Wireshark using the GUI or command line as seen below. If you are planning to do some captures that last a while I highly recommend looking at the CLI method.
https://www.wireshark.org/docs/wsug_html_chunked/ChCustCommandLine.html
You can setup filters to only grab UDP traffic and whatever port you are looking for
It wont dump it to a text file, but you can export it text file afterwords
https://www.wireshark.org/docs/wsug_html_chunked/ChIOExportSection.html
Another option is windump
EDIT: 0.75 FIXES THE PROGRAM AFTER 1.2.1e!
This program is designed to show a draggable overlay on the left-hand of the screen with the killer's country code as the client attempts to join lobbies. The overlay can be dragged by double-clicking it to enable/disable the lock. To close the program, look for Jake's face in your system tray, right-click, and select Exit.
You can download it by clicking "Releases" and downloading the .jar and icon file. You will need WinPCap available at https://www.winpcap.org/ to run it, as well as the latest version of Java. If it doesn't work, please PM me here with any issues. Thanks.
It uses packet capture to look for lobby join/leave packets, so EAC should have no issue with it. From there, it uses a geolocation API to determine the country of origin for your host.
LLDP does not do requests, so you would be at the mercy of the agent sending its info on a regular basis. It would also only work on the same LAN and seems a bit convoluted.
I would rather try to get another NIC that is managed into the system that has full networking capabilities so you are able to get an active network connection to that machine and check its status. The machine could also use that other interface to pro-actively send alerts should the AVB interface go down. That seems like a more reliable way.
If you really want to get your own LLDP client running I would personally use tshark included with WireShark. You can start it to set it to listen for LLDP packets using the following capture filter:
(ether proto 0x88cc)
Specify the incoming interface with the -i parameter, the capture filter using -f, set it to quit after one packet using -c 1. That way it will terminate as soon as a packet is received. If you don't get a response within x seconds then the AVB interface is likely down. You can set tshark to quit after a certain time with the -a parameter, ie. -a duration:120 (that would be 120 seconds). Whatever comes first (packet or timeout) will give you an indication on whether the interface is up or not.
If you want to do everything yourself look into https://www.winpcap.org and maybe https://github.com/PcapDotNet/Pcap.Net (not sure if there are more recent wrappers for it). All of that is open source.
I think it’s school related...
Well you probably don’t want to go on packet size. Packet sizes are pretty standard. They can vary some but it would be the wrong metric.
I think you need something more like src/dest number over time. Bots tend to pound and get lots of errors.
I downloaded it from https://www.winpcap.org/install/ and ran it with /S, it immediatly pops up the install GUI. The silent feature was removed from the free version a long time ago due to "misuse", and you now have to pay something like $4,000 for the "pro" version of WinPcap.
to truly do that you would need to setup a jump node on the internet facing edges of your network (usually between your router and the internet), since your router or other devices may also be sending stuff somewhere else.
If you just want to know about your machine, you just need wireshark or anything that uses https://www.winpcap.org/
How to use it, it's on github but I'm going to try my best.
Step 1. Install https://www.winpcap.org/install/default.htm Step 2. Download latest release https://github.com/mazurwiktor/albion-online-stats/releases/latest (albion-online-stats.exe) file Step 3. Run albion-online-stats.exe (in any moment, the game may be on or off) Step 4. Enjoy
About bannability,
I've placed Sandbox Interactive statement about such add-ons in github https://github.com/mazurwiktor/albion-online-stats#is-this-allowed
Players on CFW can play together, aswell on a banned console. This essentially makes your Nintendo Switch and Internet think the people you are connecting with are all on the same network (Lan Play).
There are versions of this program for Linux, windows 32bit and windows 64bit.
To play with your friends, you and your friends should run lan-play client connecting to the same Server on your PC, and set static IP on your Switch. Your PC and Switch must be connected to the same router.
WINDOWS CLIENT
Download and install WinPcap from https://www.winpcap.org/install/default.htm
Download the latest lan-play.exe from the github link in title
Run lan-play.exe with paramter --relay-server-addr. For example: lan-play.exe --relay-server-addr example.com:11451
After that, you may see the list like below:
Select the interface which is in the same LAN whith your Switch.
SWITCH Make sure lan-play client is running.
Go to your Switch settings page, set the IP address to static. The IP address can be any from 10.13.0.1 to 10.13.255.254, excepting 10.13.37.1. But don't use the same IP address with your friend.
