It is a pretty cool place!
Also you should consider sending Toby an email about this. Probably zip up your undertale save folder and attach that along with a description of what happened and these two Reddit threads. I'm sure he'd appreciate the bug report. He might already know about it but it's always better to report!
Sans' vocal sample name is 000029e6.wav in the AUDO file. The AUDO file can be found in the extracted data.win file, but it can also be found at the following link. Direct Download. I included the file name because there are 222 audio files in the folder. Cheers.
The background needs to be transparent. If I might, I recommend you edit the texture sheer with Pixlr: https://pixlr.com/x/ It's my go-to for editing images, and it helps with creating PNGs better.
welp
i had literally JUST written a entire post on this, and then i went back out to the subreddit to see someone else had already done it (and better)
here's what i had done https://ghostbin.com/paste/74y6q
Ahh, okay. I'll do some digging on Mirrawr's website and re-reply when I find something. Edit: Editing is actually easier. Here you go, the sprites .zip folder of all Undertale sprites directly from undertale.rawr.ws. Edit2: That link brings you directly to the download, not undertale.rawr.ws
As of right now, compiling new sprites into Undertale is not exactly possible, especially if you have no experience with 'editing game files'. Maybe ask the people that started /r/undermodders if there's a way to do this. Additionally, if you wanted to just decompile the game and examine the code and whatnot, this might be helpful.
Edit1: Also, if you want the normal game sprites, here you go. This is a link directly to the sprites.zip folder download from Mirrawr's website, undertale.rawr.ws.
Wait I think things are getting misleading. I meant the piano as in some kind of digital soundfont. It doesn't sound like it's coming from a real piano to me, or a Full Grand Piano sf2. You can hear it easily cuz it plays throughout the whole song as the lead in Hopes and Dreams, right after the drums show up in the first 20 seconds of the track. And in many guitar covers (e.g RichaadEB's) they've replaced this 'lead' sound and converted it to their lead guitars by audio tracing.
EDIT: I did find a sample that sounds a little bit like it here it's entitled 00002a05.wav, if not it is the exact sound where this mysterious GM soundfont comes from. It's just a bit too short in duration; hopefully the real soundfont will has more sustain exactly like his tracks (if I ever find it).
Auntie's old page (the creator of the font) redirects to their itch.io page which doesn't host the font anymore. I'm gonna try to find the latest version of the font with the Wayback Machine.
yes! here's the font package (I excluded DotumChe and Comic Sans because they already have Polish diacritics): http://www.filedropper.com/fonts_7
Here's the GM project: http://www.filedropper.com/utfonts
thank you very much for help!
I don't know if anyone has the code for the text engine used in Undertale (and remember that it's illegal to use somebody's code in a commercial product without their consent), but you should check out Zack's Typewriter-Like Text Tutorial:
http://gamejolt.com/f/game-maker-super-easy-typewriter-like-dialogue-example/1908
I'm using his engine for my Undertale fangame, and it will allow you to create typewriter-like text like Undertale's. For the colored text, such as text where some is colored, and the rest isn't, you simply have Game Maker draw two piece of text at once, adding in appropriate spaces for each text so that the two sync together. For shaky and rotating text, you would have to have Game Maker draw each character separately and hard code the effects.
I'm not at my computer at the moment, but I could show you how to do those things tomorrow if you'd like.
i found this after a little searching which seems like it tries to do a smart extract of sprites from a sheet.
otherwise i think you're just going to have to find and crop the sprites from the sheets yourself.
Ok, here's what you need to do to get it running. First, install this on the machine you want to develop on: https://nodejs.org/dist/v5.3.0/node-v5.3.0-x64.msi Just use the default settings. Then, open 'Node.js command promt'. Run 'npm install -g gulp bower', AV might interfere, so just disable your AV temporarily. Wait until it's done. Get the path of the local website and type 'cd [Path]'. In the directory type 'gulp serve' and your browser will open with the website. Now you can edit the website. The 'npm install' command only has to be executed the first time.
Now, the file that you need to edit is the app/index.html, that contains all the content. Open it in your favourite code editor (Notepad++ is great for small edits, Atom is a nice IDE) and i think you can figure out the rest.
When your done and ready to upload, go to the console window were you typed gulp serve and exit out of the GulpServe with CTRL+C, y, <ENTER>. Type 'gulp' and wait for it to complete. After that a directory will be in the local website's root called 'dist'. Upload the content of it into the root of the server and your done!
So, at last, heres the link: https://mega.nz/#!bk8xWARQ I PM'd you the key.