I think you'd face about the same chances as any of the New England Colonists, remember that predatory species is pretty low down on the vastly huge list of native threats to a settlement. Food is the big issue, first finding the things which are edible, then finding the ones which you can cultivate, then finding enough fertile land to cultivate enough to feed 500 people, then finding enough that can safely stored ready for the winter months, and even then, between cultivation, you need to find shelter for these 500 people, enough warm clothing and firewood, again, ready for winter, you also have to prepare tools and find storage...
I recommend a game called Banished as an insight into the issues faced by those who have striken off into the wilderness, no matter what century those issues will still prevail and still need to be resolved.
EDIT: Not to say it's impossible, but expect that number of 500 to very quickly plummet before any sense of security and stability is reached.
Tell aspiring video game developers to look to the guy who developed Banished, or Toby Fox and "Undertale".
People with passion made a game, and delivered. They didn't get lost in feature creep or in kickstarter money paying for hookers and blow, they truly wanted to make a good game (though in the case of Banished they forwent crowd-funding).
A new indie title released yesterday called Banished is superb. It's about building a medieval village settlement and managing the population, resources and their survival. It's one of those 'tinker with it' games that have you realise it's already 4am! Very good game.
Age of Empires II HD on Steam is also worth getting. A lightweight strategy game set in medieval times with a little bit of potted history to go with it (e.g. you can play the story of Joan of Arc, Attila The Hun, Saladin and many others. Build a medieval town and defend it, and complete parts of the story which play out as objectives. It's both gripping and kind to your brain.
For a heavy-weight strategy, Crusader Kings II is a medieval soap-opera and family-tree wrangler where you can play some duke, a king, a lord or whatever, marry people off to better your own family's line of succession etc. This is very deep and quite complex, but also fascinating.
Banished region lock has been lifted, as far as I know.
Banished on a SEA country, Malaysia does not have the same orange warning as Dark Souls 2.
r/gamedeals usually recommend buying indie games from the Humble Widget, as you will get a RoW Steam key and also a DRM free copy in case Steam doesnt allow you to redeem your key.
Alternatively, you can get it from GOG.
Depends on the stage -- we plan to have the later stages of the game be RTS-like, though of course 'RTS' covers a large range of possible kinds of gameplay.
Edit so this is more substantive:
In the part of the game where you switch from a single organism to controlling a group of social organisms (the dawn of language, technology, and civilization), the game will probably play a bit like a simple RTS, you give orders to the members of your tribe, get some to hunt, etc. Probably quite similar in basic gameplay to Banished. From there, though, it only gets more different -- as your society gets larger, you stop being able to give direct commands to every single unit, and instead you order groups around, or, say, order a new city to be built instead of ordering each village to build a building.
That trend will probably continue, until in the later parts of the game you might simply command a general to advance along a front and watch as reports of battles come in.
>I'm looking for a game where you start with pretty much nothing, and then you have to gather resources and build things to develop. I know there are games like Stranded deep, but that's not exactly what I'm looking for. What I want is that as you develop, your population will grow. Like if you go into the forest and stumble upon a few people wandering around, they join you and start building their own huts, then reproduce and so on.
I think Banished matches yous description. You don't compete against others, though. It's more of a City building game
Have you played Banished? It a cool, fairly straightforward game from an indie dev where you build and maintain a civilization. No battle mechanics, just population and resource management. Some people complain that past a certain point the game doesn't really provide any more challenges or rewards, but for $20 I think the challenge of just getting to the point that it becomes boring is well worth it.
Edit: I loved Zoo/Roller Coaster Tycoon, Sim City, Age of Empires when I was younger and I found this game in my early 20s and knew I had to have it immediately.
http://www.unknown-horizons.org/
I think you might be looking for something like this?
Edit: Also check out Banished Not exactly the same but a ton of depth and mods.
Not a web example, but the game Banished was designed and implemented entirely by one person. So one guy played the role of developer, UX designer, sound designer, 3D modeler, etc.
If it can be done with a game that size, I think it could be done on the web side of things as well.
Have you checked out Banished?. It isn't a 4x, but it may still scratch your itch. I was looking similar a while ago this seemed to be the answer for me. The best part is it comes out tomorrow!
I feel that settlements could be a whole new niche of players to attract, if done properly.
Bethesda would be wise to invest some resources in making it as good as possible (and flexible enough to work well with mods).
Aside from fixing the obvious flaws, I would like to see things like production chains (settlers grow crops, boil them to adhesive, or they raise some form of cattle and produce cured meat, or any recepie really, including guns and ammo).
Basically I would like to have Banished scaled down, plus combat, crafting, scavenging and such that come with Fallout, that would rock (pun intended).
I've been playing a new game called Banished, which is basically Sim city in the middle ages. Its good for the same reasons; slow, adjustable pace and it doesn't require your constant attention. I've been muting it and listening to videos as I play, although the game sounds are fairly relaxing themselves. Worth checking out for any Sim city fans.
Check out Banished if you haven't already. It should be coming out on steam in the next few days. Definitely more focused on the building aspect, I don't think there are any fighting mechanics in the game at all. Definitely a more PvE type arrangement.
Banished? Though missing the "defend" part, unless you count natural disasters. The popular Colonial Charter mod adds in a lot of neat walls and fortifications.
Banished is very similar and very different. You have a little less control over the people, but the idea is the same, you create a place for them to live, give them things to do, and the people figure out what they're going to do moment to moment. The obvious difference is that Banished is a frontier town where you lay out farms and blacksmiths rather than a prison. You still have to meet the needs of a large population of simulated people by looking after their food, health and happiness.
