Select your data table, and create a pivot table (Insert / Pivot table). In the dialog that pops up, make sure to tick "Add this data to the Data Model". Then drag "Drawing No" to Rows and "Sub Drawing No" to Values. Then select the entry in Values, click "Value Field Settings", and in the final dialog box, select "Distinct count".
Video here: https://screenpresso.com/=mThFb
This post is called "Patch Notes" But the website it goes to doesn't have any patch notes.
Image: https://screenpresso.com/=Tu2Xc
TTS post mentions notes, but contains no notes: https://rainbow6.ubisoft.com/siege/en-us/news/152-306358-16/tts-faq
So.. unless I'm missing something, this title is misleading. I would really like to read the patch notes and can't find them.
So this may sound really dumb but when adding the bluetooth device on Windows are you clicking Add Bluetooth or other device? My home computer has this option at the top of the Bluetooth and Other Devices menu but my Laptop does not which can make it hard to find Bluetooth items at times. This is what my desktop bluetooth menu looks like (I have controllers for my HP and Samsung HMD added which is why you see so many listed).
Not possible at this point, it seems. See Legend in Waterfall Chart - Microsoft Community.
What you could do as a dirty workaround is paste a picture of your text over the legend. I've demonstrated this for you here.
First of all, take a look at Some unlikely uses for Excel's SUMPRODUCT function | AccountingWEB.
Basically, this part of the formula is about building a matrix that contains 1 if the cell is in your "top-right to bottom-left" diagonal and 0 otherwise: (ROW($G$18:$NH$383)-MIN(ROW(G372:NH737))=MIN(COLUMN(G372:NH737))-COLUMN($G$18:$NH$383))
What I did to take this apart is to first reduce the number of cells to just implement your example (4x4 table) like so (paste in A2):
=SUMPRODUCT((ROW($B$2:$E$5)-MIN(ROW(B2:E5))=MIN(COLUMN(B2:E5))-COLUMN($B$2:$E$5))*($B$2:$E$5)) | 1 | 1 | 1 | 1 |
=SUMPRODUCT((ROW($B$2:$E$5)-MIN(ROW(B3:E6))=MIN(COLUMN(B3:E6))-COLUMN($B$2:$E$5))*($B$2:$E$5)) | 1 | 1 | 1 | 1 |
=SUMPRODUCT((ROW($B$2:$E$5)-MIN(ROW(B4:E7))=MIN(COLUMN(B4:E7))-COLUMN($B$2:$E$5))*($B$2:$E$5)) | 1 | 1 | 1 | 1 |
=SUMPRODUCT((ROW($B$2:$E$5)-MIN(ROW(B5:E8))=MIN(COLUMN(B5:E8))-COLUMN($B$2:$E$5))*($B$2:$E$5)) | 1 | 1 | 1 | 1 |
If display formulas and move from A2 to A3, you'll see that one of the ranges referenced shifts down one row.
Then I used the "evaluate formula" button in the formula tab to see the matrix being constructed step by step.
Check out https://screenpresso.com/=qfS8e to see this in action.
Actually, you can do this directly in Excel itself: https://screenpresso.com/=qCQKe
That would not work if the logo had white inside it. In that case, paint.net is a little less intimidating than gimp.
Yup, that's the whole point of that column, i.e. to format the fileds with fixed width. Just select the cells in that column and paste into your text editor of choice, like so: https://screenpresso.com/=QUYQc
That is completely fine. Here is a screenshot of how I set up the object. Only thing missing is adding the script to it.
Here is the script that you need to attach that will make the text fade in once the player comes close. Only thing you'll need to edit is the trigger size depending on what you need and to tag your player with the Player tag (already built into Unity).
Let me know if something didn't work as expected or as you like and I'll edit it accordingly for you :). I tried to comment the code as much as I can so it is more readable :)
I found it quick to use, has a video record function you can export screen shots from and will take screen shots of android phones. It has a free version that can be run in commercial settings and will run as a portable app. I love the portable app function so if I need to record on another user’s pc I don’t have to install anything. Free version will give you nag screens every so many uses. But I used it that way for around a year till I bought it myself. Much better price breakdown then Snagit especially in a enterprise setting. I’m so much faster with getting documentation out with it.
I don't think "brush-free" or "touch-free" carwash is a thing in Denmark really. I will try and look for it tho.
I have this shopping list setup for "self-cleaning"...
I did yeah but I still get an error - https://screenpresso.com/=ASvjd
I assume the problem is couldnt find libgodot_android.so
however im not very good with this stuff so could be wrong.
This should get you started. Result here: https://i.imgur.com/69jQ3fv.png
How this was made: https://screenpresso.com/=ev18f
Formulas:
Speed | Issues | Raw | Status |
---|---|---|---|
Progressing | Minimal | =VLOOKUP(A2,Speed,2,FALSE)+VLOOKUP(B2,Issues,2,FALSE) | =INDEX({5,4,3,3,2,1,1},C2) |
Some explanations:
Raw is the sum of the corresponding scores for speed and issues (my assumed titles). It is found by looking up both text values in the respective lookup tables (to the right)
INDEX({5,4,3,3,2,1,1},C2)
will return the value in the array (list) in curly brackets at the position defined by the value of cell C2. In the example, C2=6, returns 6th item, i.e. 1.
Assuming you want a way to extract INST1 values to another sheet, you can use Power Query as I did here: https://screenpresso.com/=LpO8e
Then when the data changes, all you need to do in Sheet2 is right click the table and hit Refresh.
Thank you very much for the reply.
I didn't know about the GitHub thing, thanks for that. However it seems this isn't working with 2D as they announced.
So I put the component NavMesh Surface on my tile sprite, selected the agent and backed. It still won't seem to move or do anything.
Here is my setup for the tile and my setup for the agent is here basically the default stuff with some slight changes to account for what I wanted to do. Yet it doesn't work. No matter what I do it seems the Agent isn't detecting he is on a baked NavMesh.
> I assume you mean you changed the value to 0.09f, not 0.9f (because that's a lot more than 0.1f)
Yeah, I edited it now to 0.03f and the player now never stops when I stop sending any input. It just continues on and on forever and of course the choppiness didn't change.
Here is how it looks like.
> No. Using [Command] to control sync'ed variables is the way to go.
Well I am glad I chose the correct setting :D.
> Would you like to share your code?
Sure, I did. It was the link in the Unity Answers post. Here it is again.
> True, but it's an interesting approach.
Indeed and I have to say they are extremely helpful and really active. I had a problem with their Hello World tutorial (well actually 2 problems) and within 10 minutes or less I had 2 replies to my forum post asking for help. Just one thing to note, if you are going to give them a try I'd like to warn you there is going to be a heap lot of uploading and downloading. If you are on a package like I do, you need to be careful or it will suck it dry quickly.