The release in September won't be the full release - obviously the game isn't near completion.
But at some point in September it will be released to all those who backed and have paid for the game at the $15 level.
Tom has commented about it: http://stonehearth.net/2014/07/29/quick-update-video-update-coming-tomorrow/#comment-1510956532
> When is Alpha 11 going to be release?
Eventually. Probably within next two weeks.
You have to imagine that this team has been developing the core system up until this point. They don't have nearly as many features as they plan to. However, they're starting to add more features like more citizen jobs and enemies. I believe it was alpha 10 before we really saw anything worth fighting outside of the occasional random attack. In the alphas prior to that (I believe 8) they just added the battle system.
You can see their roadmap here.
In the mean time, chill out. It's early access for a reason: it's not done. It's not even near beta release.
I make four small pillars with the slab tool, one in each corner, then use the floor tool to build on top of them. Building towers that I use for stockpiles, dining and a sleeping floor. Then i skin the building using the slab tool, link to see thru of my building.
Great news! It seems like the cook is an upcoming class in the game, so maybe there will be some tweaks in the current food system when they start working on him.
Hey, bro, I get that, but a lot of what OP is talking about is specifically defined in the last roadmap for alpha 17. http://stonehearth.net/dt-looking-forward/
A few of OP's points also covered in their trello.
Mack pretty much nailed it. I waited a year after announcement to buy the game (because it was so expensive) and now that I've owned it a year, I don't really see any improvement in bugs or lag.
But mainly, you basically play the same scenario out over and over and over again, day after day, month after month, (year after year).
Very steep price tag for a game that's no further along than this and is what seems like years away from 1.0.
And it's so frustrating because you want to love it so much!.
I just get the feeling that the devs have gotten in way over their head and don't really quite know how to get to 1.0. (and example is the 'cliff' environment they've settled for because it was too hard for them to generate the more appropriate flowing landscape they promised in the beginning - I probably wouldn't have purchased had I known we'd end up with cliffs instead of rolling hills.)
Edit: interesting that the character getting stuck bug was just fixed: <strong>linque>></strong> I guess that Worth a Buy review hurt a bit...
For a feature list and their overall progress, you can check out the dev roadmap. The planned release date was September 2014, and given that they're 8 months late and have quite a bit of content to add, it looks like it's going to be a while. At least another year, I'd guess.
That said, the devs do a great job of keeping people updated with weekly updates/videos/discussions, and they have a good commitment to moddability and open access. If you don't mind that it's in early access and isn't feature-complete, definitely give it a go. If not, come back in a year or so.
They did it because of performance/optimization stuff and will increase it once they get that sorted out, according to one of the alpha 10 release notes (this one)
Hi! Here's our roadmap, which shows what we're working on now. http://stonehearth.net/roadmap/
As we knock off the big features like water, we will start to look at things like storage. Off the top of my head, we would probably let you craft a crate, which can store 20 or so items, and has a filter to specify what goes in it, just like a stockpile.
Hi! Stonehearth is only available for purchase though our Humble Bundle widget at http://stonehearth.net/store/
For the next few hours (literally), there's a pre-order option for $15. We're in the process of removing the pre-order, at which point we'll send the game to all pre-order customers. So if you see this early enough and don't mind waiting a day or so to get the game, that's a nice way to save 15 bucks.
Once you buy Stonehearth, you'll can retrieve a Steam key that will let you play the game through Steam.
We anticipate hitting Steam Early Access sometime in 2015.
@Zalamander : maybe check out the development blog, theres alot of work being done on stuff that'll be released later on, seemingly with the intent to be stable before they continue.
I have to agree with what /u/waspocracy said. Just be patient. Any time you buy an Early Access game, don't think of it as buying a game. Think of it as helping developers fund a game.
Also, as a reminder what the difference between Alpha and Beta is. Alpha is the creation of the game itself and core elements. The game is not complete. This game is currently in the Alpha and is not yet completed.
Beta is a completed game that is being tested for bugs.
As far as new content, the devs try to push out content each week or so. You can see their development blog here.
The developers also have a Twitch account, where you can watch creation and gameplay here.
There gonna be more classes for sure, mounts no idea but the game is gonna have mod support so have patience. Multiplayer was a kickstarter goal so 100% coming.
More info: http://stonehearth.net/roadmap/
Speed controls are on the roadmap: http://stonehearth.net/roadmap/
Under 'Engine & Tech', so we will definitely see them at some point in the future!
As for the choppiness, I imagine that it is likely to reduce as development goes on and optimisation increases.
Right now it's unfortunately one of those things that we have to put up with.
Yeah, they still don't complete many structures. Sometimes you can get them to build a narrow wall, but that is about it. If you look at the developer roadmap, they are behind on building structures.