CC is actually rather clear on this, they don't reference source code for a good reason. https://creativecommons.org/faq/#can-i-apply-a-creative-commons-license-to-software
>While we recommend against using a CC license on software itself, CC licenses may be used for software documentation, as well as for separate artistic elements such as game art or music.
Would Hubert have to share the models that are based on actual SCP media? Yes, since they're direct derivatives of the cataloged SCP's. But the source code? No.
The part of the EULA you are referencing is referring to the code of the software. He wrote it in such a way that he could revoke the user's license if they are caught hacking or producing external software that could make hacking the game easier. It's also stating that you can't just copy and re-sell the game, even though it's free. Creative Commons doesn't apply to the code, as referenced on the Creative Commons official site.
>Unlike software-specific licenses, CC licenses do not contain specific terms about the distribution of source code, which is often important to ensuring the free reuse and modifiability of software. Many software licenses also address patent rights, which are important to software but may not be applicable to other copyrightable works. Additionally, our licenses are currently not compatible with the major software licenses, so it would be difficult to integrate CC-licensed work with other free software. Existing software licenses were designed specifically for use with software and offer a similar set of rights to the Creative Commons licenses.
Nah it's because they didn't use a VPN, Did you know staying safe online is an ever growing difficulty and you could be exploited by hackers. NordVPN allows you to change your IP address, making you harder to track, securing your privacy. Check out the link to get 20% off for the first two months.
https://pcgamingwiki.com/wiki/SCP:_Secret_Laboratory
It tells you the compatibility of the game including the screen resolution
I doubt its res or your hardware i know someone who has a gt 720 and runs the game barely on lowest graphics.
The local IP would be from ipconfig. This is your private IP. A LAN is your private network.(Think of the LAN as your WiFi network) It is not the same as the public IP, like what you would get if you googled 'what is my IP.'
In your router, you would have to forward a port (default is 7777) to the private IP of your computer running the server. (You can find a tutorial for this for almost every router. Google "RouterName Port Forward Tutorial")
If you cannot access the admin panel for your router, contact your network admin or landlord.
For friends who are not on the same LAN, use your public IP in the form of publicip:7777 Ex: Friends living at different places.
For friends on the same LAN, use the private IP in the form of privateip:7777 Ex: Roommates(Depends)
Note that in most cases this public IP will change, so be careful. You could use a DDNS service like https://freedns.afraid.org/, then put your public IP and port into said service and give your friends the domain.
Edit: Formatting and additional info.
https://discord.com/invite/scpsl I believe this is the link for the SCP: SL discord.
EDIT: Im also still having mad problems with the game and nothing seems to work, the tech support was not too helpful after like 3 times asking in there.