo.com/7a37d700b997c9c952b91ed542ce57cd
Ignore the Loot Radar part. If you have an Archwing Launcher you can just hop into your Archwing which has an innate Loot Radar that's going to go far enough to see way ahead of you. Whenever there's a Loot piece close to water it's very likely to be a Cetus Wisp.
I took a small clip just to show what im talking about
Type of Bug: Either client or ingame I'm not sure
Description: I hit someone for 150, they had no healers on the team
Steps: Use killjoy nanoswarms+ spectre maybe
System: i7 9700k, Windows 10, RTX 2060
By the way, I highly recommend medal.tv to record games. You can set it up to record the length of full games so all you have to do is press the record key after every game to get a quick vod.
Job: Android Engineer
Location: Remote (core hours in PST)
Allows Remote: Yes
We're looking for an Android Engineer to join our small mobile apps team, as we continue to build new social features and tools for creators. The ideal candidate has strong Kotlin and ViewModel/LiveData experience, as well as great communication skills. We are an international, fully remote team where everyone works autonomously but is able to attend meetings between 9am and 12pm PST.
I'll give a few examples of the above:
1) Average FPS the recorder runs on. Lets us know if we push an update that affects perf.
2) Things like the hardware you run (in case we see a crash dump from your device - this lets devs know how to reproduce) - might include your PC path occasionally as well (just because that's how stack traces work, not because we want to collect that). Also to break down how we perform by hardware
3) Some more info can be found on https://medal.tv/privacy
It took me about 100 tries, but I finally did it 5 minutes ago. I think you have to melee earlier than you think. You'll know you've done it properly because the camera hits the ground. Here's how it's done: Because You Begged | Medal.tv | #1 Free Clip Platform
The people who made that video, much like everyone else on reddit, only watched the Korea summary patch and did not test it in game. You can flash with absolute full range of motion, from the tips of his ears all the way to the end of his flash range.
https://medal.tv/clips/31097678/2HXQvX7rAX1p, credit to u/Swyteh
Yep, I wasn't even paying attention to his stats at the top at first. Low FPS, high frame time, packet loss spiking 25-50%. This isn't a good test.
Here's mine below where I don't notice any craziness like the OP shows. I've seen a few months ago where this was an issue when shooting 200+ bullets on infinite ammo but I haven't seen it since before OPs post....but I think his PC and/or ISP was the one causing this. Riot does need to work on their netcode because even I get random packet loss more often then any other game....but I've never personally experienced what the OP posted.
Posted this in a similar thread, applies to Cree too but obviously at a shorter range.
>There's three ways to counter a hero
>1. Hard counter by killing them
2. Soft counter by pressuring or negating their impact
3. Denying them opportunities to thrive
>As Ashe you can hard counter by killing her.
>You can soft counter by firing in her direction, this let's the widow know you know so she'll have to continue playing safe.
>You can also soft counter by contesting high ground or her positions by either taking the high ground yourself or having sight lines of the high ground. But as Ashe you only want to do this when it's a mid ranged duel or it's in your favor.
>You can deny her opportunities by throwing your dynamite which will force her to go to a health pack or call for heals.
>You can also deny by sitting behind a shield.
>These positions vary from map to map so I can't tell you an exact position that works for any map.
>For dueling tips, take off angles since she has a small FOV while scoped, she won't be able to see you. Or use your coach gun to rapidly close the distance to a mid or short ranged duel.
>Shameless clip example plug. After wrecking that smurf Ashe, I use my positioning and cover to deny Hanzo the opportunity to shoot at me or team and soft counter by contesting his position. He can't ignore me since I can kill him so I essentially turned the fight into a 5v6 by diverting his attention.
it's a tool for recording just like nvidia shadow play. but it brings some more features like cutting and uploading directly in app.
i used shadow play beforehand but i like the features on medal.tv so im trying that out for like 2 weeks now.
if u like recording little snips of your gameplay give it a try!
I have a good example here, you cannot hit shots like these if you can‘t counter-strafe (kills 2 and 3). From the enemy pov it looks like I‘m still running and headshotting them. If you perfect it, it gives you huge advantages and you can prefire your opponents much more easily
https://medal.tv/games/battlefield-2042/clips/71960223/d1337X1GWKuj?invite=cr-MSx2VGcsNDAwMjY4LA like this?
ignore the audio in the background, I was listening to stream play but I managed to catch this weird moment (bug?)