IP Address 10.13.?.? Subnet Mask 255.255.0.0 Gateway 10.13.37.1
SOCKS5 Proxy
lan-play --socks5-server-addr example.com:1080
Data sent to the relay server does not pass through the proxy.
To use Wireshark on Linux, you do not need WinPcap.
WinPcap has halted development and is being abandoned : "WinPcap Has Ceased Development ... The WinPcap project has ceased development and WinPcap and WinDump are no longer maintained."
> Can I install those on Linux too?!?!?
Do you mean Wireshark? Yes, definitely.
$ sudo add-apt-repository ppa:wireshark-dev/stable $ sudo apt update $ sudo apt install wireshark
https://www.winpcap.org/devel.htm
Once you have the library and headers installed, point your compiler to them. I don't have any code for c++.
https://www.tcpdump.org/pcap.html is for C. But it should mostly make sense. It wouldn't take much to make it compile in c++.
It's changed from being a box into a dropdown menu. See Parse mode? You can select Network, Memory on WinPcap on there. Select memory to effectively disable parsing from network data.
However, I do not recommend this. It is extremely inaccurate. I would recommend to install WinPcap for W10 OR WinPcap for W7 instead and select that option. Works great and requires no setting up. Literally just install and select on ACT.
In most Linux systems eth0 is the first Ethernet adapter. It's probably trying to open with more privs than WSL can deliver right now.
For reference, the native Windows version of nmap requires winpcap to be installed.
Hey Anders,
I am not too skilled in C++ but I decided to take a look at this for you, I'll let you know if I come across anything of importance, the first thing I've noticed just glancing over the source is that this program is using WinPCap to capture network packets. I'll attempt to pinpoint the implemented code exactly.
Hi, networking engineer's bot here,
Unfortunately, your router is very basic and does not support the expensive ability of throttling clients.
Fortunately though, you don't need to buy a new router, you can still achieve whatever you want in any network by using hacking techniques.
The very simplest method to achieve what you want, would be a basic type of attack called ARP spoofing, now since I assume you are not a l33t hacker, I would suggest you the most noob-friendly free software that pops into my mind right now, it's called Selfishnet, and it spoofs the network so that all connected devices, PCs and mobiles alike, think that your PC is the actual router, and thus gives you the ability to limit their downloading and uploading speeds, or even block them.
Now please do not use this software on any network other than your own, I'm not responsible over any misusage of this free publicly available software which I do not own, don't make me regret spending time on offering free help.
First, download and install WinPcap.
Second, download and extract Selfishnet win7.rar 358KB.
Third, right-click on Selfishnet and run as administrator.
Fourth, limit the downloading and uploading speed of each device in the network.
Say bye to your gaming problems, you can now even open your wifi to your whole neighborhood if you wish :)
Wireshark uses dumpcap under the hood, so just using it might not help.
You could try WinDump: https://www.winpcap.org/windump/install/default.htm
Or you could try tcpdump for windows (I've never used this. Might not be free?): https://www.microolap.com/products/network/tcpdump/
It looks like using the so-called promiscuous mode directly is way more complicated that just enabling an option somewhere.
This document is really interesting but to be honest, digging deeper would just be way too technical for me.
Sorry but exec WinPcap and using its API is the best answer I can give you. You'll probably have to wait someone with a real expertise in this particular field for something better.
Good luck ! :)
Go get Wireshark and capture traffic until you've seen a few of these spikes. Alternatively if you're performance conscious go get https://www.winpcap.org/windump/ and then load the resulting file into Wireshark. Regardless, after the capture is over go into Wireshark, click Statistics, click IO Graph, set the tick interval to 1 sec, change the unit on the Y axis to bits per tick. Then click the peak on the graph where you should hopefully see a traffic spike. This will put you in the area of where the spike happened on the actual packet list. Investigate further.
you ll need to compile them (via VS if you can) create an empty project, drop the sources, follow that configuration in your VS project for winpcap http://www.rhyous.com/2011/11/12/how-to-compile-winpcap-with-visual-studio-2010/
hit run and go
edit: make sur you have both winpcap and the winpcap-devel from (https://www.winpcap.org/devel.htm) if you are to compile it yourselft, (you ll need it for pcap.h and the 2 *.lib)