> Either way it's not something they can sue for because streamlabs just calls it's streamlabsOBS, not stream labs open broadcaster software.
https://streamlabs.com/streamlabs-obs-live-streaming-software
Here they call it "Open Broadcaster Software".
Also, searching "streamlabs obs" on google shows "Grow with Streamlabs Open Broadcast Software (OBS)" in the description for the streamlabs.com result, so that'a likely somewhere in that page too.
im excited to watch and super happy and proud of you for saving that much for so long! hopefully it pays off!
i stream on twitch rather than youtube but if i could recommend anything i would suggest using Streamlabs OBS (SLOBS) if you aren't already since it's a lot more streamer friendly and very accessible. here's how to set it up for YouTube but i believe it's the same for Twitch so you just plug in your settings and should be good to go!
as for graphics i could totally make you a little something for a background if you like? im assuming you'd want something with s!takumi so it wouldn't be any problem. just need to know what colors you'd like!!
You’re welcome Trammie!! You rock!! Also, don’t forget to check out:
I dunno man.
I'm suggesting you use one comp and one limiter ONLY on the input track you're recording into. Then, find the Master Track and put a limiter on that.
But in your video above I don't even see your mixer window/Master Track. Cmd-M brings up the mixer.
The limiter I use has both Threshold Control and Output Control. This is important because (at least on my limiter) yanking down the threshold compresses the audio greatly and will definitely lead to clipping, whereas yanking down the output a little bit will "brick wall" you audio, which is what you want.
I just looked at ReaComp and noticed it's got a checkbox called "limit output." Perhaps you should try using ReaComp as your limiter instead of whatever limiter you have been using. It might give you a better result. (Compressors can also be used as limiters)
From a normal "mixing" standpoint, your audio is loud enough. However it is that you're routing the audio out of Reaper and into Twitch, that may be the problem. Perhaps there is some gain staging there to be done, maybe inside of Twitch like I mentioned before. But i really don't know.
I do know, if your goal was to record a voice over or something like that, your audio sounds just fine, if yes too loud, at least judging from the videos youve shown. To be clear, that was the extent that I felt able to properly assist.
Perhaps OBS is a better option than is using Reaper. I'd give it a shot.
Alright, so to actually answer your question:
You will need you HDMI from your PS4 into your Elgato HD60, then another HDMI from your Elgato into your TV, or what ever you want to use to watch/play on. There will also be a USB cable going from your capture card to the laptop.
Into the Laptop, you will be connecting your Mic, Webcam, and as mentioned, Capture card. You will need a broadcasting software, such as Open Broadcasting Software, or StreamLabsOBS. this software is free, except premium features, and is how you will manage your camera, mic, and capture card, as well as what will allow you to broadcast.
You will have to play with a few setting in order to get sound, which I go over briefly in a guide here, but you might need or want other solutions based on your needs.
You basically want your laptop to be doing most of the streaming work, while the console handles the game, for best performance.
Ok... maybe I'm just not getting it, so here's what I've done:
Using Stramlabs OBS 0.1.0 on macOS from: https://streamlabs.com/streamlabs-obs
Umm... I don't know what NDI or OBS Link are...
What I've tried is (which doesn't work):
Plug a iPad in via USB to a Computer.
Under Sources, add a Video Capture Device and then choose the iPad.
Now I have video, but no sound. The mixer has only Desktop audio and Mic. I've tried setting that to Monitor and Output, still nothing.
I have tried to add a new audio input capture, but the only choices are Default and Built-In Microphone.
I'm getting the feeling that it's a little more complex than just plug it in and it'll work.
I think just like any other type of streaming (video games, chatting, whatever) the key is interacting with people when they do show up and being sociable in that way.
As far as look and layout - depending on your setup you can use Streamlabs OBS which has all sorts of baked in themes, presets, and looks that you can just customize with your material.
Since I am a crazy person and because of computer limitations - I do all my stuff in regular OBS and built it all from scratch.
Hmm, I think I'm mostly going to stream Overwatch and I currently own two monitors, one which is a 144Hz monitor is my main and the second display is for the chat and is set to 60Hz.
I was told that with this build I should have no issues streaming but in diagnosing it seems like the load is too heavy on the CPU. I use Streamlabs OBS with very specific settings otherwise I get massive screen tear & lag.
Encoder: x264, Rate Control: CBR, Bitrate: 3500, Keyframe Interval: 2, CPU Usage Preset: Ultrafast, Profile: main
My downscale filter is Lanczos (Sharpened scaling, 32 samples) and I stream at 30 fps
B
I use streamlabs OBS instead of regular OBS, because for some reason the regular version doesn't work on my junkity PC. It works just like OBS, only it offers more options for streamers. I'll link it in case anyone's interested.