I think the model is there. The coloring needs work. Less color choices overall as in maybe 3 browns instead of more. (applies to all colors)
The main obstacle now is finding the right color palette.
This site may help: https://color.adobe.com/explore/most-popular/?time=all
The sword is really nice ;) I'm only wondering if that single blueish voxel is intended or not. If not, could you desaturate it?
As for the gun it seems cool but I can't see the upper part at all from your screens! Can you upload another one? I don't know which voxel editor you're using, but if it doesn't have a turntable option consider using this little program to make one if you want to. I use it and it's super useful :)
Also, pay attention to your attachment points. It looks like the color is wrong, they need to be RGB 255, 0, 255.
I'm setting your thread as ACTIVE, please switch it back to PREVIEW when you have another view of the gun.
They look good! Your hat was too low in relation to the player, but I fixed it for you. The skull mask seems bright, think about toning it down. Fixes and pictures are below! =] http://i.imgur.com/yOooyHJ.jpg
yup. thats too close to the attachment point, it should be 6 voxels out. So you have to make the bounding box bigger to account for those extra voxels.
example of the space
My original idea was to have 3 different cows with 3 different nom nom food.
Another idea is to just have different animals with different nom nom food, and I could make as much as my brain can come up with.
This is something I was working on: https://imgur.com/a/2liOi
Here you go: https://www.mediafire.com/folder/h8nps29wp58qv/Creation_Bases
The red voxels serves as a guideline for the base of the head like so: http://i.imgur.com/Ygfs9nw.png
Just delete the red voxels afterwards.
Also, the hat base already follows the "add 1 extra voxel from the top of the head's base" rule from the wiki so you don't need to worry about that.
shut this design there is already a portal gun in the game, thanks for the points I'm glad to know that my first project has buna expectation, give you the ".qb" for those who wish to use
Nice, always reminds me of the old cartoons. There are still some closed beta keys available here, come join us in Trove!
I don't think so man, I've seen his actual design documents, and he clearly came up with this idea himself. See for yourself:
So yeah, 100% copy.
Okay, thanks. And welcome!
Overall the shape is great, but you've got a lot of corner connections, which are frowned upon. Like this--aim for green, not red.
As for the colours, they don't really go with permafrost. You might want to go for some more blues in there. Here's my favourite colour scheme generator--it's really useful for keeping your palette consistent.
Again, welcome and good luck!
AMAZING!! Maybe you could make it radiant themed though since the mods and devs are only accepting radiant styled weapons for melee. Here are the radiant colors: Radiant Gold (Iridescent): EFD155 | Radiant Purple (glowing glass): AE58FE | Radiant Blue (glowing solid): 4DB2FF. Use this website to change these colors into RGB colors. Can you also provide with a Troxel link for your weapon?
It looks pretty cool! Here are some palettes for the radiant theme: Radiant Gold (Iridescent): EFD155 Radiant Purple (glowing glass): AE58FE Radiant Blue (glowing solid): 4DB2FF. Use this site to turn them into RGB colors: http://paletton.com/#uid=1000u0kllllaFw0g0qFqFg0w0aF
You need to have the radiant style. You can just put one color out of the radiant style onto your weapon and call it radiant. Here are the radiant style colors: Radiant Gold (Iridescent): EFD155 Radiant Purple (glowing glass): AE58FE Radiant Blue (glowing solid): 4DB2FF use this color wheel website to turn these into RGB colors.
Kewl! I like it alot :) make it a staff and try to get the grey area look more shiny and silvery, the colour on the brush needs a little more tweaking IMHO. great tool -> http://paletton.com/#uid=13L0u0kl7mDmoltlVm7kqnDjEox
I can't say anything about VoxelShop since I am a Qubicle user. The best format to export your model to is .qb. If VoxelShop does not export your models as .qb then I prefer using another voxel creation software.
I recommend MagicaVoxel for example. It's free and actually easy to use and it exports to .qb.
