> TLDR: The less likely it is for your opponent to ink any particular part of the map, the more valuable ink in such a place is to your team. Ink these places at the start of the match; at the end you want to focus on controlling the center and preventing your opponent from sweeping through.
Eh. I think that the turtle-first methodology of many turf wars players lets them get seriously hemmed in by more assertive, better players.
The Art of War has notions of ground that is easy and hard and you're making a similar distinction in your post. You're right that you should get the easier-to-defend ground at some point (the hard ground), but since it's easier to hold, there's less of a time priority on it. I agree that your time becomes increasingly more valuable throughout a match of turf wars, but to waste the early moments not applying any pressure at all to your opponents is inviting entrapment, especially in levels like the Starfish Main Stage.
I believe the best strategy for turf wars is every time you spawn, paint a "hard" area, then try to get a numbers advantage or take back undefended territory. This way you're slowly fortifying the map with your paint but always engaging the enemy and not allowing them to paint without consequence.
(The best best strategy is not to play turf wars at all, but, alas, Splatfests.)
edit: here's a link to the Art of War's type of ground. I would say easily flippable terrain would be Sun Tzu's open ground or ground of intersecting highways, and terrain that is hard for the enemy to reach would be serious, difficult, or hemmed in ground.
Cricket operates on AT&T and they have some issues with closed NAT. I think there was a way to overcome this by routing your cell connection through a PC, but otherwise it isn’t possible with just the normal WiFi hotspot that is available on your phone. It has to do with ATT settings on their end unfortunately... I switched to T-Mobile and hotspot has been working great for splatoon. Sprint and Verizon apparently also work based on what I’ve read; it’s really just ATT and companies that use ATT service.
Edit: this is the workaround I had used to play Splatoon 2 when I was on Cricket. Unfortunately it is inconvenient to need a PC with you to do this, but it was the only way I got it to work. I needed a PC with Speedify and Connectify both installed. Then I USB tethered my phone to the PC and shared the connection using Speedify VPN and Connectify. See if this allows you to get online using cricket hotspot
https://www.connectify.me/gaming-mode-fix-nat-type-strict-issues/
Nah. if you're a hobbyist emulator, simply google "emulate Splatoon2 on PC"
You cannot of course play the actual online game on an emulator. But as a novelty it looks like you can barely play the SP game, or just walk around in the square.
Yes, USB to Ethernet. Best Idea ever if you use the Switch not Mobile. For the Station. so its really good. I used it for the WiiU and now for the Switch. https://www.amazon.de/UGREEN-Netzwerk-Ethernet-kompatibel-unterst%C3%BCtzt/dp/B00MYT481C/ref=sr_1_2?ie=UTF8&qid=1501233983&sr=8-2&keywords=nintendo+switch+lan+adapter
here is one but there are more of them in amazon. There is a Adapter sell from Nintendo but that is to expensive.
From Amazon JP or here. You can also get it from the JP eshop. Your save data can’t be transferred to a japanese version though.
i use the "external" this one...
https://www.amazon.com/gp/product/B0763TFZWT
depending on your exact setup externals could be more convenient than a card
note that all the chipsets are actually identical, there are only 2 chipsets made, all the "products" use the same
if you do decide an external, that one is "ok". if you click on my dumb "profile-posts" you can see the video from it. hope it helps. we have many capture cards and that one is the "least bad"
For sure.
you could use "various plugs and devices" as explained above. and then at the "last stage" (ie the output from the $20 mixer) just add a cheap $10 bluetooth adaptor (grab one next time you are in say a gas station - you know they often have a rack of cables and stuff?)
https://www.amazon.com/Bluetooth-Receiver-Portable-Wireless-Headphones/dp/B09G97XMKR
that's it !
If you’re worried about your parents with subscriptions, I believe you can purchase a membership as a one time deal that shouldn’t recur.
3 months for $8.
12 months for $20.
Your mileage may vary, (I’ve never used this method) but I hope this helps. If you don’t like Amazon, I’m sure others stores like GameStop might offer these too, and it should be an instantaneous emailed code as far as I’m aware. Good luck!
This is an interesting read about Nintendo's design philosophy that might explain the reasoning. Although it is answering a question about Salmon Run in particular I think it also applies here:
https://kotaku.com/nintendo-designer-explains-why-salmon-run-isnt-always-a-1801065018
Here's an article the video is halfway down. It also explains how to make them by hand. Definitely don't have the patience for that. https://kotaku.com/hyper-realistic-splatoon-2-images-are-becoming-a-thing-1797197953
i have that sort of stuff laying around, i usually use this one, it's fairly simple - great fun!
https://www.amazon.com/gp/product/B0763TFZWT
i personally couldn't be bothered putting a card in a pc; with that one you just pull out the micro-sd-card and then shove it in your laptop/whatever (I guess even phone these days) to edit what you want!