Asking because you seem like you have a good understanding of what can kill you, can you take a look at my death and try to analyze it? https://medal.tv/games/poe/clips/4IFrC73Fc60rD/PZcXvdiZnCZE?invite=cr-MSxzcDEsOTQ4NzE1MSw
I have been pumping 150+ scourge stacks and I normally barely take any damage when I get hit with endurance stacks + fortify + 2 armor flasks put me at 25k, armour. and I was 80/78/78 on resists. When I died I was on shocked ground for 35% extra damage, is that really the reason I died so fast?
I dont main sniper but i play him from time to time
A few months back I was playing on Suijin with my cousin, and i decided to swap to sniper to get rid of someone who kept killing me over and over from a rooftop
I got a single headshot on them, and next thing i know like a minute later i get kicked from the server, i even have a clip of me getting kicked here (im muted in the clip audio)
What's funny is that I did the exact same thing playing poppy jungle last year while watching worlds
i doubt you will be able to pull that off consistently in a real fight cause the ping of the enemy player plays a huge factor for yotos F2 combos
i trained the original F2 combo and then tried against real players in 1v1 settings and i can pull it off maybe 1/10 times against a real plsayer cause their ping just makes them either fly out of the F2 or the just dont get launched high enough in the starter uppercut.
its not like im inconsistent with the combo either i practiced it for many hours and can get it 90% against the training dummy
here is me pulling it off 4 times in a row and after 5th i do it 3 more times https://medal.tv/clips/67742009/d1337n4ouHi3
Hi, I was the Ana that you killed in this video. I captured this moment from my own POV immediately and sent it to a friend like "you won't believe the way I just died in QP". I thought you were behind us through the doorway, and was skittering to get behind Reinhardt hoping he'd put his shield up. I saved the video to my Medal account for my friends with the caption "don't put mccree in the corner". Then I glanced at Reddit a few hours later and saw this as the top post with 1k upvotes at the time. Well done, friend.
Medal.tv for me. I had issues with obs and other software really dumping on my fps and performance when recording. Medal, to my surprise, was extremely lightweight and can be tweaked in terms of recording duration, output, resolution, etc to reduce impact if its still an issue. Default hotkey is F8 and when pressed records the last preset minutes.
https://medal.tv/clips/65952763/d1337dFPfgBV?invite=cr-MSw4dXosMjU3MTg0NjMs Heres the link of me beating the hardest jump in the tower
• Region: NA
• Type of Bug: In Game Bug
• Description: I disconnect during the game usually every round begging or during and I reconnect when the new round starts (not an internet issue) every other agent freezes and I can walk around. Also, I can chat with the enemy and teammates while in this disconnect.
• Video / Screenshot: https://medal.tv/clips/65718509/d13376zBe2bj?invite=cr-MSxENGssMTU1ODU1MTMs
• Steps to reproduce: I am not sure how, but this happened to me in a comp, custom, and deathmatch.
• Expected result: The game should run normally because I never had this issue until today, the issue carries on as listed above.
• Observed result: I disconnect every round which makes the game unplayable.
• Reproduction rate: The bug happened 6/6 times today with different game modes of deathmatch, competitive, and custom.
• System specs: AMD Ryzen 5 3600x, 16gb RAM, Ge Force RTX 2060s
yeah, you have to download an external program when you already have shadowplay installed, and im sure medal.tv will have ads or a subscription service, how else would they make their money? i think their upside is you can share on discord without nitro or whatnot
- **Region:** NA
- **Type of Bug:** gameplay
- **Description:** playing spike defuse in the practice range leads to out of body glitch, top down view of the game. Either need to die or close to reset.
- **Video / Screenshot:** https://medal.tv/clips/62873980/d1337P1OqhIn
- **Steps to reproduce:** Play in Spike Defuse Practice range. Seemingly Random when this occurs. But occurs frequently
- **Expected result:** Normal Gameplay
- **Observed result:** Normal Gameplay with a mix of out of body glitch that makes it annoying.
- **Reproduction rate:** ~60% of the time after resetting the buy phase and starting the defuse mode.
- **System specs:** AMD Ryzen 5 3500X, 16GB ram, RTX 2070, Win 10 v21h1
You've got the right idea (jump attack > 6H > H.Stroke is the best jump-in combo in many situations), but the roman cancel ender you're doing here will only work if they are fully in the corner already.