~Niestrat99
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To start something new, I prefer Zoxel (from the author of Troxel) or you can use MagicaVoxel a bit more complex but for dungeons it's a must have. Both are free or under GPL.
Thats what most people do. (use their preferred voxel editor) also if you click alt shift, and drag a colour (say red) in the color pallet over to another color (say green) it will change every color pallete block between them to a gradient between them. (green at start, brown in middle and red at end.) Check out this page it's very useful
You need to use a computer program such as Zoxel or Majica Voxel. You can't use an online voxel builder. I recommend Zoxel because it's free and easy to use. You can download Majica Voxel here: MajicaVoxel or Zoxel here: Zoxel.
So I totally lied to you, there's still one more thing that this submission could use, that a lot of weapon submissions don't need to worry about. You need a gif or video of this guy in action, so that people can get a feel for that sweet reaping motion.
There's a really simple gif making program called LICECAP that I use on occasion. If you didn't want to mess with it, you can send me an editable Troxel link in a message, and I can get you a couple of decent shots, no problem.
Nice stuff, let's see what we can do :)
First, disable ambient color by deselecting "L" under the shade menu. It's enabled by default and makes everything look purpleish. As for screens, at least 2-3 would be better, so we can fully see your creations. You can also use licecap to make a turntable, but always add at least a screenshot for the colors.
I like your sword, but the color transition on your shading may be slightly smoother. For the lazer I may need some better screens to see it all; also is it shaded?
That's always a good idea :P You can also use licecap to make some GIFs (just don't rely solely on them, GIFs are not good when it comes to color accuracy) http://www.cockos.com/licecap/
It also looks like you have ambient color on in magicavoxel, you can disable it pressing "L" under "shade" to preview the right colors
Time sword: Cool concept ;) I think it would look better if you tried combining the gears, linking them to form the body of your weapon. It also need shading on the clock part.
Wolf sword: It's cool, but it looks like you shifted away from your former cute boxy look, that was more in line with trove's style. I'd remove the voxels you added on top of the head and think you should try to give him a less ferocious look, using a single line of white voxels for the teeth for example.
Cursed sword: Has the same issue of the wolf sword, you should try to bring it closer to trove's style for creatures, giving skulls a cuter, boxy look. It also needs shading and I think it would look better if you made it shorter. On a final note, is the pink you used on the sword 255,0,255? If so you need to change it.
I'm setting your thread to active, please set it back to needs review when you update it :)
ps. Check out licecap for your previews, it's a small easy program that turns a portion of your screen in a .gif, easier than recording a video :) http://www.cockos.com/licecap/
I have made a simple dungeon creation tutorial for if you wanna learn.
http://www.datafilehost.com/d/d12d19db < Openoffice presentation
http://www.datafilehost.com/d/0c8bfd22 < Microsoft Office presentation
I hope you can use it :)
How is it that you can test guns as a gunner? I tried to give an in-game preview but as a knight you hold the weapon in a different way, not a good way. My question is if you can test them in-game for me :X Link : http://www.filedropper.com/aaagun
thanks Alot!
I think that's a cool idea too. I originally was planning to color my frames according to mob area. Ultimately I chose to keep it cohesive with one color as they look better on the wall that way.
Here is a file of my frames along with a few trophies. Have a go and see how they look. If you don't like it no biggie, I just like to explore all of the options. =] http://www.filedropper.com/frames
If you need a different file format just let me know.
Hi. :) Please use the tiny little Edit button under your original post and follow ThunderTurtle's advice about the links. That will clean up your post a lot and get you more views. :D
As for your creation, very good first try! I agree with Turtle about spicing it up some. You can either do that with coloring (My favorite site for color ideas is ColourLovers) or by googling a term like Fantasy Sickle to see how other people have taken a simple farm tool and made it look really cool. :)
Never hesitate to ask questions! You won't learn anything if you don't look for the information.
Yeah, noticed that when I was looking through the styles for my item.. posted it on the trello board earlier today as well :P
Maybe it's just me but I think it should be in the tundra category as well ;-)