Here are the specific ones I purchased.
Now granted, the card art is just humans with the squid weapons (and Marina's white for some reason) but they work. You may have to do something to remove the user info for the Octoling cards but it's easy enough to handle.
From Amazon JP or here. You can also get it from the JP eshop. Your save data can’t be transferred to a japanese version though.
I hold my controller fairly level, and try to turn it to turn to an enemy. Half the time it doesn't register, the other half it whips around like I'm in a FaZe trickshot video. I remember once trying to make a small turn to the left and I ended up making almost a full 360 to the right trying to adjust the crosshair to the left slightly. Got a new set of joycons, they aren't as unpredictable as the first (As the first I was able to put on a flat surface and rotate almost 360 with zero input on the game. And yes, the right joycon was being turned, as it's the only one that matters.) but they're still just as skippy and jittery. It doesn't go, or it goes way more than I intend for it to go. There's no buttery smooth motion, there's no fine articulation to adjust for someone strafing, it's all or nothing with motion controls. Which is why I got the NYKO; an off-brand pro controller that has gyro controls. I literally beat my HORIpad to shit, and this was not too far more than a new HORI ( 30$ on Amazon vs 17$ on Amazon ) but boasted wireless control and motion controls on something Third Party. I assumed it was Nintendo's gyro that was shit, and figured another company might get it right. Wrong; same issues, same skippy motion, same lack of fine accuracy. Works just fine though, though with a slight amount of input lag due to it being wireless as opposed to the hard wire I was used to.
And yes, I watch high level players. I see some of their movement skip about at times, and most of their movement is only from quick snaps to enemies and relying on player movement to compensate for enemy strafing instead of moving the gyro to track the player. There's no turning the controller smoothly to keep accuracy, it's flick and move to maintain accuracy.
You first get a USB LAN Adapter to connects to the USB plug in your switch dock. Nintendo makes and official one, but you can use a generic like this one. From there you simply plug in a ethernet cable from your Switch to your Router.
These are the exact same network cables you use for computers, and come in a couple different types with cat5e and cat6 being most common. For the purposes of basic home networking, there's really no advantage to paying more for a cat6 cable. Cat5 cables are relatively cheap, even for longer runs. An already terminated 100ft/30m cables should be under $20USD on Amazon, and you may not need one that long.
Make sure both your LAN adapter and router are using gigabit ports. Many routers, especially older ones, only have 10 Mbps or 100 Mbps ports, but do support better wireless connections.
Also check your cabling - you need at least CAT 5 for 100 Mbps wired and at least CAT 6 for 1Gbps wired (this information is usually printed on the cable). If you need better cables, you can get a 5 pack of CAT 6 from Amazon for $20 USD (https://www.amazon.com/dp/B01INRUKPG/ref=cm_sw_r_cp_apa_q65uBbVSAAAN0).
Should only be $10-$15 on Amazon. But not everyone is compatible with the Switch. Always check the Questions & Answers first before buying. Amazon Basics (3.0, NOT 2.0) seems to work, except the cord is too short to close the back lid, if that's important to you: https://www.amazon.com/AmazonBasics-1000-Gigabit-Ethernet-Adapter/dp/B00M77HMU0
I'm using an old Wii USB-ethernet jack I had from my Brawl days, still works fine. Only time I had a disconnect was when trying to stream Sling TV at the same time, though I blame that on Sling - it gets weird at the half hour mark & always surges in bandwidth as it loads the next hours TV guide
sidenote: just in case anyone wants to look at what we're talking about, this is what I purchased.
https://smile.amazon.com/gp/product/B00HCTFK9I
Flat Patch Cable
https://smile.amazon.com/gp/product/B00MYTSN18
Network Adapter
I bought a knockoff for about $8 USD made for the Wii. Mine looks like this but mine's not even name brand and this one is on sale.. Typically you use this when your wireless router doesn't give a strong enough signal. I hear a lot of people doing absolutely fine with modern routers.
If all else fails, I recommend getting an Ethernet adapter. Best way to solve wifi issues is to rule them out entirely, I say.
You need one of these https://www.amazon.com/UGREEN-Network-Ethernet-Supports-Nintendo/dp/B00MYTSN18/ref=sr_1_1?ie=UTF8&qid=1502473290&sr=8-1-spons&keywords=ethernet+adapter&psc=1 and an ethernet cable. You connect the adapter to one of the usb ports on the dock, then you go to the internet settings on the switch and choose the "wired" connection" option.
It might seem ridiculous, but ever since I went wired on the wii u all of my problems regarding connection in splatoon disappeared. I have yet to experience connection issues in this game, except for one time where the whole lobby disconnected except for me (I got dropped from the lobby afterwards, my rank didn't go down if I recall correctly)
so yeah :'3