Try working on something like this, which will work in both the corner and mid-screen. Conceptually, you want to think about getting them into the air so you can do the horizontal dive for maximum corner-carry. Jump Dust is great after RC because it pops them up higher.
Then you will want to learn how to break that wall in the corner without burning meter on an RC, so you can save the meter for other things.
alr thx, also i know this is hard to answer but i have a lot of trouble with bow spammers and idrk what to do about it do you know anything i could do to deal with this
I use https://medal.tv/ basically if anything happens that's clip worthy I hit f8 and it pulls the last 2 mins of gameplay (after adjusting settings, I think default was 15 seconds or whatever) and then with the app you can shorten the clips down. It's been pretty awesome so far.
Oops, I didn't realize the quality was so bad either
theres the better quality clip if you wanna see it.
Current system is fucking garbage - I'll accept any fucking changes to it if pristine guns don't malfunction - as we shouldn't be punished absolutely randomly.
Just ran a raid with my AK that has 99.1 Durability. It fucking jammed on the first shot of the raid.
I would rather have Increased Durability burn - even more than we currently have for mag dumping - IF weapons above 97% don't ever Jam. Please reward people for sniping/taking aimed shots instead of punish us for bullshit mechanics.
Sure The outcome didn't kill me as I was sniping - but nothing is more infuriating that you get hit with such a low BS chance of RNG that seems uncontrollable. Pretty sure someone did the chance percent for above 90% and its fucking a real low chance but fuck me I don't want to win this sort of lottery in this game.
The other people honestly where doing the same thing, running around near each other. My best guess is they just knocked each other. I also did kill 1 guy at the beggining making a hole and a runner that was running at the edge https://medal.tv/clips/3ThU000mg_qmz/ad1337m5uHbQGA
give me your discord, I will join and help any way possible. As for advertising, there are plenty of ways.
Reddit works slowly, and adverting on reddit is usually a little unpopular. Using server list websites works charmingly, especially when you get people to bump and vote for your server. You can also use discord server lists to promote your discord and your server.
Then of course there is also youtube and twitch. Twitch is practically useless to use to advertise your server unless you have a player with a large following, however clips from twitch or medal.tv are useful. Putting a funny or good rp compilation together for your server onto youtube will help alot.
You can also be a little scummy and go spam your stuff through discords and instagram posts if you are really desperate. ;) Once you get a good player base, your server will advertise itself. Make sure your title includes lots of "nopixel inspired", "serious rp", and other fancy keywords so people find you easier.
The ult damage is 250 at level 3 + 40 per tick of the tremor (250+ (40*3) = 370).
His Q damage is 220. 220 + 370 = 590, which is the damage I dealt to the targets.
The only thing that can change the damage Rammus is dealing is the distance he is jumping in his ult, which increases the damage of the ult.
Penalty Related Bug
The game is giving me AFK penalties without even matchmaking. so, 2 days ago, I crashed and I got a matchmaking penalty ( I don't know why the crash occurred, possible bug?)It was of less than an hour, but now, I am getting those penalties every time I try to load up Valorant. I have got a 14 day ranked ban because of this bug, and my team is messed up because of this bug.
Try AFKing in a game, and then reboot your PC and start Valorant. This activated the bug for me.
I should not get queue Penalty
I got a 14-day Queue Penalty
10/10 for me
Ryzen 7 2700 with a stable overclock to 3.5 Ghz all core
GTX 1650 super
8GB x 2 CL16 3200 Mhz HyperX Ram
**Type of Bug:** in game bug
**Description:** Phoenix killed and died at the same time during his ult
**Video / Screenshot:** https://medal.tv/clips/3KLEylnJKVbx3/d1337OY7IQcA
**Expected result:** Either I die and Pho still lives or he dies and I live
**Observed result:** We both died at the same time
Thanks, the clip is a few months old so i don't know for sure. I've sniped quite alot on Reserve, so i guess about 130 m.
I also got a clip of a headshot to the watchtower behind train station, that was probably one of my proudest shots.
Edit: found it https://medal.tv/clips/23220454/d1337mWXmpI6 that was last year
without a doubt, that has been majority of my experience. I personally hate AD spamming, and wiggling.. so I don't do it, but am convinced that some of these people have lean sub-bound to their mousewheel.