Another similar game you should check out is Banished. It's not quite as deep as gnomoria, but it has much nicer visuals, and instead of fighting against monsters, you are fighting against the environment itself. Famine, disease, fire, or even tornadoes can wipe out your city at any time, so the game is much more about managing resources and damage control.
Sounds like Banished but smaller... but also more personal! A bit less of a city building game and more of, well, an original one. It's an interesting concept, I hope it turns out well.
How about Banished, a non-conflict singleplayer city builder, written by one guy over three years? Only just bought it, but wondering if anyone else has played it awaiting GODUS?
Setting up a new phone, scrubbing the bathroom down, and shuffling kids to the haunted house they're working. Somewhere in there, I'll find time to smoke and play video games. Aside: Banished is fantastic to play when you're slightly toasty.
Peggle! It's the kind of game you'd expect to see on a phone, but it's definitely got some physics involved.
I've recently started playing banished, too. It isn't a puzzle in the traditional sense, more of a real time strategy - but you build buildings trying to get a small town of people to survive and grow - absolutely no combat.
Oh man, I just remembered plants vs zombies. You put plants down to stop the zombies from reaching your house - it might count as combat though, which is a shame because I loved it. The game's only 5 dollars but there is a free demo at that link.
I'm a fan of Animal Crossing for just chilling, catching a few fish and chatting with villagers, but since a few people have already mentioned it, I'll give a shoutout to Banished, also at /r/Banished. It's a colonial-era city builder made (IIRC) by a single guy. There are no quests or anything, you just grow a town from a small group of settlers and once you get going you can just sort of let your people live their lives. Of course, you can get into micromanagement and min/max everything, but I found it was very relaxing just letting things happen more naturally.
I recommend being careful about which games you choose. I have two types of games, ones for pent up energy, and easy relaxing ones.
The most relaxing game I have ever played is called Banished.
All you do is make a town and watch it grow. You can up the difficulty and make it harder, but it never stops being relaxing to me.
Yeah. And there's no ointment for that.
There are however games like A Dark Room, Plague, Inc., Banished, and a few others to take the sting out.
True, but you still get a few independent games that do it.
I am personally impressed with Banished ( Shining Rock Software )
The developer of that wrote the entire engine from scratch, but also produced all the graphics too.
The good ol' indie Banished is a fun city-builder too, but without combat or multi, and its graphics, while perfectly fine, show it's not a big-team project.
If you want to visually see how hard your cpu and gpu are working (and by extension, how much power they're pulling) you can use Rainmeter. I'm partial to the Bluevision skin pack myself. The histograms make it golden. Google and you'll find guides on setting up.
>just watching videos and listening to music
Music shouldn't draw much above idle. Videos... unless you're watching high bitrate (above 10Mbps) x265 10bit encodes your cpu should similarly see little extra activity.
>scared it will use max GPU power as soon as I ever start any game.
Depends on the game and on your gpu/cpu. The indie game Banished gets my 2012 Elitebook very hot very fast. My new msi GL73 barely reacts to it; the 1050 gpu doesn't even get switched on.
I'm currently playing a lot of Banished, a wilderness survival simulator. At first it might seem totally unrelated, but just open up the Job Assignment menu and park it in the bottom left corner. Suddenly you're playing FTL in the woods, where the enemy weapons are starvation, exposure, and disease.
banished gives a feeling of searching the basics for your community. is an RTS game, the only enemy you have is the death of your citizens, I played a year ago and gave me that feeling of looking for the most basic things to survive.
Great questions! And thank you!
The game thats seen most screen time lately has been Banished It kept me up till after 2am last night (this morning) because my town was doing so well.
My favorite drummer... crap thats a hard one. Legends aside like John Bohnham or Neil Peart, Id have to say Joey Jordison or Shannon Lucas... but I could spend 60 minutes giving you a list! So off the top of my head Ill go with those two guys.
Not quite sure it's the right sub for this, but anyway: Have a look at Banished - there's no military side to it, but its a very good town building simulator.
Haha, the first rig you build is always like HOLY GOD THIS LOOKS LIKE MY BACKYARD. Then you become jaded like me and decide that you need another graphics card so games run smoother in max settings in 3D ;D
I started out on the other side of the fence, I was a ranked CS:S player about 10 years ago and never ran strategy because I didn't like competitive RTS (way too based on what you've memorized). Now I play Banished and love it. It is not possible to be competitive in even one game and maintain a real job or grades lol.
I love Pharaoh! Such awesome games. I assume she has played Caesar, Zeus, and Emperor? All of those are by the same studio. Banished is a brilliant much more recent game in the same vein. Or maybe something like the settlers series? I haven't played them myself but I've heard good things.
I think posters have answered the philosophical reasons to make your own engine, as well as enumerating reasons to not. However, rolling your own can allow you to do some really cool stuff that you may not be able to get from an off-the-shelf game engine. Two indies that have rolled their own or are in the process:
I picked these two because I think they represent two good use cases for making your own engine. Voxel quest needed to create something that (to my knowledge) hadn't been done with off-the-shelf tools before. I may be wrong, though. The Banished dev just had a ton of experience with custom tools from industry and knew the graphics pipeline really well.
In both cases, the devs took stock of their skills and requirements and decided a custom engine was the right way to go. That step was the most important part of the process.
Check out Banished. Literally released yesterday on GoG.com, Steam etc.
Its basically a medieval village building sim where you manage the economy and village through food, resources and workers. Spent around 5 hours on it last night and I'm very impressed to say this has come from one guy.
Check it out especially if you enjoy the games you mentioned above.
Banished
Banished is coming out in February 18. It's an indie town building game with awesome mechanics and it looks gorgeous. Knowing how much Sips love town building games (Towns, SimCity, etc.) I bet he would enjoy this game a lot!