If anything, this also happened a month or two back where I popped a wiggler
My friend (reddestinyz) clipped it and I was the Phoenix (SamuraiGoddess)! We had good teamwork and coms the whole game but this shows only a snippet of it :-)
Just wanna shout you out again. Your comment about how to view stance cancel jackhound input immediately made me better at it. Major props for this video.
Thank you for reaching out to us. I'm sorry to hear that you are having problems with Medal. I don't quite understand your issue, can you dm me in discord and explain more or provide a screenshot? https://medal.tv/discord ZitroLee#0747
Ive gotten like 2 quadras (both of which i have clipped) but never a penta, although the more recent one was AAAAALMOST a penta, and yea its really hard to do
A stranger. A lunatic. A legend.
We're fairly casual players. We created a career plus room intending to just fucking around in the desert.
We are joined by 1 random: FeckLess1.
He immediately throws himself into a flip off the side; we immediately love him.
One of us crashes so we leave the room and create a new one (apologising to 'Fe...' in the title).
FeckLess1 joins back!
We make it to Jungle, to Favela, to Glaciers!
As we are playing, he is getting a reputation in our voice chat for taking crazy risks with his tricks. He's simply much better at the game than us.
We reach a level in Glacier that has a seemingly impossible jump.
FeckLess1 eventually makes it across. Only one of us survives; but eventually he makes it across too (the linked video).
FeckLess1 is in control of choosing where to go; he takes us to a medic camp. He brings us back, and a couple of us make the final boss jump.
We're in Ridges. We didn't even know it existing. The discord is going wild. FeckLess1 continues; silent, stoic.
We fall one by one. Only FeckLess1 makes it to the end.
If you read this FeckLess1, thanks for the run. We had a shit load of fun.
• Type of Bug: In game exploit to place Kill Joy's turret under ground
• Description: It shoot most of B and C cite as well as all of garage, and can't be broken.
• Video / Screenshot: This: https://medal.tv/clips/37097093/d1337YyTgChi
• Steps to reproduce:Look in the ground and place turret, really easy.
• Expected result: Gets kills
• Observed result: Gets kills
• Reproduction rate: Can use every time
PS: The other team was cool w/ it :)
• Type of Bug: AUDIO
• Description: Stuttering and popping in and out audio since act 3 started
• Insert Video / Screenshot https://medal.tv/clips/36201914/d1337jiMi40q
ive reinstalled windows tried it multiple times but the game sucks.
• Reproduction rate: 10/10 constant no fix found
• Steps to reproduce: play the game and have audio stutter. Using hyper x Cloud 2
• Expected result: stuttering and lagging audio
• Observed result: stuttering and lagging audio
• System Specs: Intel i9 Processor 9900k, Windows 1, 1080ti, 32gb ram, hyper x cloud 2 headset, only valorant has this issue no other game.
So i actually did this to my friend the other day and recorded it and i never thought anyone else would've done it. the funny thing is i started dying after it happened https://medal.tv/clips/35784704/d1337jWI0bG5
Here is an example someone else posted sometime ago. This bug is actually huge since it can cancel things like reloads, double jumps, even deflect and swiftstrike. Super frustrating to happen and is fairly common too.
I found links in your comment that were not hyperlinked:
I did the honors for you.
^delete ^| ^information ^| ^<3
i also have lag problems with my clips. ive tried fiing my settings but the lag still dosent stop. discord audio will stutter, game audio will just cut out and the screen will freeze sometimes. ive tried using other clipping software but they arent as easy to use and not as good as medal.tv IMO. if somebody could help me with these problems that would be great.
We scrimmed in a tournament earlier this year during double shield meta and we practiced a lot of Lijiang. We TP'd near/to the point on every map we could. There really wasn't much of an advantage because both teams are tele'ing so you have to tele otherwise you're at an disadvantage. Whoever makes it to the tele first get's to position better on the objective since the late team will be more or less stacked up under the tele. The earlier team's Sigma get's to setup on an off angle and get ult first.
We actually had a big brain strat to break tele with Mei wall and it won us a map. The replay is on 0.25x so that shows the level of coordination and the margins in timing you have.
If there was ever proof Reddit is a huge echo chamber/pool of confirmation bias especially when it comes to games and their personal skill. This is it. People latching on right away "I knew the game has been fucking me this whole time".
Dude has straight proof in his own video of this not being a good test. His FPS dips to as low as 20. Server ticket rate is jumping all over the place (I've never even seen that happen before), his frame time is between 20-35 (normal is like...2-3 maybe), his ping jumps to 80 a couple times. His packet loss spikes to 25-50% constantly. This is straight up unreliable.
Here is a more reliable test with all good numbers.
https://medal.tv/clips/30436149/7IAzvpOpnlLK My packet loss spikes to like 10% maybe once and that's it. But I don't experience the craziness OP is experiencing.
I ended up trying Gunlance, and it worked out GREAT! Beat the new Frostfang Barioth hunt on my second try! (Third ever Gunlance hunt, the first being a failed Frostfang, and the second being an Odogaron arena hunt to practice)
Oh man those things had me yelping like a little bitch, not to mention that underground level with these terrifying things
For 4:3 Users
4:3 GOD Arrow Haven A
4:3 GOD Arrow Haven B
4:3 GOD Arrow Haven C
Some guy commented this on a thread a few hours ago:
“There is painted DD in the files (this was around before this update though) https://medal.tv/clips/26561498/d1337eSduhll if you haven't seen it. Maybe that'll be part of another revival series at some point?”
i'm compiling a bunch of clips of ridiculous examples, but here's one just to show something is wrong.
I have been trying to post about this on the modern warfare subreddit, and it keeps saying the moderators have removed my post, maybe I don't have enough karma, but yes, this molotov glitch is pissing me off. I use them regularly and it's making the game very unenjoyable at the moment. This glitch is even worse on shipment and is affecting my shooting, almost like its making my shots lag or not register properly. Here is a link to a clip I captured of the glitch.
Alright everybody, I have the first clip selected. I made it from u/TheSamwell's replay file and it can be watched here https://medal.tv/clips/16634966/d1337AI9CMFb.
Hey Jax, PM at Medal here.
We are constantly working on reliability and performance. If you're willing to give Medal another shot, we can hop on a Discord screensharing session and I'll make sure everything is working for you this time.
You can find me there @Brandersnatcher#6697
Or when they run at you, coming out of the corner, crouch and insta jump under .5 seconds when they see you through a small group of zombies. Here is an example
Made a clip for you. Both lantac dragon+blast mitigation device, both same foregrip, same pistol grip. SR25 could've a even better recoil stock.
If you have an nvidia graphics card, shadowplay is super easy to use. Otherwise people use programs like https://medal.tv/ to clip stuff. You could probably even go into a replay during queue and using a basic screen-recorder if you remember when your favorite moment of the game was.
I would start it off but I rarely have time to play and I'm absolute dog-shit at the game (:
Stamina penalty isn't even my biggest issue. Here is a medal clip that I got during one of my attempts at fighting Vordt and you will see the primary issue, at least until I obtain the Storm Ruler.
reskining with ammo ar attachments with the new ak, it resets the attachmensts and sets ammo to four. unloading the ak and reskining it also works as a ammo duping method.
Link to my friend showing it off: https://medal.tv/games/rust/clips/9QIh9gHkOadyT/d1337NdOOrmG?invite=cr-MSxaZm8sMjA1MzIzMjAs
Let me know if it works first time sending this type of link to reddit
heres my clip actually dodging the dmg
• Region: NA East
• Type of Bug: In Game Bug
• Description: Yoru TP does not work on defense anymore. It fakes the sound instead of working properly and teleporting. It seems to happen when I defend first.
• Video / Screenshot: https://medal.tv/games/valorant/clips/9MMSfUxkk85G9/d13374nPFwYb?invite=cr-MSxlM3csMzgwMjk5MDgs
• Steps to reproduce: Pick Yoru (terrifying, I know...), place orb, attempt to teleport, fail.
• Expected result: I get yeeted to where my orb is. (I teleport to the orb)
• Observed result: I do NOT get yeeted. (I DON'T teleport :( )
• Reproduction rate: If it doesn't work for the first round in the match, the reproduction rate is 100% for one half.
Processor: Ryzen 5 3600
Video card: Radeon RX 5700
Ram: 16 GB of Ram
HDD/SSD: Western Digital WD Blue SN500 NVMe M.2 2280 500GB PCI-Express 3.0 x2 3D NAND Internal Solid State Drive (SSD) WDS500G1B0C
Mouse: Logitech G502 Lightspeed
Gosh I'm starting to love this killer, another one of these (not toxic tho, now when I think about it, I think should have let him go) (also, sorry for the watermarks)
if you want to see the full clip I don't know why it's not showing in here